Darkhunter (3.5e Alternate Class Feature)
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Darkhunter
The darkhunter are a specialized function of inquisitors, who renounce fighting over religious differences and instead focus on defeating the scourge of the night.
Class: Inquisitor
Level: 1st, 2nd, 5th
Replaces: Weapon Proficiency, Detect Alignment, Discern Lies
Benefit: A darkhunter gain the following class features:
Skills: A darkhunter add acrobatics to her inquisitor list of class skills.
Weapon Proficiency: A darkhunter gain weapon proficiency with the chain whip, wurfkreuz, the whip. This is in addition to the normal proficiencies of an inquisitor.
This replaces the inquisitor's proficiency with her deity's favored weapon.
Hunter's Training (Ex): At 1st level a darkhunter gain Vampire Hunter Tradition and one technique feat she meet the prerequisites of. Whenever she may select a teamwork feat as a bonus inquisitor feat, she may instead select a technique feat. She may change between a teamwork and technique feat when she changes her last teamwork feat gained.
This ability replaces detect alignment.
Relentless Band (Su): A 5th level darkhunter can travel for an extended period of time without rest. The darkhunter (and her mount, if she has one) can walk 16 hours in a day of travel without it being considered a forced march. She may grant this benefits to a number of allies (and their mount) equal to half her class level.
This ability replaces discern lie.
Back to Main Page → 3.5e Homebrew → Character Options → Alternate Class Features
Leziadv |
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Author | Leziad + |
Class | Inquisitor + |
Identifier | 3.5e Alternate Class Feature + |
Rating | Undiscussed + |
Summary | The darkhunter are a specialized function of inquisitors, who renounce fighting over religious differences and instead focus on defeating the scourge of the night. + |
Title | Darkhunter + |