Rage of the Ravens (3.5e Maneuver)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Homebrew.png
Author: Eiji-kun (talk)
Date Created: 7-13-11
Status: Complete
Editing: Clarity edits only please
ArticleUnrated.png
Rate this article
Discuss this article


Rage of the Ravens
White Raven (Counter)
Level: 5
Prerequisite: Need two White Raven maneuvers
Initiation Action: Immediate Action
Range: 100 ft.
Targets: All Allies in 100 ft. spread
Duration: See text
The enemy had wounded you, but rather than demoralize the troops they only fought harder to end them.

You may only use this counter when you've been brought from 50% or greater of your hit points to below 50% due to an attack. All allies (including yourself) within 100 feet gain a +2 morale bonus to attack, +2 morale bonus to damage, a +2 morale bonus to Will saves, and +10 to all movement speeds. These bonuses last for 1 minute or until your hit points are raised above 50%.

If you die while this effect is active, the bonuses increate to +4 attack, +4 damage, +4 Will saves, +20 movement speeds, and fast healing 3 until the duration expires.



Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesWhite Raven


Eiji-kun's Homebrew (5607 Articles)
Eiji-kunv
AuthorEiji-kun +
DisciplineWhite Raven +
Identifier3.5e Maneuver +
Level5 +
RatingUnrated +
SummaryYour allies gain bonuses to attack and damage when you've been reduced to 50% hp or less. +
TitleRage of the Ravens +
TypeCounter +