Form Tackle (3.5e Maneuver)

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Author: ThunderGod Cid (talk)
Date Created: July 22, 2011
Status: Complete
Editing: Clarity edits only please
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Form Tackle
Setting Sun (Rush)
Level: 2
Initiation Action: 1 move action
Range: Personal
Target: You
Duration: Instantaneous
Saving Throw: Reflex negates; see text

With great speed you burst towards your target, keeping your body low for maximum leverage. As you come underneath them, you secure a hold and are ready to cut loose with a devastating throw.

When you use this maneuver, you may move up to your base speed. Unlike normal movement, you may use this maneuver to enter an opponent’s space without provoking an attack of opportunity, and attempt to grab on to them when doing so. If you successfully grab them in this fashion and then initiate a Setting Sun maneuver that requires a Grab On check (such as Setting Sun Suplex, Home Run Derby, etc.), you do not have to make a second Grab On check. Failing this Grab On check repels you back out of your opponent's space, but does not prevent you from attempting another check when another maneuver requires you to do so.

If you grab on to an opponent but cannot use a Setting Sun maneuver that requires a Grab on check, you may force your opponent to make a Reflex save (DC 11 + your Strength modifier) or be treated unable to move from their current position until the beginning of your next turn.



Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesSetting Sun


ThunderGod Cid's Homebrew (372 Articles)
ThunderGod Cidv
AuthorThunderGod Cid +
DisciplineSetting Sun +
Identifier3.5e Maneuver +
Level2 +
RatingUndiscussed +
SummaryBodily tackle foe, grabbing onto them in the process. +
TitleForm Tackle +
TypeRush +