Quintessent Strike (3.5e Maneuver)

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Author: Eiji-kun (talk)
Date Created: 6-30-11
Status: Complete
Editing: Clarity edits only please
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Quintessent Strike
Diamond Mind (Strike) [Time]
Level: 9
Prerequisite: Need four Diamond Mind maneuvers
Initiation Action: Standard Action
Range: Melee Attack
Target: One Creature
Duration: Instanteous
Saving Throw: Will negates

Your mind begins to outpace time itself, the lost time forming as a thick silver gel on your blade. With a decisive stab, you plunged both blade and quintessence into the heart of your enemy.

Make a single melee attack. In addition to normal damage, your target must make a DC 19 + Int modifier Will save or become frozen in time. In such a state, they are invulnerable to damage, but also helpless and unable to move, see, or feel anything. They are effectively paralyzed, though immunity to paralysis is not immunity to this effect. They can remained paralyzed indefinately, and can only be freed with a freedom, limited wish, mage's disjunction, miracle, wish, or through entering an antimagic field (which suppresses it for as long as they remain in the field).

This maneuver is a supernatural ability.


Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesDiamond Mind


Eiji-kun's Homebrew (5656 Articles)
Eiji-kunv
AuthorEiji-kun +
DescriptorTime +
DisciplineDiamond Mind +
Identifier3.5e Maneuver +
Level9 +
RatingUndiscussed +
SummaryFreeze a victim in time. +
TitleQuintessent Strike +
TypeStrike +