Cure Massive Wounds (3.5e Spell)
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Conjuration (Healing) | |
Level: | Bard 6, Cleric 6, Druid 7, Healer 6 |
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Components: | V, S |
Casting time: | 1 standard action |
Range: | Touch |
Target: | Creature touched |
Duration: | Instantaneous |
Saving Throw: | Will half (harmless); see text |
Spell Resistance: | Yes (harmless); see text |
When laying your hand upon a living creature, you channel positive energy that cures 6d8 points of damage +1 point per caster level (maximum +30).
Since undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. An undead creature can apply spell resistance, and can attempt a Will save to take half damage.
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Facts about "Cure Massive Wounds (3.5e Spell)"
Article Balance | Moderate + |
Author | Neostar + |
Component | V + and S + |
Identifier | 3.5e Spell + |
Level | Bard 6 +, Cleric 6 +, Druid 7 + and Healer 6 + |
Range | Touch + |
Rating | Unrated + |
School | Conjuration + |
Subschool | Healing + |
Summary | Cures 6d8 damage +1/level (max +30). + |
Title | Cure Massive Wounds + |