Dark Overlord (3.5e Feat)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Homebrew.png
Author: Leziad (talk)
Date Created: 25th November 2018
Status: Finished
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUndiscussed.png
Rate this article
Discuss this article


Dark Overlord [Archetype] You are a heavily-armored evil overlord, between you dark familiars and dark magic no one can stand in your ways.Prerequisites: Nongood Alignment, Arcane Caster Level 1stBenefit: Archetype Feat Bonus are based on Character Level:

  • Character Level 1st: You have started you ascension as a dark lord, firstly gaining the ability to summon a familiar as a wizard or your character level with the benefits of Expendable Familiar. If you already possessed the ability to summon a familiar you count as 4 level higher for the purpose of the familiar you can have.
Secondly you are an intimidating figure in dark armor, granting you proficiency with light and medium armor. If you were already proficient in such armor you become proficient in heavy armor, and if you were already proficient with those you instead gain a single exotic armor proficient of your choice. While in at least medium or heavy armor you treat them as Masterwork Tool for Intimidate.
  • Character Level 3rd: You gain the benefits of the Improved Familiar feat and you no longer suffer arcane spell failure when casting in armor you are proficient with.
  • Character Level 8th: Your large intimidating frame is too much for many to bear, allowing you to Demoralize Opponent as a move action to demoralize all enemies within a 20 feet radius of yourself. Instead of it normal effect, all demoralized enemies are At Bay from you for 1 minute or until they successfully damage you.
If you possess the Leadership feat double your followers and you gain the Pushover Followers feat as a bonus feat.
  • Character Level 15th: You gain the ability to summon a Large Castle through dark magic with a 24 hours ritual in the nearest clear area, the castle door lead to a demiplane which is as large as the castle interior and it is otherwise nigh invincible. If you do the ritual again you instead move your castle to another valid area. If you die, the castle immediately start to crumble and will collapse into rubble within 1d4 minutes.

Special: If you ever stop qualifying for this feat, you can trade it for another archetype feat you meet the prerequisites.



Back to Main Page3.5e HomebrewCharacter OptionsScaling Feats


Leziad's Homebrew (4512 Articles)
Leziadv
Article BalanceVery High +
AuthorLeziad +
Identifier3.5e Feat +
PrerequisiteNongood Alignment + and Arcane Caster Level 1st +
RatingUndiscussed +
SummaryYou are a heavily-armored evil overlord, between you dark familiars and dark magic no one can stand in your ways. +
TitleDark Overlord +
TypeArchetype +