Jelly Katamari (3.5e Spell)

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Author: Eiji-kun (talk)
Co-Authors: Havvy
Date Created: July 7th, 2011
Status: First Draft
Editing: Clarity edits only please
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Jelly Katamari
Conjuration [Acid]
Level: Jelly 9, Sorcerer/Wizard 9
Components: V, S
Casting time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Effect or Area: Large
Duration: 1 round/lvl (D)
Saving Throw: Fortitude partial, Fortitude half (see text)
Spell Resistance: No

Na na na na na na na na...

You conjure a 5 foot radius (10 foot diameter) orb of multicolored jelly, unless it would be conjured on yourself. Any creature caught within the orb must make a fortitude save or be immobilized. Furthermore, they begin suffocating immediately and take 1d6/caster level acid damage per round. If a creature dies while inside the jelly, the jelly's radius increase 5 feet.

You may move the jelly 30 feet as a mental move action.



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Eiji-kun's Homebrew (5656 Articles)
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Havvy's Homebrew (191 Articles)
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Article BalanceHigh +
AuthorEiji-kun + and Havvy +
ComponentV + and S +
DescriptorAcid +
Identifier3.5e Spell +
LevelJelly 9 + and Sorcerer/Wizard 9 +
RangeMedium +
Rated ByUndead Knave +
RatingRating Pending +
SchoolConjuration +
SummaryConjures a katamari of uncountable poisonous jellies that suffocate and burn creatures caught inside. +
TitleJelly Katamari +