Morality Switch (3.5e Feat)

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Author: the bluez in the dungeon (talk)
Date Created: 12/02/2022
Status: Complete
Editing: Clarity edits only please
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Morality Switch [General] Changing views is as simple as switching a button on and off!Prerequisites: Any alignment except true neutralBenefit: You may use a standard action, that doesn't provoke attacks of opportunity, to change your alignment to the opposite (LG<->CE, NG<->NE, CG<->LE, LN<->CN). This change interacts with alignment-based effects in different ways 1) You react to magic according to your new alignment, including spells and magic items, with the exception of magic that specifically changes your alignment, in which case it's your original alignment to count (and switching now gives you the new opposite alignment) 2) You interact with class or racial features, feats or any non magical abilities, including your own (such as losing access to paladin features) as if you had the opposite alignment, but you don't violate any moral code and don't need atonement or other consequences. Your features are only temporarily suspended. You go back to your original alignment by switching again or whenever you fall unconscious (such when you sleep). If your alignment changes because of magic or other actions (like changing your views and reactions to the world), you still have the ability to switch, it just works in the opposite way now. Special: When switched, your own morality and mindset doesn't change, meaning that you must still act accordingly, unless you are ready to really modify your alignment. You gain a +10 circumstance bonus to Bluff and Disguise checks to hide your motives and true alignement, while switched.



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Article BalanceHigh +
Authorthe bluez in the dungeon +
Identifier3.5e Feat +
PrerequisiteAny alignment except true neutral +
RatingUndiscussed +
SummaryChange your alignment to adapt to any situation +
TitleMorality Switch +
TypeGeneral +