Eyebeams (3.5e Spell)

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Author: Eiji-kun (talk)
Date Created: 10-4-07
Status: Complete
Editing: Clarity edits only please
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Eyebeams
Evocation [Light]
Level: Ki Master 2, Sorcerer/Wizard 2
Components: V
Casting time: 1 standard action
Range: 30 ft.
Effect: Ray
Duration: Instantaneous
Saving Throw: Fort negates (staggering only)
Spell Resistance: Yes

If looks could kill, I'd shoot lasers out of my frikkin' eyes.

With a steely glare, you fire laser beams from your eyes. Make a ranged touch attack to deal 2d6 damage. If hit, the target must make a Fort save or be staggered for one round from the sharp and surprising pain from it (it hurts more than it actually deals). This staggering lasts one additional round for every four caster levels beyond 2nd (to a maximum of three rounds at 10th level).

If you wish, you can reduce its effect to nonlethal damage with the same staggering effects.


Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsKi Master


Eiji-kun's Homebrew (5607 Articles)
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Facts about "Eyebeams (3.5e Spell)"
Article BalanceHigh +
AuthorEiji-kun +
ComponentV +
DescriptorLight +
Identifier3.5e Spell +
LevelKi Master 2 + and Sorcerer/Wizard 2 +
RangeOther +
RatingUnrated +
SchoolEvocation +
SummaryWith a steely glare, you fire laser beams from your eyes. +
TitleEyebeams +