Experience the Infinite (3.5e Power)

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Author: Eiji-kun (talk)
Date Created: 1-22-18
Status: Complete
Editing: Clarity edits only please
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Experience the Infinite
Level: Dark Insight 8
Display: Visual
Manifesting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature
Duration: 1d4 rounds
Saving Throw: Will partial
Power Resistance: Yes
Power Points: 15

You push your target into an alien dimension, where they are subject to the cosmic horrors and mind-rending sensory overload. The creature vanishes from reality for the duration and when they return they immediately mindbreak. A successful save leaves them out of reality for only 1 round, and with 1d6 points of madness.

If a creature would perishes as a result of the mindbreak they instead do not return. What returns is a copy of their body which is left at 1 hp. It behaves as the original would, but after 1 hour its body destabilizes and it erupts into a pile of tendrils and otherworldly monsters as if summon monster with a caster level equal to your manifester level, and a spell level of 8th. Defeating these conjured creatures has the tendril pile spit out the insane original victim (as per mindbreak if it would reduce you to 0 hp) at 0 hp. Killing the doppleganger early destabilizes the body immediately, does not summon monsters, and returns the original insane, at -1 hp, and dying.

Insight Cost: 3.

Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsDark Insight Spells

Eiji-kun's Homebrew (5549 Articles)
Article BalanceHigh +
AuthorEiji-kun +
DisciplinePsychoportation +
Identifier3.5e Power +
LevelDark Insight 8 +
RatingUndiscussed +
SummarySend your opponent on a mind trip which induces madness, and forces them out of time and space. +
TitleExperience the Infinite +