Qi Geyser (3.5e Maneuver)

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Author: Eiji-kun (talk)
Date Created: 3-23-10
Status: Complete
Editing: Clarity edits only please
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Qi Geyser
Anima River (Strike)
Level: 7
Prerequisite: Three Anima River maneuvers
Initiation Action: Standard
Range: Melee Attack
Target or Area: One creature and 10 ft. radius
Duration: 1d4 rounds and 1 round (see text)
Saving Throw: Will negates

Your blow strikes with resounding force, a pulse of energy rippling outward and stunning everyone in range.

Your attack strikes both body and soul, and rings your opponent like a bell, causing others to be affected as well. You attempt a concentration check as part of this maneuver, with the DC equal to 10 + the opponent's HD. You then make normal melee attack against a single foe. The attack is also part of this maneuver. If your concentration check succeeds, you gain a +6 bonus to attack and the opponent must make a Will save DC 17 + your Wisdom modifier, or become stunned for 1d4 rounds and then they are sickened for 1 round after. Regardless if your opponent makes his saving throw, a shockwave extends out to 10 ft. in all directions, and other opponents of your choosing in range must make the same saving throw or be stunned for 1 round and sickened for 1 round after. If your check fails, the attack is made at a -2 penalty, and deals normal damage, and there is no additional shockwave effect.



Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesAnima River


Eiji-kun's Homebrew (5608 Articles)
Eiji-kunv
AuthorEiji-kun +
DisciplineAnima River +
Identifier3.5e Maneuver +
Level7 +
RatingUnrated +
SummaryYou strike a creature's spiritual essence so hard, the shockwave causes other targets in the area to shudder! +
TitleQi Geyser +
TypeStrike +