Hellish Fumes (3.5e Spell)
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Transmutation | |
Level: | Diabolic 6, Sorcerer/Wizard 6 |
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Components: | V, S |
Casting time: | 1 standard action |
Range: | Long (400 ft. + 40 ft./level |
Area: | 30-ft. radius emanation, centered on designated point |
Duration: | 1 round/level |
Saving Throw: | Fortitude partial |
Spell Resistance: | No |
The acrid stench of brimstone and the black smoke from which it spreads fills your lungs with a most unpleasant sensation, causing intense feelings of illness.
In addition to restricting movement and visibility in the same fashion as a solid fog spell, creatures caught within this cloud must make a Fortitude save or be nauseated for the spell’s duration. A successful save keeps the victim from having to make another save for the extent of the spell’s duration, but still renders them sickened as long as they are inside the cloud.
Creatures with the baatezu subtype are immune to any of this spell’s effects.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Cleric
ThunderGod Cidv [Expand] |
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Facts about "Hellish Fumes (3.5e Spell)"
Article Balance | Very High + |
Author | ThunderGod Cid + |
Component | V + and S + |
Identifier | 3.5e Spell + |
Level | Diabolic 6 + and Sorcerer/Wizard 6 + |
Range | Other + |
Rated By | Eiji-kun + |
Rating | Rating Pending + |
School | Transmutation + |
Summary | You create a cloud of gas from Hell itself. + |
Title | Hellish Fumes + |