Object Animist (3.5e Prestige Class)

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Author: Leziad (talk)
Date Created: 19th April 2016
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An Object Animist specialize in bettering her object familiar.

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Object Animist[edit]

You can't beat partners!
—Lindie and her Amazing Sword Pal

An Object Animist make her Object Familiar more of a partner than a simple tool, she sacrifice a significant part of her advancement in making the Object Familiar better and in return greatly improve their ability to work with each other.

Becoming a Object Animist[edit]

Entry Requirements  
Skills: 5 ranks in any skill related to the Object Familiar (such as Craft (Blacksmithing) or Martial Lore for a weapon).. 
Feats: Object Familiar.

Table: The Object Animist

Hit Die: d10

Level Base
Attack Bonus
Saving Throws Special Advancement
Fort Ref Will
1st +0 +2 +2 +2 Advanced Object Familiar, Partial Advancement, Partnership, Unbreakable Bond
2nd +1 +3 +3 +3 Bond Benefit, Lesser Special Ability +1 level of existing class features
3rd +2 +3 +3 +3 Bond Benefit, Multiaction
4th +3 +4 +4 +4 Bond Benefit, Lesser Special Ability +1 level of existing class features
5th +3 +4 +4 +4 Bond Benefit, Improved Multiaction
6th +4 +5 +5 +5 Bond Benefit, Greater Special Ability +1 level of existing class features

Class Skills (4 + Int modifier per level)
Appraise (Int), Balance (Dex), Bluff (Cha), Climb (Str), Concentration (Con), Craft (Int), Diplomacy (Cha), Disguise (Cha), Escape Artist (Dex), Forgery (Int), Gather Information (Cha), Hide (Dex), Intimidate (Cha), Jump (Str), Listen (Wis), Perform (Cha), Profession (Wis), Search (Int), Sense Motive (Wis), Sleight of Hand (Dex), Speak Language (None), Spot (Wis), Truespeak (Int), Tumble (Dex), Use Magic Device (Cha).

Class Features[edit]

All of the following are class features of the Object Animist.

Advancement and Partial Advancement: At every even level, you gain class features (including spellcasting ability) and an increase in effective level as if you had also gained a level in a class to which you belonged to before adding the prestige class level. You do not, however, gain the benefit of your previous class's HD, attack progression, skill points, or saving throws. If you had more than one class before coming a object animist, you must decide to which class to add each level for the purpose of determining class features.

However, while your class features are advanced every even level, you count your full object animist level for the purpose of scaling class features you already possess, such as caster level or sneak attack dice. This does not stack with the advancement given by this class. Thus a wizard 3/object animist 6 would have a caster level of 9, and an actual level of 6 for determining spells known and spells per day.

Advanced Object Familiar: A Object Animist use her Character level + her Class level to determine the power and bonuses granted to her Object Familiar.

Partnership (Ex): An Object Animist and her Object Familiar are great at working with each other, she gain Vexing FlankerPHII as a bonus feat but only when she flank with her object familiar.

Unbreakable Bond: A 1st level Object Animist receive the Object Familiar's Unbreakable Bond ability very early. When she legitimately gain this ability she also become biologically immortal and cease to age, she is also revived as per True Resurrection 1 year after her death at the side of her Object Familiar if it not destroyed.

Bond Benefit: At each level beyond the first, the Object Animist's Object Familiar gain an additional Bond Benefit.

Lesser Special Ability: At 2nd and 4th level the Object Animist's Object Familiar gain an additional Lesser Special ability.

Multiaction (Su): A 3rd level Object Animist has the ability to perform a multiaction, allowing her to perform a physical action and a single mental or vocal action in the same action. She can use psionics, or spells without somatic component with your extra action. Alternatively, shecan get an extra attack at her highest attack bonus as part of the action instead. This stacks with haste. Alternatively she may perform an additional move action each round. The Object Animist may only perform multiaction when she wear or wield her Object Familiar.

At 5th level the Object Animist may perform an additional standard action or swift action instead of a multiaction.

Greater Special Ability: At 6th level the Object Animist's Object Familiar gain an additional greater Special ability.



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Leziad's Homebrew (4431 Articles)
Leziadv
Article BalanceVery High +
AuthorLeziad +
Base Attack Bonus ProgressionModerate +
Class AbilityOther +
Class Ability ProgressionPartial +
Fortitude Save ProgressionGood +
Identifier3.5e Prestige Class +
Length6 +
Minimum Level4 +
RatingUndiscussed +
Reflex Save ProgressionGood +
SkillAppraise +, Balance +, Bluff +, Climb +, Concentration +, Craft +, Diplomacy +, Disguise +, Escape Artist +, Forgery +, Gather Information +, Hide +, Intimidate +, Jump +, Listen +, Perform +, Profession +, Search +, Sense Motive +, Sleight of Hand +, Speak Language +, Spot +, Truespeak +, Tumble + and Use Magic Device +
Skill Points4 +
SummaryAn Object Animist specialize in bettering her object familiar. +
TitleObject Animist +
Will Save ProgressionGood +