Dive for Rescue (3.5e Skill Trick)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Homebrew.png
Author: Neostar (talk)
Date Created: March 2020
Status: Finished
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUndiscussed.png
Rate this article
Discuss this article


Dive for Rescue (Movement) Prerequisites: Teamwork 5 ranks, Dive for CoverBenefit: When an ally within 10 feet of your is targeted by a ranged attack, a spell, or a ray ability. As an immediate action, you may reach your ally, tackle him to the ground, and negate the range attack, spell, or ray ability. At the end of the movement you and your ally end Prone on the same square. You cannot use another skill trick or tumble skill check to get up in the same round. This action replaces the possible reflex saving throw. If the reflex saving throw has already been rolled, this ability cannot be used. Special: Both you and your ally must have the prerequisites to use this Skill Trick.



Back to Main Page3.5e HomebrewCharacter OptionsSkill Tricks

Article BalanceHigh +
AuthorNeostar +
Identifier3.5e Skill Trick +
PrerequisiteTeamwork 5 ranks + and Dive for Cover +
RatingUndiscussed +
SummaryDive to save an endangered ally. +
TitleDive for Rescue +
TypeMovement +