Racial (3.5e Feat Type)
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Feats tied to one's racial identity.
Name | Prerequisites | Summary |
---|---|---|
Adamantine Body, Tome | Warforged race | A warforged feat which doesn't make us cry. |
Adamantine Resilience | Construct Type | You gain DR/Adamantine equal to 1 + 1/2 your ECL. |
Advanced Cosmic Radiance | Cosmic Radiance feature | Cosmins may learn how to better manipulate the innate power of their heads. |
Alchemical Bite | Mighty Jaws or any creature with a Bite Attack, Masterwork Bite or Masterwork Body, Craft (Alchemy) 4 Ranks | You treat your teeth with special substances to overcome damage reduction |
Applied Engineering | Fossor, Intelligence 13 or more, Knowledge (Architecture and Engineering) 1 rank or more | You can use your academic knowledge as an applied skill. |
Ascended Super Saiyan | 12th level Saiyan Warrior, Unlocked Super Saiyan transformation | Through training you have asended to a level beyond a Super Saiyan. As such, when you transform into a Super Saiyan, you may choose to "asend" and be even more powerful. |
Assume Direct Control | Sentient Illusion | You can swap bodies at any distance, with a willing target. |
Auto Boom | Eijilund Plushie or Rockettu Plushie | If subject to fire, or death, you explode. |
Bark of My Bones | Sylvari, Craft (armorsmithing) 5, Knowledge (Nature) 2, Leaves of My Skin feat | Sylvari has mastered the creation of a more heavy and strong armor. |
Battery Core | Syntoid Race | Your overheat deals electricity damage instead of fire damage and may shock everyone around you instead of catching fire. |
Bigger Boom | Eijilund Plushie or Rockettu Plushie | Your explosives are more explosive. |
Blade of Selene | Touch of Selene trait | Your deep connection with the moon allows you to infuse your weapons with the very moonlight. |
Blood Drain | fang class features, Dhampir race | You can drain the blood of creature capable and willing to defend themselves and may heal from drinking the blood of sapient humanoid. |
Bloodshaper | Grey Vampire | You can shape blood into weapons and objects. |
Boiling Waters | Elnade, 5 HD | You can superheat your body to become hasted and with fiery benefits. |
Brave Dragonblood Surge | Mitahnese Human, dragonblood surge | When you use Dragonblood Surge, you purge most status effects. |
Bubble Bullet | Foam Mantle trait and Pincer Gun trait | |
Bug Buzz | Insectile, Wings of Evil | You create a powerful sonic wave that deals sonic damage and daze your foes. |
Carrot Encouragement | Cheval, Con 13 | Gain points to push yourself beyond for higher speed or physical ability checks. |
Cast In Hands | Signcaster, Hands Aghast racial ability (2 hands or more) | You can use your many floating hands to cast more than one spell at once. |
Chaos Doll Magic | Plushie subtype, chaotic alignment, Caster level 1st | Add Chaos spells to your class spell list. |
Chew Gam Style | Elastic Limbs racial trait, improved Unarmed Strike or must have natural weapon or a feral strike. | Elongate you limb when striking. |
Chosen by Zarus | Human | You are super effective against non-humans. |
Clear Waters | Elnade, Hide 6 ranks | You can turn especially transparent. |
Controlled Curse | Accursed Mark racial feature | You can slow down the effect of your curse considerably. |
Corrosive Spittle | Gorgoneion | Your hairs can spit globs of acidic poisonous substance. |
Crown of Snakes | Character Level 4th, Medusine, Medusa's Gift (Deadly Serpents) | You gain all-around vision while your hair is uncovered. |
Crusher Claw | Crabhammer trait | |
Crushing Slam | Power Attack, Slam attack | You are adept at using your arms, fists and body as a natural weapon. |
Cursed Rage | Accursed Mark racial feature and the rage class feature. | Your anger at your curse make you even stronger. |
Dark Mage | Accursed Mark racial feature | You no longer gain curse token from using evil magic. |
Dexterous Bowmanship | Elf | You're an elf who is even better than normal with a bow. |
Donkey Bite | Cheval race | You have learned to bite with your powerful equine mouth. |
Donkey Kick | BAB +6, Strength 23, Onocentaur (3.5e Race), Power Attack, Improved Natural Attack | When threatened, Onocentaurs can unleash a devastating kick |
Doppledasein Union | 1st level only, Must be a doppledasein and have the twin ability. | Both doppledasein fuse into a single being. |
Double Donkey Kick | Hoof to Face Style, Cheval or other hooved creature | When startled, kick the face. |
Double Pincer | Crabhammer, Pincer Gun or Scissor Claw trait | |
Dragon Spit | Mitahnese Human | You unlock a fire spit breath weapon. |
Dream Reality | Dreamtouched Human | A dreamtouched human can interact with the unreal. |
Drowblooded Elf | 1st Level Only, Elf Race (except Drow) | You gain darkvision, resistance to spells and count as a drow for prerequisites. |
Dry Cleaning | Plushie subtype, Soggy When Wet ability | You can dry yourself quicker, and are always clean. |
Durable Shield | Astral Shield racial ability; and either BAB +1 or 5 ranks in Concentration. | Your Astral Shield has more health. |
Dynastic Heritage | Dhampir race., 1st level only | You gain an additional hit point per level and an additional dhampir ability. |
Early Model | Syntoid Race, 1st Level Only | You can activate overheat outside of overclock, where it lasts 1 minute. |
Elemental Avatar | Hardiness of the Elements | You gain the full Elemental type. |
Elfsight | Elf Subtype | Your vision greatly improve. |
Elven Greatbowman | Elf, STR 15+, Weapon Focus (longbow) | Wield longbows meant for larger creatures, gain extended range while doing so. |
Energy-Resistant Shield | Astral Shield racial ability; and either BAB +1 or 5 ranks in Concentration. | Your Astral Shield takes less damage from one type of energy. |
Enspelled Plushie | Plushie subtype | You are no longer weak to dispel magic. |
Evershifting Mark | Ska'drin, 1st-level only. | Your racial Ska'drin mark never settles. While this means you will never be considered an adult by your kind, it also means your innate magic is always changing and evolving. |
Expanded Racial Trait | Must have alternative racial or template traits from which to choose from. | Gain additional racial or template traits. |
Explosive Recharge | Rockettu Plushie | Recover Explosive Potential charges early. |
Extra Augment | Augment racial trait, 1st level only | Your creator was much madder than others'. |
Extra Explosive Potential | Rockettu Plushie | Gain additional Explosive Potential charges. |
Extra Racial Trait | Must have a racial or template trait with a limited number of uses. | Gain two extra uses of a limited racial trait. |
Extra Stripe Color | Adventure Dragon | You show hereditary Adventure Dragon powers you didn't know you had. |
Eyes of Haze | Fog Stalker racial trait., 6HD | Fog does not impede your vision, even less than other brumorni. |
Fey Glare | Fey Type | You gain the supernatural ability to blind or stun targets with a look. |
Fey Grace | Fey Type | Your Charisma improves your saves and AC. |
Fey Skirmisher | Elf or Fey type | You've learned that staying and fighting isn't the smartest idea. As such, you've adopted the hit-and-run tactics of guerrilla fighters. |
Fiendish Vestige Rage | Tiefling Race, Barbarian's Rage class feature | You tap into your fiendish potential while raging. |
Flight Mastery | 6 HD, racial ability to glide or fly speed with average or worse maneuverability. | With enough training and practice your gliding or rudimentary flight ability has now become effective flight. |
Fog Bank | Foghorn racial trait., 3 HD | When you blow your horn, you can emit even more fog than others. |
Foliar Efficiency | Yrthes race, 6 HD | Yrthes photosynthesis ability is now more efficient. |
Freezing Waters | Elnade, 5 HD | You can chill your body to gain bear's endurance and gain frigid benefits. |
Frieza Clan | 1st Level, Frost Demon, any non-good alignment | |
Full Power Form | Mutated Frost Demon, Frieza Clan feat, 12th Level, Ki Demon class | |
Full Power Super Saiyan | Unlocked Super Saiyan transformation, Remaining in the Super Saiyan transformation for one whole week continuously, while eating sleeping, playing, fighting, etc., 12th level Saiyan Warrior | You have acclimated yourself to the strains of your Super Saiyan transformation , and have made it as tho it were your natural form. In doing so you have learned to conserve your energy. |
Full of Surprises | Plushie subtype | You are full of surprises; your spell-like abilities are more versatile. |
Furtive Assault | Hide 8 ranks, Improved Grapple, Shirrec | As a hunting mantis, you take advantage of your natural prowess in ambushes. |
Gallipot of My Blood | Sylvari, Craft (armorsmithing) 9, Knowledge (Nature) 5, Leaves of My Skin feat, Bark of My Bones feat | Armor made armordener now better synchronized with his body. |
Gamball | Bouncy racial trait | Transform into a ball of gum and roll down your foes. |
Gigantism | Human Race, 1st Level Only | You are extremely tall and strong for being a more human. |
Gnomish Illusion | Gnome | You gain additional spell-like abilities. |
Gokiburi Grip | Gokiburi, Str 13 or Dex 13, Climb 4 ranks | Your multiple leg allow you to grapple surfaces and climb like a spider. |
Gokiburi Persistence | Gokiburi, Con 13, Concentration 4 ranks | Even mortal wounds will not stop you from your goal. |
Gokiburi Sensitivity | Gokiburi, Wis 13, Listen 4 ranks | Your keen sense of sound improves. |
Golden Psychic Potential | Must be a Golden One. | As a Golden One, you can tap into your incredible psionic potential. |
Graham Body | Human race, 1st level only | Your body is specifically designed to resist crashes. |
Grand Wish Dealer | 12 HD at least, Make a Wish | |
Gravity Field | Alter Gravity feature | Cosmins can train their ability to manipulate gravity to overcome their weakness in normal and heavy gravity. |
Greater Draining Kiss | Must be a Fellion | Your draining kiss is much more potent. |
Greater Mark of the Ska'drin | Ska'drin, Improved Mark of the Ska'drin, 10 HD. | Your racial Ska'drin mark improves again, building upon your ancient, innate power. |
Greater Petrifying Gaze | Character Level 12th, Medusine, Quick Stony Gaze, Medusa's Gift (Baneful Gaze), Petrifying Gaze, Reaching Stony Gaze | Your stony gaze deals increased damage and may petrify opponents. |
Greater Shiba Scream | BAB +16, Improved Shiba Scream (3.5e Feat), Canin, Shiba Scream (3.5e Feat) | Your Shiba Scream practically bursts ear drums |
Greater Spellborg | Improved Spellborg, At least one Spellborg Adept Improved Augmentation | You gain even more benefit for being a Spellborg |
Greater Structural Integrity | Replicant | Increase Structural Integrity by 3. |
Greenblood Rage | Orc Subtype, Barbarian's Rage class feature | You can take an extra standard action when you rage. |
Guardian of the Forest | Fey Skirmisher, Base attack bonus +4 | The forest comes first. It is after all, the font of all life. |
H-Tank | Syntoid Race | You have a reserve of energy you can use to heal or negate status effects. |
Half-Elf Emissary | Half-Elf | Gain a constant tongues effect, and daunt creatures in battle. |
Halfling Boldness | Halfling | When you resist fear, you are your most brave. |
Harden Flesh | Shapechanger Subtype | You can spend a full-round action to greatly lower damage done to yourself. |
Hardened Shield | Astral Shield racial ability; and either BAB +2 or 7 ranks in Concentration. | Your Astral Shield is tougher and harder to damage. |
Heart of Athas | Athar Homunculus | |
Heir of the Storm | Mitahnese Human race, arcane caster 1st. | Your ancient mitahnese lineage grants you access to [air] and [electricity] spells from the druid spell list and you wield them strongly. |
Heroic Spirit | 3 HD, Heroic Burial trait | Your inner fighting spirit bolsters your actions. |
Hoof to Face Style | Cheval or other hooved creature | Your unarmed strikes carry the material of your horseshoes. |
Human Adaptability | Human | You gain a floating bonus feat which can be swapped out. |
Human Bastard | Human | Humans are second only to Dragons in terms of friskiness! You were born from some interspecies erotica! |
Human Charm | Human | Every creature considers you one of their own for the purpose of interactions and disguises. |
Human Durability | Human | Gain bonuses against hostile environments. Counts as Endurance. |
Human Flexibility | Human | Gain a racial feature from another ECL 1 humanoid, and count as any humanoid subtype. |
Human Proficiency | Human | Gain 3 floating proficiency feats to assign to anything. |
Human Skillfulness | Human | Gain 4 extra skill points at 1st level and 1 extra skill point at each additional level, and a free floating 5 skill ranks. |
Human Tool Use | Human | You are very good with tools, and can work with a lack of tools on the fly. |
Hybrid Vigor | Half-breed or mixed-breed race, inherited racial template or bloodline | Remove a minor racial penalty and get some minor boosts. |
IGTN/Pseudoelemental Being | Elemental-Bodied | You are a psuedoelemental being, with rare and unique powers. |
Illuminator, Elan | and Psicraft 15 ranks., Elan 12 HD. Skills: Knowledge (Psionics) 15 ranks | a feat that allows Elans to perform the changing ritual to "make" a new Elan |
Immobilizing Gaze | Medusine, Stony Gaze racial feature | Deal no damage with a stony gaze, but immobilize them. |
Improved Courageous Recovery | Character level 5th, Courageous Recovery | Your courageous recovery ability become a maneuver-like ability. |
Improved Mark of the Ska'drin | Ska'drin, 5 HD. | Your racial Ska'drin mark improves, building upon your ancient, innate power. |
Improved Shiba Scream | BAB+8, Canin, Shiba Scream (3.5e Feat) | Your Shiba Scream becomes more earsplitting than before |
Improved Soul Imprint | any one other Racial feat, Succedaneum | You gain an additional Soul Imprint with additional sizes and creature types available. |
Improved Spellborg | At least one Spellborg template | You gain more benefit for being a Spellborg |
Improved Spiked Tail | Furijah | You can fire multiple spikes in a single attack with your spiked tail. |
Improved Unleash of the Runebearer | Wergard, Unleash of the Runebearer, Runebearing class ability. | Unleash more power from your inscribed runes. |
Iron Nails | Shapechanger Subtype | You can turn your nails into deadly weapons. |
Jar of Fortune | Living Jar race | A dying warrior strikes for the last time with its final breath. |
Jaws of the Feral Beast | Canin, BAB +15, Mighty Jaws (3.5e Feat), Masterwork Bite (3.5e Feat) or Masterwork Body (3.5e Feat), Improved Natural Attack | You have developed your bite to truly devastating levels |
Jeweled Elytron | Elytron Carapace | Your chitin is shimmering like a jewel. |
Lavamuncher | Dwarf Race | You ate lava, gaining the fire subtype and the ability to spit lava at-will. |
Leaf Bearer | Constitution 17+, Oakforged, Photosynthesis racial ability | You have more vibrant foliage, and can heal yourself when exposed to sunlight and water. |
Leaves of My Skin | Sylvari, Craft (armorsmithing) 1, Knowledge (Nature) 1 | Sylvari gets the basic skills of creating armor of his own body. |
Lethal Accuracy | Character level 3, Shirrec, Dexterity 15 | Shirrechi have learned that a well landed hit will do better than a powerful one. |
Life of the Runebearer | Wergard, Runebearing class ability | You can channel the magical power of all the magic runes inscribed on your body to suddenly recover part of life you have lost. |
Local Style | None | Your fighting style is the paragon of how your race wages war. |
Loyal Hound | 1st Level Only, Human or Halfling | You have a loyal dog friend, he is a good boy. |
Lunarian Word | Half-Lunarian, word of power racial feature | |
Maddening Screech | Racial sonic-based ability or Succedaneum | You gain the Maddening Screech ability. |
Magnesium Flame | Mitahnese Human, Dragon Spit | Your mitahnese breath weapon has a higher crit range and is very bright. |
Mana Surge | Mana Spark racial trait | You can empower items even to a greater degree. |
Mark of the Caring Ursine | 1st level only, Bear Genasi | You were just born more caring than other bears. |
Master Hypnotist | Snakeblooded Human, Spellblood Snake Bloodline | The power of your bloodline allow you to enslave others to your will. |
Masterwork Bite | Canin or other Dog-like Humanoid/Monstrous Humanoid, Base Attack Bonus +5 | Your teeth are of excellent quality |
Medusa's Gift | Medusine | You have trained your inherent abilities, gaining powers closer to that of an actual medusa. |
Mending Rebirth | Self-Reincarnate racial feature | |
Mental Oppression | Dhampir, Dynastic Heritage. | You gain a +1 bonus on mind-affecting spells and spell-like abilities. |
Mighty Jaws | Canin, BAB +10, Improved Natural Attack, Masterwork Bite (3.5e Feat) | You have trained your jaws to make your bites more devastating |
Mist Double | Foghorn racial trait. | When you call for the fog to help you, it may answer in a peculiar way. |
Molted Giant | Shrimple, must be at least middle aged | |
Moonbeam | 9 HD, Selenite race, Moonveil | Channeling the grace of Selene, selenites can blast their foes with concentrated moonlight. |
Moonveil | 3 HD, Selenite race | The Moon protects you from harmful magic and lets you shine through darkness. |
Moonwing | Vespertillum 1st level | Shindilla bestowed blessings upon your wings. |
Multi-Spike Throw | Furijah | You can fire multiple spikes in a single attack with your spiked tail. |
Mutated Wings | Fey or Outsider Type | You gain weak wings which can carry you for some time. |
Mystic Defender | Mystic Guard trait | Gain reach when standing still. |
Neutralizing Venom | Gorgoneion | Your snake hairs carry a powerful neutralizing venom, which can be used to hold creatures. |
Night Fangs | Duskborn race. | Gain a bite attack through your canines, like a vampire. |
Nightsnipe | 1st Level Only, Nightsprite Race | You gain many of the traits of a snipe. |
Nine-Fold Soul | Kobold 1st level, True Neutral | You contain a spark of the divine nature of Io, the concordant dragon. |
Nobody Shift | Nobody Level 4 | Alters the physical make-up of a Nobody into a different type of lower Nobody. |
Nocturnal Shape | Dhampir race, Dynastic Heritage | You can turn into a wolf or bat at-will. |
Nocturnal Shape, Greater | Dynastic Heritage, Nocturnal Shape | You can turn into a bat swarm or dire wolf. |
Novacharger | Must be a Novaen | You have a stronger and more versatile nova blast. |
Nymph Grace | Naiad Race, Fey Grace | Your naiad heritage grant you the unearthly grace ability of a nymph. |
Oberon's Legacy | Character level 9, Elf | You have a hint of the hero Oberon's magic in you. It manifests as temporary wings that allow you to fly. |
Obscuration | Aberration, Construct, Elemental, Fey or Outsider type | You gain supernatural nondetection protection against divinations. |
Observant Spores | Controlling Spores racial trait | Your controlled undead act as remote-viewing devices. |
Ogre Blood | 1st level only, Human race | |
Orc Resilience | Orc Subtype | As an orc, you are one tough motherfucker. |
Oroboros Tattoo | Athar Homunculus, Heart of Athas | The Oroboros is a symbol of infinity and immortality, by bearing its mark you gain some of its power. |
Overclock 2.0a | Syntoid Race, 5 HDs | You can haste yourself during your overclock, but you glitch the whole way through. |
Oversized | Halfling or Goblin, 1st Level Only | You are medium instead of small, that make you a bit stronger and faster than other creatures of your race. |
Perfect Spellborg | Improved Spellborg, Greater Spellborg, We Can Rebuild Him Class Feature | One of your Spellborg abilities gets an upgrade. |
Petrifying Gaze | Character Level 3rd, Medusine, Medusa's Gift (Baneful Gaze) | Your stony gaze deals increased damage and may petrify opponents. |
Physical Incarnation | 1st Level Only, Tiefling Race | You gain the Evil and Damned subtypes as well as other bonuses and a single flaw. |
Priceless Child | Half-Elf, 1st level only | You gain an extra skill point per level, and treat perception-based skill and perform as class skills. |
Product of Legacy | 1st Level Only, Dwarf, Human or Elf Race | You are the product of a bloodline of heroes, thus gain additional skill points, hit points and ability score bonus. |
Protect the Weaker | Wergard, Restore Body class feature, 6 HD+ | Protect one of your ally in combat. |
Prototype Venting | Syntoid Race, 3 HDs | You gain gust of wind as an extraordinary ability at-will, deal fire damage if you are overheating. |
Psychedelic Mist | Marijan race | You produce illusions within you hazy mist. |
Psychoactive Mist | Marijan race | Lace your hazy mist with other drugs. |
Puppy Dog Eyes | Canin, Bluff or Diplomacy 4 Ranks | You are adept at getting your way by giving someone a mournful look |
Puppy Dog Eyes, Greater | Canin, Bluff or Diplomacy 12 Ranks, Puppy Dog Eyes, Improved Puppy Dog Eyes | Your mastery of begging is astounding |
Puppy Dog Eyes, Improved | Bluff or Diplomacy 8 Ranks, Puppy Dog Eyes, Canin | You are getting even better at getting what you want through begging |
Purifying Heat | Soothing Warmth trait | Your gentle heat remove poisons and diseases. |
Quick Stony Gaze | Medusine, Stony Gaze racial feature, Character Level 3rd | You may use your stony gaze faster. |
Racial Save Focus | 1 racial HD | Adjust which saves are your good and poor saves for your racial HD. |
Racial Talent | Racial Hit Dice | Your racial hit dice count towards scaling class features. |
Radiance Absorption | Must be immune to [Light] effect as a virtue of your race. | You absorb light and radiation and can draw power from solarite. |
Radiant Beauty | Fey type | Exude an aura of charisma, and be better at charms and glamers. |
Radiation Immunity | Xilliadine Race, Con 15+ | Some Xilliadine slowly develop an odd mutation making them immune to radiation instead of merely resistant. |
Rage of the Youkai | Youkai Oni Race, ability to use Rage as a Barbarian | You add your Youkai Oni level to rage-granting classes and gain the ability to keep going by drinking booze. |
Reaching Stony Gaze | Character Level 6th, Medusine, Stony Gaze racial feature | Your stony gaze has greater range. |
Recharging Stony Gaze | Character Level 3rd, Medusine, Stony Gaze racial feature | You may use your stony gaze faster. |
Regenerative Shield | Astral Shield racial ability; and either BAB +2 or 7 ranks in Concentration. | Your Astral Shield has more health. |
Reinforced Carapace | Nerubian, character level 4 | Your carapace is becoming stronger. It becomes possible to wear medium armor. |
Retributive Shield | Astral Shield racial ability; and either BAB +3 or 9 ranks in Concentration. | Your Astral Shield is hurts your attackers. |
Revenge.exe | Syntoid Race | You gain a dodge bonus to AC and bonus to attack against more advanced constructs, especially the digital kind. |
Rockettu Charge | Rockettu Plushie | Deal your Detonate damage on a charge attack. |
Rockettu Efficiency | Rockettu Plushie | Abilities which use your Explosive Potential cost 1 point less than normal. |
Rolling Shell | Tortle | You can move in Shell Defense. |
Root Climber | Strength 17+, Oakforged, Grasping Roots racial ability | You have learned to do more with your roots. |
Saiyan Elite | Saiyan race, Given extensive training from a Saiyan Elite who has this feat. | The training of elite Saiyans allows them to surpass the weaknesses of 'lesser Saiyans' |
Saurling Burrowing Claws | Saurling race. | Gain a burrow speed, and claws that rend. |
Saurling Flight | Saurling race. | Gain flight based on size category. |
Saurling Gasbags | Saurling race. | Gain highly sensitive gas sacs that let you float and detect |
Saurling Hide | Saurling race. | Gain damage reduction, spell resistance, and an immunity. |
Saurling Muzzle | Saurling race. | Gain a powerful breath weapon, a bite attack, and two claw attacks. |
Saurling Presence | Saurling race. | Gain a frightful presence, and improved senses. |
Saurling Scales | Saurling race. | Gain natural armor, lose Dexterity. |
Saurling Size | Saurling race. | Gain a size category and corresponding stats. |
Saurling Spines | Saurling race. | Gain a bouncing ranged attack |
Saurling Tail | Saurling race. | Gain tail-based natural attacks |
Searing Heat | Soothing Warmth trait | Abandoning any gentleness, your burn your foes with a touch. |
Self-Detonate | Replicant, 7 HDs | You gain |
Sentient Poltergeist | Sentient Illusion | You can inhabit items now too. |
Serrated Blades | Improved Grapple, Shirrec | Inflict extra damage when grappling with your claws. |
Shapechanger's Fit | Shapechanger Subtype | You can don or remove armor very easily and fit in about any armor. |
Shattering Screech | Maddening Screech | You gain a Shattering Screech that deals sonic damage. |
Shiba Scream | Canin, BAB +2 | You can emit an ear-piercing shriek |
Shocker Lizard, Paragon | Shocker Lizard race (includes Civilized Shocker Lizard) | Your growth potential is shocking. |
Silk Spray | Nerubian, character level 2 | You can throw a silk spray on a flying creature to make it loses its Fly property. |
Skinwalker Versatility | Skinwalker | |
Skullcap | Bone Armor racial trait | You have a thicker skull exoskeleton. |
Smell Evil | Ability to use detect evil as a spell, spell-like ability or anything else, hound archon or lesser hound archon or any canine race | You have special receptors in your nasal cavities which allow you to perceive the stench of evil. |
Smell Magic | Ability to use detect magic as a spell, spell-like ability or anything else, hound archon or lesser hound archon or any canine race | You have special receptors in your nasal cavities which allow you to perceive the odour of magic. |
Snapping Tortle | Tortle | You have a powerful bite, and can snap even when defending. |
Sociopathic Christmas | Christmas Elf, Wis 15- | Unlike most other christmas elves, you like causing injury. You like it a lot... |
Sorodei Flight | Sorodei, 7th level | You unlocked the secret of flight of the ancient Thei. |
Spellwarding Shield | Astral Shield racial ability; and either BAB +3 or 9 ranks in Concentration. | Your Astral Shield's Spell Resistance applies against more things. |
Spider Mutant | Drow Race OR must have been exposed to baleful polymorph (spider) or similar spell | You have the ability to create spider web, either from your ancestry or through accidental transmutation. |
Spider Web | Nerubian, Silk Spray feat | You can throw a web that behaves like the web spell. |
Spiderhost | Nerubian, Reinforced Carapace feat | You can summon spiders into battle. |
Spiked Shell Tortle | Tortle | Gain armor spikes and proficiency, and are better protected in Shell Defense. |
Spirit Guard | Mystic Guard trait | Extend your mystical protection to your charge. |
Spiritual Circle | Mystic Guard trait | Extend your mystical protection beyond its normal range. |
Split Weapon Soul | Telum, Two-Weapon Fighting | You have split your weapon soul in two, to better serve your fighting style. |
Spore Touch | 5 HD, Nekroom | You can extend your abilities through your spores. |
Spore-Plagued Servant | Controlling Spores racial trait | You can create undead through your spores. |
Stampede | Hoof to Face Style, Flurry of Blows, Cheval or other hooved creature | Run over your foes with the strength of an herd. |
Sticky Tongue Style | Sticky Tongue racial trait | Your saliva sticks to things and you have a very flexible tongue. |
Stone Guardian | Statue Form trait | When transformed into a statue you can still perceive your surroundings. |
Stone Shoulder | Dwarf | You gain a +4 bonus to bull rushes and trips, and may make a free bull rush on a charge. |
Super Rebound | Improved Bull Rush, Pineblam Goblin | When striking foe with your pinball slam, you cause them to be projected on on side and you on the other. |
Superball Plush | Plushie subtype, Bouncy ability | You can dry yourself quicker, and are always clean. |
Supercooled Core | Syntoid Race | You gain fire resistance and deal cold damage with your overheat racial ability. |
Superheated Healing | Plushie subtype, 3 HD | Heal by taking a bath in fire. |
Superior Merform | Atargaian | You gain the full benefit of merform, the shapechanger subtype and the ability to turn into fishes and eels. |
Superior Touch of Rot | 5 HD, Touch of Rot racial trait | By increasing the potency of your decaying spores, you rot everything with your touch. |
Taelantian Nobility | 1st level Only, Human Subtype | You gain a +2 bonus on Knowledge (Nobility) as well as the ability to swim and breath under water. |
Tail Defense | Saiyan race, must have been subject to tail paralization at least once | Once bitten, twice shy, this Saiyan wont be letting you grab his tail again! |
Targeted Cloaking | Microforged Conglomerate, Dodge | You recolor yourself to disappear from the view of your chosen target. |
Targeting System | Syntoid Race | You are able to single out a for or object and gain bonuses against it. |
Thermoboost | Cold Blooded trait | Gain bonuses when in the sun. |
Thermosensitive Lens | Yrthes, 3 HD, Wis 13+ | The Yrthes's eyes acquire a receptor sensitive to thermal radiation |
Thousand-Hand Style | Concentration 4 ranks, Hands Aghast racial ability (2 hands or more), Multiweapon Fighting | You can use your additional hands for combat. |
Thousand-Spell Style | Thousand-Hand Style, Cast In Hands, Combat Casting | You can fight in a flurry of spells and skeletal fists. |
Tomeforged | Warforged | Gain built-in armor, benefits of Tome fantastic armor. |
Toon's Resilience | Toon Race | Toon physic grant you improved durability. |
Trained Golden Eyes | Mitahnese Human, golden eyes racial trait | You have trained your golden eyes to be able to detect long term aura and pierce magical deception. |
Transformer Dragon | Adventure Dragon, Alternate form with limited ability scores | You transform exceptionally well for one of your kind. |
Ultra Super Saiyan | Ascended Super Saiyan | You have pushed yourself and found a way to become immensely physically strong, but there are some drawbacks. |
Unconventional Human Learning | Human, 1st level only, INT 11 or more | Your thirst for knowledge gives you access to additional unconventional abilities, which you master as you learn and experience. |
Underdark Scout | Drow Race | You have stronger than normal darkvision and are able to navigate the underdark more easily. |
Underground Ambush | Nerubian, character level 4 | The ability to dig and attack the enemy from underground. |
Unleash of the Runebearer | Wergard, Runebearing class ability | You channel the magical power of the magic runes inscribed on your body in an unleashed powerful magical strike. |
Unseen Presence | 5HD, Ombra race. | Stay always hidden, until you get caught. |
Ursine Mark-Caster | Bear Genasi, Mark of the Caring Ursine, Caster/Invoker Level 1st, Spellcraft 6 ranks | Use that magic mark on your belly to cast spells instead of hand-waving and gibberish. |
Vampire Bite | Grey Vampire | You bite attack deal more critical damage and allow you to grapple opponents freely. |
Vampiric Power | Thinblood Vampire, 5 HDs | You gain a powerful vampiric power. |
Vampiric Resilience | Dhampir, Dynastic Heritage. | You gain DR/silver based on the number of feats you have with Dynastic Heritage as a prerequisite. |
Venomous Hair | Character Level 3rd, Medusine, Medusa's Gift (Deadly Serpent) | The bite of your snake hair now carries a deadly poison. |
Vine Lasher | Dexterity 17+, Oakforged, Grasping Roots racial ability | You have gained greater control over your natural vines, allowing you to use them to lash foes and manipulate objects. |
Vivacious Waters | Elnade | You can use part of your body to create animated objects. |
Warding Light | 5HD, Eerie Light racial trait. | Your eerie light scares away evil spirits and hurts them. |
Warm Harem | 6HD, Warm Solace trait | You may share your warmth with multiple creatures. |
Watch Dog's Bark | Canin, Spot 4 Ranks, Listen 4 Ranks | Canin are perceptive creatures and can easily notice potential danger. When they see, hear, or smell trouble, they will, much like their canine cousins, bark, growl, and shout warnings to alert their companions. |
Web Mastery | Nerubian, Spider Web feat, Silk Spray feat | Your Silk Spray and Spider Web feats become more effective. |
Werebeast Hide | Pathfinder Skinwalker | You gain an armor bonus to AC when transformed, based on your highest armor proficiency. |
When All You Have Is Muscle | Half-Orc | Apply your strength to a whole series of things. |
Whispers in the Mist | Foghorn racial trait. | You can whisper and transmit messages through the mist. |
Wish Dealer | 6HD at least, Make a Wish | |
Wish Vizier | 18 HD at least, Make a Wish | |
Workhorse Build | Cheval | Count as a quadruped, gain stability, and move in heavy armor and heavy loads. |
Xeno Apotheosis | 9 HD, must have the xenoblooded subtype. | You become fully xenotheric. |
Xeno-Yrthes Mutation | Yrthes race, 9 HD, Con 13+ | Turn an Yrthes creature to a Xenotheric creature. |
Young Jar | 1st level only, Living Jar | You host a small warrior, and so you're small too. |
Ysgardian Berserker | Einherjar Race | You are able to rage like a barbarian. |
Zaprat Overcharge | Zaprat | You strengthen your inner lightning to empower other sources. |
Zaprat Resistance | Zaprat | You become more resistant to lightning. |
Zaprat Speed | Zaprat | You are the fastest of all zaprats, able to haste yourself. |
Zaprat Thunderstorm | Zaprat | Your thundershock becomes powerful. |
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