Rolling Launcher (3.5e Maneuver)

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Author: Eiji-kun (talk)
Date Created: 10-20-23
Status: Complete
Editing: Clarity edits only please
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Rolling Launcher
Setting Sun (Counter)
Level: 4
Prerequisite: One Setting Sun maneuver
Initiation Action: Immediate
Range: Melee attack
Target: One creature
Duration: Instantaneous
Saving Throw: None


The barbarian charged forward, but you casually roll on your back and kick them overhead to their doom.

When attacked in melee, you may make a melee touch attack and immediately make a trip attempt first using your Strength or Dexterity modifier with a +4 bonus. You do not provoke for this trip attempt. If you succeed in tripping your foe, you throw it up to 20 feet away from you. The target falls prone in the destination space. You choose where it lands. You must place the target in an empty space. If you lack the distance to throw your target into a clear space, it falls prone in its current space.

An enemy you throw with this maneuver does not provoke attacks of opportunity for passing through enemies' threatened areas as part of the throw, and you can throw an enemy through occupied squares. The trip attempt required by this maneuver is not restricted by the size categories of you or the target.

If the target moved towards you before attacking, you get a +1 bonus to your trip attempt for every 10 ft they have moved to reach you. If they charged, the bonus is +1 for every 5 ft.




Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesSetting Sun


Eiji-kun's Homebrew (5628 Articles)
Eiji-kunv
AuthorEiji-kun +
DisciplineSetting Sun +
Identifier3.5e Maneuver +
Level4 +
RatingUndiscussed +
SummaryWhen a creature attacks, throw them instead. More effective if the attacker was moving or charging. +
TitleRolling Launcher +
TypeCounter +