Repellent Spray (3.5e Maneuver)

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Author: Eiji-kun (talk)
Date Created: 9-6-19
Status: Complete
Editing: Clarity edits only please
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Repellent Spray
Crazy Gadget (Stance)
Level: 1
Prerequisite: Needs one Crazy Gadget maneuver
Initiation Action: Swift
Range: Personal
Target: Self
Saving Throw: None

It's a good thing I brought my shark repellent. What, I am very well prepared.

Using an alchemical spray you protect yourself against certain creatures. Choose a creature type off the ranger's favored enemy list when you enter this stance. You gain a +2 alchemical bonus to AC and saves against creatures of that type. Creatures with no sense of smell like most Constructs are unaffected by this, and the stance is washed off and ends if submerged in water.

It is especially effective against animals and mindless vermin. It prevents bodily contact by these creatures unless compelled to or forced such as by an owner or a magical effect.

Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesCrazy Gadget

Eiji-kun's Homebrew (5230 Articles)
Article BalanceHigh +
AuthorEiji-kun +
DisciplineCrazy Gadget +
Identifier3.5e Maneuver +
Level1 +
RatingUndiscussed +
SummaryIncrease your AC against certain types of creatures. It is especially effective on animals and mindless vermin. +
TitleRepellent Spray +
TypeStance +