Chaos Dimension (3.5e Spell)

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Author: Eiji-kun (talk)
Date Created: 8-18-19
Status: Complete
Editing: Clarity edits only please
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Chaos Dimension
Conjuration [Chaos]
Level: Dark Insight 5
Components: V, S
Casting time: 1 round
Range: 0 ft
Area: 40 ft radius
Duration: Concentration + 1 round/level
Saving Throw: None
Spell Resistance: No

The floor is liquid, your hand is bleeding copies of yourself, and you're pretty sure your grapple score just burst into flames. All in all, another Tuesday at Eiji's house.

You draw a fragment of the Far Plane down and impose it on the prime material. Once cast, it remains fixed on a point in space centered on the caster's original position. The edges of the bubble are obvious, semi-transparent and foggy. Within all are subject to random environmental effects. Roll 1d100 on the 100 Far Realm Occurrences chart to determine what occurs in the area. No one, not even the caster, is immune but the caster does get a +4 bonus on saving throws and checks against effects from this spell.

You can reroll the 1d100 check by focusing as a 1 round action, so long as you are still within the area of effect. This still counts as concentrating for the purposes of duration.

Madness Cost: 3


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Eiji-kun's Homebrew (5204 Articles)
Eiji-kunv
Article BalanceUnquantifiable +
AuthorEiji-kun +
ComponentV + and S +
DescriptorChaos +
Identifier3.5e Spell +
LevelDark Insight 5 +
RangeOther +
RatingUndiscussed +
SchoolConjuration +
SummaryImpose the insanity of the Far Realm onto the material plane in an area. +
TitleChaos Dimension +