Obscuration (3.5e Feat)
From Dungeons and Dragons Wiki
| |||||||||
| |||||||||
| |||||||||
Rate this article Discuss this article |
Obscuration [Racial]
Prerequisites: Aberration, Construct, Elemental, Fey or Outsider typeBenefit: You gain the Obscuration supernatural ability.
Special: You cannot suppress this ability by will nor can it be dispelled.
- Obscuration (Su): You are difficult to detect by Divination spells (such as clairaudience/clairvoyance, locate object, and "detect" spells). This supernatural nondetection also prevents location by such magic items as crystal balls. The caster of a divination attempted against you must succeed on a caster level check (1d20 + caster level) against a DC of 15 + your ECL. This effect wards your gear as well (up to a maximum load).
Back to Main Page → 3.5e Homebrew → Character Options → Feats
Facts about "Obscuration (3.5e Feat)"
Article Balance | High + |
Author | Ganteka Future + |
Identifier | 3.5e Feat + |
Prerequisite | Aberration +, Construct +, Elemental + and Fey or Outsider type + |
Rated By | Skyrock + |
Rating | Rating Pending + |
Summary | You gain supernatural nondetection protection against divinations. + |
Title | Obscuration + |
Type | Racial + |