Necrotic Cyst (5e Spell)
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|Casting Time:||1 action|
|Components:||V, S, M (a mother cyst)|
|Duration:||Concentration, up to 10 minutes|
You touch a creature who must make a Constitution saving throw. On a failed save, the creature is afflicted with a necrotic cyst. The cyst is either noticeable as a slight bulge on the creature’s skin (wherever you chose to touch the target) or it is buried deeply enough that it is not immediately obvious. The spell fails if the target has immunity to possession by undead (such as Protection from Evil and Good).
For the duration of this spell, melee weapon attacks made by undead and spell attacks from necromancy spells against the target deal an extra 1d4 necrotic damage on a hit. Additionally, the target makes saving throws against further necromancy spells with disadvantage for as long as the cyst remains.
The cyst can be removed by any effect which would cure disease or with a DC 20 Wisdom(Medicine) check. The procedure is a bloody, painful process that incapacitates the creature for 1 hour. If the check fails by 5 or more, the creature is killed.
At Higher Levels. If you cast this spell using a spell slot of 3rd level or higher, the duration is concentration, up to 1 hour. If you use a spell slot of 4th level or higher, the duration is up to 8 hours. If you use a spell slot of 6th level or higher, the duration is 24 hours. If you use a spell slot of 8th level or higher, the spell lasts until it is dispelled. Using a spell slot of 5th level or higher grants a duration that doesn’t require concentration.