Ink Splash (3.5e Spell)
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Conjuration (Creation) / Evocation [Darkness] | |
Level: | Assassin 1, Bard 1, Hexblade 1, Sorcerer/Wizard 2 |
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Components: | S, M |
Casting time: | 1 standard action |
Range: | 25 ft +5 ft/2 levels (7,5 mt + 1,5 mt/2 levels) |
Target: | One creature |
Duration: | Istantaneous |
Saving Throw: | Reflex partial |
Spell Resistance: | Yes |
«Iatta kalamòs!» shouted the chronicler bard, as a bolt of black ink flied to the bugbear's eyes.
You shoot condensed ink towards a target as a ranged touch attack. If it hits in deals 1d4 + 1d4 per caster level (up to 5d4) of non-lethal damage and the target must make a Reflex save to avoid being blinded. The ink covers the subject's eyes and remains there until it uses a move action to wipe it away.
You may upcast this spell in a 3rd level slot to add your casting modifier to the damage and to increase the blindness' duration up to one round per casting modifier, after which the target must wipe the ink away as a move action.
If you cast this spell underwater it works differently, not dealing any damage but covering a 10-ft (3 meters) cube adjacent to you with a cloud of ink. The cloud outlines invisible creatures and provides total concealment. All vision within the cloud is obscured. The ink dissipates in running or flowing water in 1 round or after a minute in calm water. Creatures inside the ink spray must make the Reflex save to avoid being blinded for one round.
Material Component: A drop of ink.
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the bluez in the dungeonv |
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Article Balance | High + |
Author | the bluez in the dungeon + |
Component | S + and M + |
Descriptor | Darkness + |
Identifier | 3.5e Spell + |
Level | Assassin 1 +, Bard 1 +, Hexblade 1 + and Sorcerer/Wizard 2 + |
Range | Other + |
Rating | Undiscussed + |
School | Conjuration + and Evocation + |
Subschool | Creation + |
Summary | Coalesce a blob of ink and then shoot it as an arrow. + |
Title | Ink Splash + |