FT06 Sniperifle (3.5e Equipment)
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Martial Two-Handed Projectile
1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.
FT Weapon: An accurate sniper rifle. A FT06 is fired as a(n) standard action, is loaded with FT01 ammo, holds 4 rounds in a standard magazine, and require a(n) move action to reload. A FT06 does piercing damage.
Craft (Xeno-): Creatures with 5 ranks in craft (xeno-weapons) can craft a FT06.
Scoped: The FT06 has a scope which gives a +2 bonus to attacks on targets over 30’ away. However, attacks under 30’ have a —2 penalty.
Stealth: All components have a permanent psionic sequester-like effect imbibed into them (the only difference is the gun can be seen with eyes that see the color spectrum (i.e. creatures with darkvision cannot see it).
|Author||Franken Kesey +|
|Cost||600 gp +|
|Damage Type||Piercing +|
|Hit Points||15 +|
|Identifier||3.5e Equipment +|
|Summary||An accurate sniper rifle. +|
|Title||FT06 Sniperifle +|