Improved Telekinesis (3.5e Spell)

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Author: Eiji-kun (talk)
Date Created: 1-1-14
Status: Complete
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Improved Telekinesis
Transmutation
Level: Ki Master 8, Sorcerer/Wizard 7
Components: V, S
Casting time: 1 standard action
Range: Long (400 ft. + 40 ft./level)
Targets: See Text
Duration: 1 round/level
Saving Throw: Will negates (object) or None; See Text
Spell Resistance: Yes (object); See Text

Amazing, he could swordfight while throwing around objects with his mind without any problem!

This spell acts as telekinesis, except you can maintain concentration on it as a swift action and it does not end if you use the violent thrust ability. You can choose to use a new maneuver each round. There is no maximum caster level cap.

You gain one additional maneuver, which acts as violent thrust to all creatures in range and launches them away from the caster. Using this version ends the spell.



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsKi Master
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

Eiji-kun's Homebrew (5605 Articles)
Eiji-kunv
Article BalanceVery High +
AuthorEiji-kun +
ComponentV + and S +
Identifier3.5e Spell +
LevelKi Master 8 + and Sorcerer/Wizard 7 +
RangeOther +
RatingUnrated +
SchoolTransmutation +
SummaryAs telekinesis, but you can maintain concentration as a swift action and it doesn't end with a violent thrust. +
TitleImproved Telekinesis +