Fated Consequences (3.5e Spell)

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Author: Eiji-kun (talk)
Date Created: 11-19-23
Status: Complete
Editing: Clarity edits only please
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Fated Consequences
Divination [Curse]
Level: Cleric 4, Sorcerer/Wizard 4
Components: V, S, M
Casting time: 1 standard action
Range: Close (25 ft + 5 ft/2 Levels)
Targets: One or more creatures, no two of which can be more than 30 ft. apart
Duration: 24 hours (D)
Saving Throw: Will negates
Spell Resistance: Yes

Do not draw your sword, I have seen the ruin that will result.

This spell targets one creature for every four levels you possess. When you cast this spell you specify an action for which they are warned against, including a mental vision of the action in case the creature does not understand your language. The creature knows if they perform this action some terrible consequence shall follow, though they do not know the nature of the consequences. If the target performs the action within the duration, they are struck with the consequences immediately upon completion of the act. They may take 1d6 points of damage/level (maximum 15d6) of untyped damage, lethal or nonlethal. Alternatively you can recreate the effect of bestow curse or effects in line with bestow curse for up to 5 rounds after being activated. An initial save negates, but once bound to fate there is no save against the subsequent consequences. Consequences are triggered individually for each creature, and the effect is discharged for that creature after completion.

This is a curse, and may be removed with remove curse.

Material Component: Remains of a pocket watch.


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Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

Eiji-kun's Homebrew (5656 Articles)
Eiji-kunv
Article BalanceHigh +
AuthorEiji-kun +
ComponentV +, S + and M +
DescriptorCurse +
Identifier3.5e Spell +
LevelCleric 4 + and Sorcerer/Wizard 4 +
RangeOther +
RatingUnrated +
SchoolDivination +
SummaryPredict doom to creatures who perform a particular action. +
TitleFated Consequences +