Host to Madness (3.5e Spell)

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Author: Eiji-kun (talk)
Date Created: 4-12-10
Status: Complete
Editing: Clarity edits only please
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Host to Madness
Enchantment (Compulsion) [Chaotic, Mind-Affecting]
Level: Cleric 5
Components: V, S, DF
Casting time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Target: One creature
Duration: 1 round/level
Saving Throw: Will negates
Spell Resistance: Yes

You call forth a legion of alien minds from the depths of the far realm and bind them to an unwilling body. They quickly drive the host insane, who considers everyone his opponent, allies and enemies alike. The enemy goes off to assault the nearest creature in the best way they can, ignoring previous allegiances, and spouting madness. They will not stop, even for self-preservation, until all targets they can see are dead.

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Eiji-kun's Homebrew (5204 Articles)
Article BalanceHigh +
AuthorEiji-kun +
ComponentV +, S + and DF +
DescriptorChaotic + and Mind-Affecting +
Identifier3.5e Spell +
LevelCleric 5 +
RangeOther +
RatingUndiscussed +
SchoolEnchantment +
SubschoolCompulsion +
SummaryYour enemy is possessed with a legion of insane spirits, driving him to kill, kill, kill! +
TitleHost to Madness +