Expanded Size Categories (3.5e Variant Rule)

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Author: Eiji-kun (talk)
Date Created: 10-22-12
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Expanded Size Categories[edit]

Size categories are borked. Things are pretty good when it comes to medium sized creatures and things close to medium size, but the larger and larger you get (and vice versa), you start to notice the scaling is off. Things the size of mountains have combat squares barely able to fit a single one of their feet. Monsters with arms made of skyscrapers have the reach of a gnat. It's really messed up.

Attempts at fixing this have been made, from the scaling seen in the Immortal's Handbook to our own attempts, and they work well. There is one small problem with both however; at Huge size and beyond things get different numbers from what currently exists, requiring some alteration when it comes to re-sizing monsters for gameplay and on maps. It's probably more accurate, but requires a bit of retooling of pre-existing material.

While current Colossal and below sizes are technically incorrect, they are not so far up the scale for the problem to be too grievous. With compatibility with pre-existing material in mind, I present a size chart which covers the very big and very small, but requires no changes from Fine to Colossal size.

Off The Charts[edit]

Like the Immortal's Handbook and Revised Size, Colossal+ receives a name - Titanic.

Beyond Titanic, the scale repeats, but this time with a prefix; Macro. Macro-Fine is one size larger than Titanic and two larger than Colossal, or Colossal++ as WotC would put it. Macro-Diminutive is three times the size, and so on and so forth. Each time you reach the end, a higher prefix is added as shown below on the Size Category Scales table. This also goes in reverse, starting as Micro and going down.

Size Category Scales
Size Category Scale Example
Yocto Neutrinos
Zepto -
Atto Protons
Femto Electromagnetic wavelengths
Pico Red blood cells
Nano Dust particles
Micro Fleas
Standard Humanoids
Macro Mountains
Mega Planets
Giga Stars
Tera Solar systems
Peta Small nebulae
Exa Large nebulae
Zetta Galaxies
Yotta Superclusters

At Titanic and beyond, and lower than Fine, the scaling changes to match up better with reality. It results in some pretty crazy numbers. After a certain point, creatures like this are more living terrain, or non-existent threats. After a while, Strength and Size benefits and penalties start evening out as well. The problem of large creatures being unable to carry anything appropriately sized for them is handled separately by listing out the carrying capacity on a different scale for said beings. See the Size Charts below.

Size Charts[edit]

The size charts have been written out below. The extremes are rather unfeasible for actual play, but they're here for the sake of completeness.

Expanded Size Categories (3.5e Variant Rule)/Yocto

Expanded Size Categories (3.5e Variant Rule)/Zepto

Expanded Size Categories (3.5e Variant Rule)/Atto

Expanded Size Categories (3.5e Variant Rule)/Femto

Expanded Size Categories (3.5e Variant Rule)/Pico

Expanded Size Categories (3.5e Variant Rule)/Nano

Expanded Size Categories (3.5e Variant Rule)/Micro

Table: Standard Creature Size and Scale
Size Category
(Example)
Attack/AC
Mod
Special
Attacks Mod1
Hide
Mod
Height or
Length2
Weight3 Space4 Natural Reach4 Carrying Capacity Mulitplier
Tall Long Biped Quadruped
Fine
(Hummingbird)
+8 −16 +16 7.5 cm.–15 cm. 7 g.–56 g. 1/2 ft. 0 ft. 0 ft. ×1/8 ×1/4
Diminutive
(Bluebird)
+4 −12 +12 15 cm.–30 cm. 56 g.–448 g. 1 ft. 0 ft. 0 ft. ×1/4 ×1/2
Tiny
(Cat)
+2 −8 +8 30 cm.–60 cm. 448 g.–3.5 kg. 2-1/2 ft. 0 ft. 0 ft. ×1/2 ×3/4
Small
(Dog)
+1 −4 +4 60 cm.–1.2 m. 3.5 kg.–27 kg. 5 ft. 5 ft. 5 ft. ×3/4 ×1
Medium
(Human)
+0 +0 +0 1.2 m.–2.5 m. 27 kg.–227 kg. 5 ft. 5 ft. 5 ft. ×1 ×3/2
Large
(Horse)
−1 +4 −4 2.5 m.–5 m. 227 kg.–1.8 tonnes 10 ft. 10 ft. 5 ft. ×2 ×3
Huge
(Elephant)
−2 +8 −8 5 m.–10 m. 1.8 tonnes–14.5 tonnes 15 ft. 15 ft. 10 ft. ×4 ×6
Gargantuan
(Giant Squid)
−4 +12 −12 10 m.–20 m. 14.5 tonnes–113 tonnes 20 ft. 20 ft. 15 ft. ×8 ×12
Colossal
(Whale)
−8 +16 −16 20 m.–40 m. 113 tonnes–930 tonnes 30 ft. 30 ft. 20 ft. ×16 ×24
Titanic
(Brazil Nut Tree)
−16 +20 −20 40 m.–80 m. 930 tonnes–7.4 kt 60 ft. 60 ft. 30 ft. ×32 ×48
Table: Macro Creature Size and Scale
Size Category
(Example)
Attack/AC
Mod
Special
Attacks Mod1
Hide
Mod
Height or
Length2
Weight3 Space4 Natural Reach4 Carrying Capacity Mulitplier
Tall Long Biped Quadruped
Macrofine
(Redwood Tree)
−32 +24 −24 80 m.–160 m. 7.4 kt.–60 kt. 120 ft. 120 ft. 60 ft. ×64 ×96
Macrodiminutive
(Eiffel Tower)
−64 +28 −28 160 m.–320 m. 60 kt.–480 kt. 240 ft. 240 ft. 120 ft. ×128 ×192
Macrotiny
(Empire State Building)
−128 +32 −32 320 m.–640 m. 480 kt.–3.8 Mt. 480 ft. 480 ft. 240 ft. ×256 ×384
Macrosmall
(Small Mountain)
−256 +36 −36 640 m.–1.2 km. 3.8 Mt.–30 Mt. 960 ft. 960 ft. 480 ft. ×512 ×768
Macromedium
(Mount Vesuvius)
−512 +40 −40 1.2 km.–2.5 km. 30 Mt.–240 Mt. 1,920 ft. 1,920 ft. 960 ft. ×1,024 ×1,536
Macrolarge
(The Matterhorn)
−768 +48 −48 2.5 km.–5 km. 240 Mt.–1.9 Gt. 1 mi. 1 mi. 2,880 ft. ×2,048 ×3,072
Macrohuge
(Mount Everest)
−1,152 +56 −46 5 km.–10 km. 1.9 Gt.–15 Gt. 3 mi. 3 mi. 1.5 mi. ×4,096 ×6,144
Macrogargantuan
(Island of Aruba)
−1,728 +64 −64 10 km.–20 km. 15 Gt.–120 Gt. 6 mi. 6 mi. 3 mi. ×8,192 ×12,288
Macrocolossal
(Singapore)
−2,592 +72 −72 20 km.–40 km. 120 Gt.–960 Gt. 12 mi. 12 mi. 6 mi. ×16,384 ×24,576
Macrotitanic
(French Polynesia)
−3,888 +80 −80 40 km.–80 km. 960 Gt.–7.7 Tt. 25 mi. 25 mi. 12 mi. ×32,768 ×49,152
Table: Mega Creature Size and Scale
Size
Category
Attack and
AC Modifier
Special Attacks
Modifier1
Hide
Modifier
Height or
Length2
Weight3 Space4 Natural Reach4 Carrying Capacity Mulitplier
Tall Long Biped Quadruped
Mega-Fine −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Mega-Diminutive −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Mega-Tiny −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Mega-Small −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Mega-Medium −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Mega-Large −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Mega-Huge −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Mega-Gargantuan −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Mega-Colossal −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Mega-Titanic −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
  1. This modifier applies to the bull rush, grapple, overrun, and trip special attacks.
  2. Biped's height, quadruped's body length (nose to base of tail)
  3. Assumes that the creature is roughly as dense as a regular animal. A creature made of stone will weigh considerably more. A gaseous creature will weigh much less.
  4. These values are typical for creatures of the indicated size. Some exceptions exist.
Table: Giga Creature Size and Scale
Size
Category
Attack and
AC Modifier
Special Attacks
Modifier1
Hide
Modifier
Height or
Length2
Weight3 Space4 Natural Reach4 Carrying Capacity Mulitplier
Tall Long Biped Quadruped
Giga-Fine −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Giga-Diminutive −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Giga-Tiny −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Giga-Small −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Giga-Medium −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Giga-Large −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Giga-Huge −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Giga-Gargantuan −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Giga-Colossal −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Giga-Titanic −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
  1. This modifier applies to the bull rush, grapple, overrun, and trip special attacks.
  2. Biped's height, quadruped's body length (nose to base of tail)
  3. Assumes that the creature is roughly as dense as a regular animal. A creature made of stone will weigh considerably more. A gaseous creature will weigh much less.
  4. These values are typical for creatures of the indicated size. Some exceptions exist.
Table: Tera Creature Size and Scale
Size
Category
Attack and
AC Modifier
Special Attacks
Modifier1
Hide
Modifier
Height or
Length2
Weight3 Space4 Natural Reach4 Carrying Capacity Mulitplier
Tall Long Biped Quadruped
Tera-Fine −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Tera-Diminutive −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Tera-Tiny −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Tera-Small −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Tera-Medium −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Tera-Large −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Tera-Huge −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Tera-Gargantuan −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Tera-Colossal −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Tera-Titanic −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
  1. This modifier applies to the bull rush, grapple, overrun, and trip special attacks.
  2. Biped's height, quadruped's body length (nose to base of tail)
  3. Assumes that the creature is roughly as dense as a regular animal. A creature made of stone will weigh considerably more. A gaseous creature will weigh much less.
  4. These values are typical for creatures of the indicated size. Some exceptions exist.
Table: Peta Creature Size and Scale
Size
Category
Attack and
AC Modifier
Special Attacks
Modifier1
Hide
Modifier
Height or
Length2
Weight3 Space4 Natural Reach4 Carrying Capacity Mulitplier
Tall Long Biped Quadruped
Peta-Fine −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Peta-Diminutive −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Peta-Tiny −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Peta-Small −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Peta-Medium −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Peta-Large −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Peta-Huge −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Peta-Gargantuan −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Peta-Colossal −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Peta-Titanic −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
  1. This modifier applies to the bull rush, grapple, overrun, and trip special attacks.
  2. Biped's height, quadruped's body length (nose to base of tail)
  3. Assumes that the creature is roughly as dense as a regular animal. A creature made of stone will weigh considerably more. A gaseous creature will weigh much less.
  4. These values are typical for creatures of the indicated size. Some exceptions exist.
Table: Exa Creature Size and Scale
Size
Category
Attack and
AC Modifier
Special Attacks
Modifier1
Hide
Modifier
Height or
Length2
Weight3 Space4 Natural Reach4 Carrying Capacity Mulitplier
Tall Long Biped Quadruped
Exa-Fine −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Exa-Diminutive −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Exa-Tiny −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Exa-Small −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Exa-Medium −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Exa-Large −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Exa-Huge −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Exa-Gargantuan −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Exa-Colossal −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Exa-Titanic −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
  1. This modifier applies to the bull rush, grapple, overrun, and trip special attacks.
  2. Biped's height, quadruped's body length (nose to base of tail)
  3. Assumes that the creature is roughly as dense as a regular animal. A creature made of stone will weigh considerably more. A gaseous creature will weigh much less.
  4. These values are typical for creatures of the indicated size. Some exceptions exist.
Table: Zetta Creature Size and Scale
Size
Category
Attack and
AC Modifier
Special Attacks
Modifier1
Hide
Modifier
Height or
Length2
Weight3 Space4 Natural Reach4 Carrying Capacity Mulitplier
Tall Long Biped Quadruped
Zetta-Fine −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Zetta-Diminutive −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Zetta-Tiny −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Zetta-Small −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Zetta-Medium −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Zetta-Large −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Zetta-Huge −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Zetta-Gargantuan −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Zetta-Colossal −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Zetta-Titanic −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
  1. This modifier applies to the bull rush, grapple, overrun, and trip special attacks.
  2. Biped's height, quadruped's body length (nose to base of tail)
  3. Assumes that the creature is roughly as dense as a regular animal. A creature made of stone will weigh considerably more. A gaseous creature will weigh much less.
  4. These values are typical for creatures of the indicated size. Some exceptions exist.
Table: Yotta Creature Size and Scale
Size
Category
Attack and
AC Modifier
Special Attacks
Modifier1
Hide
Modifier
Height or
Length2
Weight3 Space4 Natural Reach4 Carrying Capacity Mulitplier
Tall Long Biped Quadruped
Yotta-Fine −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Yotta-Diminutive −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Yotta-Tiny −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Yotta-Small −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Yotta-Medium −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Yotta-Large −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Yotta-Huge −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Yotta-Gargantuan −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Yotta-Colossal −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
Yotta-Titanic −NNN +NNN −NNN NNN ft.–NNN ft. NNN tons–NNN kilotons NNN ft. NNN ft. NNN ft. ×NNN ×NNN
  1. This modifier applies to the bull rush, grapple, overrun, and trip special attacks.
  2. Biped's height, quadruped's body length (nose to base of tail)
  3. Assumes that the creature is roughly as dense as a regular animal. A creature made of stone will weigh considerably more. A gaseous creature will weigh much less.
  4. These values are typical for creatures of the indicated size. Some exceptions exist.

Changing Monster Sizes[edit]

What are you doing? Didn't I just say you shouldn't bother running monsters which become the size of landmasses? Well alright, here's the scaling for monsters above colossal and beyond.

Table: Changes to Statistics by Size (Growth)
Old Size1 New Size Str Dex Con Natural
Armor
AC/
Attack
Colossal Titanic +16 Same +4 +6 -8
Titanic Macro-Fine +20 Same +4 +8 -10
Macro-Fine Macro-Diminutive and beyond2 +20 Same +4 +10 –10
  1. Repeat the adjustment if the creature moves up more than one size.
  2. Repeat the adjustment for each size up beyond Macro-Diminutive.

Back to Main Page3.5e HomebrewVariant Rules

Eiji-kun's Homebrew (5341 Articles)
Eiji-kunv
AuthorEiji-kun +
Identifier3.5e Variant Rule +
Rated ByMecheye +
RatingRating Pending +
SummaryExpanded sizes from smaller than fine and bigger than colossal. Now compatible with current size categories without alteration! +
TitleExpanded Size Categories +