Qi Lock (3.5e Maneuver)

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Author: Eiji-kun (talk)
Date Created: 3-23-10
Status: Complete
Editing: Clarity edits only please
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Qi Lock
Anima River (Strike)
Level: 6
Prerequisite: Three Anima River maneuvers
Initiation Action: Standard
Range: Melee Attack
Target: One creature
Duration: 1 round/level
Saving Throw: Will partial

As your blows hit your opponent their body seems to ripple unnaturally. Suddenly the flow of energy which animates their body seems to lock up and freeze in place, body following suit.

By adjusting the flow of life force in others, you can force them into a closed loop that locks the body into position, effectively paralyzed. When you initiate this maneuver, you make a melee attack. On a successful hit you deal normal damage and the target must make a Will save DC 16 + Wisdom modifier, or become paralyzed as if under the effects of hold monster for the duration of the maneuver. Each round, the target gets a new saving throw to resist. On a successful save, the target is free, but takes 5d6 additional damage from the sudden disruption of body and soul.

This maneuver is a supernatural ability.



Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesAnima River


Eiji-kun's Homebrew (5609 Articles)
Eiji-kunv
AuthorEiji-kun +
DisciplineAnima River +
Identifier3.5e Maneuver +
Level6 +
RatingUndiscussed +
SummaryYou strike all their spiritual pressure points, rendering them immobile and harmless. +
TitleQi Lock +
TypeStrike +