Learned Archery (3.5e Feat)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Homebrew.png
Author: Jokey665 (talk)
Date Created: 09/09/09
Status: Completed
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUnrated.png
Rate this article
Discuss this article


Learned Archery [Combat] Your high intelligence lets you know just where to strike to penetrate an opponent's armor.Prerequisites: Int 17 or higher. Benefits: This is a combat feat that scales with your Base Attack Bonus.

  • +0: You may use your Intelligence Modifier in place of your Dexterity Modifier on ranged attack rolls.
  • +1: You are exceptionally adept at hitting vital targets. You may add your Intelligence Modifier to any critical threat confirmation roll you make with a ranged attack. This is in addition to the normal bonus to ranged attack rolls that this feat grants.
  • +6: As a standard action you can study your opponent to find and strike their weak point. You make one attack at your highest base attack bonus that bypasses any damage reduction except DR X/- or DR X/Epic.
  • +11: You may add your Intelligence Modifier to your ranged damage rolls. This replaces the damage granted by a high strength when using a composite bow, and this does not function against creatures immune to critical hits.
  • +16: Any confirmed critical you make with a ranged attack automatically bypasses any damage reduction.



Back to Main Page3.5e HomebrewCharacter OptionsScaling Feats

Article BalanceHigh +
AuthorJokey665 +
Identifier3.5e Feat +
PrerequisiteInt 17 or higher. +
RatingUnrated +
SummaryYour high intelligence lets you know just where to strike to penetrate an opponent's armor. +
TitleLearned Archery +
TypeCombat +