Perfect Skill (3.5e Power)
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Clairsentience | |
Level: | Seer 2 |
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Display: | Mental |
Manifesting Time: | 1 standard action |
Range: | Personal |
Target: | Self |
Duration: | 1 round or until discharged |
Saving Throw: | None |
Power Resistance: | No |
Power Points: | 3 |
You have foreseen the best way to go about your task. Your next single skill check (if it is made before the end of the next round) is a natural 20.
Augment: For an additional 2 power points, the duration is extended another round and you can make another check a natural 20 before the power is discharged.
For an additional 4 power points you can apply this to a long duration skill, such as Craft checks, up to 1 day/level in duration.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Powers → Psion/Wilder
Eiji-kunv |
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Facts about "Perfect Skill (3.5e Power)"
Article Balance | High + |
Author | Eiji-kun + |
Discipline | Clairsentience + |
Identifier | 3.5e Power + |
Level | Seer 2 + |
Rating | Undiscussed + |
Summary | Always roll 20 on a skill check. + |
Title | Perfect Skill + |