SRD:Epic (Feat Type)
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Contents
Epic Feats[edit]
Acquiring Epic Feats
Characters gain epic feats in the following ways:
At 21st level, and every three levels thereafter, the character may select an epic feat in place of a nonepic feat.
Each character class gains bonus epic feats according to the class description. These feats must be selected from the list of bonus epic feats for that class.
Types of Epic Feats[edit]
Most epic feats are general, meaning that no special rules govern them as a group. Others may be item creation feats or metamagic feats, which follow all the normal rules for such feats, except as specified in the feat’s description. In addition, some feats are defined as divine feats or as wild feats. Such feats are described above.
Epic Psionic Feats[edit]
Psionic characters can acquire epic “psionically flavored” feats. Some feats require so much translation that converted feats are provided. Whenever a feat concerns conferring or altering a spell in some fashion, some translation must be done to use it with psionics. Sometimes this translation is as straightforward as changing a few names. Translating epic metamagic feats to epic metapsionic feats requires that Spellcraft prerequisites be replaced with Psicraft. It also requires a little math—instead of casting a spell at a higher level, a psionic character pays more power points. For every spell slot one level higher than the spell’s actual level the metamagic feat requires, the metapsionic feat requires a character to pay a power point cost equal to its standard cost +2. Likewise, when a feat allows a spellcaster to “pay” one less level to use a metamagic feat, the psionic version allows a character to pay 2 power points less for a given metapsionic feat.
Epic SRD Feats[edit]
Feat | Summary | Prerequisites |
---|---|---|
Additional Magic Item Space | This feat needs a summary. | None |
Armor Skin | None | |
Augmented Alchemy | Alchemical creations are made quicker and more effectively. | Int 21, Craft (alchemy) 24 ranks. |
Automatic Quicken Spell | Low level spells automatically become quickened for free. | Quicken Spell, Spellcraft 30 ranks, ability to cast 9th-level arcane or divine spells. |
Automatic Silent Spell | Low level spells may be cast silently without penalty. | Silent Spell, Spellcraft 24 ranks, ability to cast 9th-level arcane or divine spells. |
Automatic Still Spell | Automatically still low-level spells without penalty. | Still Spell, Spellcraft 27 ranks, ability to cast 9th-level arcane or divine spells. |
Bane of Enemies | Your attacks have the bane type against favored enemies. | Survival 24 ranks, five or more favored enemies. |
Blinding Speed | Dex 25. | |
Bonus Domain | Gain another domain. | Wis 21, ability to cast 9th-level divine spells. |
Bulwark of Defense | Con 25, defensive stance 3/day. | |
Chaotic Rage | Weapons gain Anarchic enhancement while you rage. | Rage 5/day, chaotic alignment. |
Colossal Wild Shape | Wild Shape into Colossal animals. | The ability to wild shape into a Gargantuan creature. |
Combat Archery | Dodge, Mobility, Point Blank Shot | |
Craft Epic Magic Arms and Armor | Ignore normal limits for crafting magic arms and armor. | Craft Magic Arms and Armor, Knowledge (arcana) 28 ranks, Spellcraft 28 ranks. |
Craft Epic Rod | Craft Rod, Knowledge (arcana) 32 ranks, Spellcraft 32 ranks. | |
Craft Epic Staff | Craft Staff, Knowledge (arcana) 35 ranks, Spellcraft 35 ranks. | |
Craft Epic Wondrous Item | Craft Wondrous Item, Knowledge (arcana) 26 ranks, Spellcraft 26 ranks. | |
Damage Reduction | Con 21 | |
Deafening Song | Perform 24 ranks, bardic music class feature. | |
Death of Enemies | Critical hits threaten save or die against one of your favored enemies. | Bane of Enemies, Survival 30 ranks, five or more favored enemies. |
Devastating Critical | Str 25, Cleave, Great Cleave, Improved Critical (chosen weapon), Overwhelming Critical (chosen weapon), Power Attack, Weapon Focus (chosen weapon). | |
Dexterous Fortitude | Dex 25, slippery mind class feature. | |
Dexterous Will | Dex 25, slippery mind class feature. | |
Diminutive Wild Shape | Wild shape into Diminutive animals. | Ability to wild shape into a Huge animal. |
Dire Charge | Make a full attack as part of a charge. | Improved Initiative. |
Distant Shot | Ranged weapons no longer suffer distance penalties. | Dex 25, Far Shot, Point Blank Shot, Spot 20 ranks. |
Dragon Wild Shape | Wildshape into dragons. | Wis 30, Knowledge (nature) 30 ranks, wild shape 6/day. |
Efficient Item Creation | This feat needs a summary. | Item creation feat to be selected, Knowledge (arcana) 24 ranks, Spellcraft 24 ranks. |
Energy Resistance | None | |
Enhance Spell | Damage cap of spells increases by 5 or 10 dice. | Maximize Spell. |
Epic Dodge | Dex 25, Dodge, Tumble 30 ranks, improved evasion, defensive roll class feature | |
Epic Endurance | Con 25, Endurance. | |
Epic Expanded Knowledge | You learn another power. | Character level 21st, ability to manifest powers of the normal maximum power level in at least one psionic class. |
Epic Fortitude | The character gains a +4 bonus on all Fortitude saving throws. | None |
Epic Inspiration | Cha 25, Perform 30 ranks, bardic music class feature. | |
Epic Leadership | Cha 25, Leadership, Leadership score 25. | |
Epic Manifestation | Psicraft 24 ranks, Knowledge (psionics) 24 ranks, ability to manifest 9th-level psionic powers. | |
Epic Prowess | None | |
Epic Psionic Focus | You can expend your psionic focus to greater effect. | Character level 21st, ability to manifest powers of the normal maximum power level in at least one psionic class. |
Epic Reflexes | The character gains a +4 bonus on all Reflex saving throws. | None |
Epic Reputation | None | |
Epic Skill Focus | 20 ranks in the skill selected. | |
Epic Speed | Dex 21, Run. | |
Epic Spell Focus | +1 to DCs on top of Greater Spell Focus | Greater Spell Focus and Spell Focus in the school selected, ability to cast at least one 9th-level spell of the school to be chosen. |
Epic Spell Penetration | Higher bonus against spell resistance. | Greater Spell Penetration, Spell Penetration. |
Epic Spellcasting | Gain ability to create and cast epic spells. | Spellcraft 24 ranks, Knowledge (arcana) 24 ranks, ability to cast 9th-level arcane spells. OR Spellcraft 24 ranks, Knowledge (religion) 24 ranks, ability to cast 9th-level divine spells. OR Spellcraft 24 ranks, Knowledge (nature) 24 ranks, ability to cast 9th-level divine spells. |
Epic Toughness | The character gains +30 hit points. | None |
Epic Trapfinding | This feat needs a summary. | Search 25 ranks, Spot 25 ranks, trapfinding class ability. |
Epic Weapon Focus | Weapon Focus in the chosen weapon. | |
Epic Weapon Specialization | ||
Epic Will | The character gains a +4 bonus on all Will saving throws. | None |
Exceptional Deflection | Dex 21, Wis 19, Deflect Arrows, Improved Unarmed Strike | |
Extended Life Span | None | |
Familiar Spell | Familiar gains a spell-like ability. | Int 25 (if the character’s spellcasting is controlled by Intelligence) or Cha 25 (if the character’s spellcasting is controlled by Charisma). |
Fast Healing | Gain or increase fast healing special quality. | Con 25. |
Fine Wild Shape | Wild Shape into Tiny animals. | Ability to wild shape into a Diminutive creature. |
Forge Epic Ring | Forge Ring, Knowledge (arcana) 35 ranks, Spellcraft 35 ranks. | |
Gargantuan Wild Shape | Wild Shape into Gargantuan animals. | Ability to wild shape into a Huge animal. |
Great Charisma | None | |
Great Constitution | None | |
Great Dexterity | None | |
Great Intelligence | None | |
Great Smiting | Double smite damage. | Cha 25, smite ability (from class feature or domain granted power). |
Great Strength | None | |
Great Wisdom | None | |
Group Inspiration | Perform 30 ranks, bardic music class feature. | |
Hindering Song | Deafening Song, Perform 27 ranks, bardic music class feature. | |
Holy Strike | This feat needs a summary. | Smite evil class feature, any good alignment. |
Ignore Material Components | This feat needs a summary. | Eschew Materials, Spellcraft 25 ranks, ability to cast 9th-level arcane or divine spells. |
Improved Alignment-Based Casting | [Alignment] Descriptor spells are cast at a higher caster level. | Access to domain of Chaos, Evil, Good, or Law, alignment must match domain chosen, ability to cast 9th-level divine spells. |
Improved Arrow of Death | Your Arrow of Death is more potent. | Dex 19, Wis 19, Point Blank Shot, Precise Shot, arrow of death class feature. |
Improved Aura of Courage | Your allies will never be afraid again. | Cha 25, aura of courage class ability. |
Improved Aura of Despair | Aura of despair has stronger effect. | Cha 25, aura of despair class ability. |
Improved Combat Casting | This feat needs a summary. | Combat Casting, Concentration 25 ranks. |
Improved Combat Reflexes | Remove limit to number of AoO attempts. | Dex 21, Combat Reflexes. |
Improved Darkvision | This feat needs a summary. | Darkvision. |
Improved Death Attack | Death Attack class feature, sneak attack +5d6. | |
Improved Elemental Wild Shape | Wildshape into any Elemental creature. | Wis 25, ability to wild shape into an elemental. |
Improved Favored Enemy | This feat needs a summary. | Five or more favored enemies. |
Improved Heighten Spell | This feat needs a summary. | Heighten Spell, Spellcraft 20 ranks. |
Improved Ki Strike | Wis 21, Ki strike (adamantine). | |
Improved Low-Light Vision | This feat needs a summary. | Low-light vision. |
Improved Manifestation | You increase your power point reserve. | Character level 21st, ability to manifest powers of the normal maximum power level in at least one psionic class. |
Improved Manyshot | Your Manyshot attack increases. | Dex 19, base attack bonus +21, Manyshot, Point Blank Shot, Rapid Shot |
Improved Metamagic | This feat needs a summary. | Four metamagic feats, Spellcraft 30 ranks. |
Improved Metapsionics | You can manifest powers using metapsionic feats more easily than normal. | None |
Improved Sneak Attack | Sneak attack +1d6 damage. | Sneak attack +8d6. |
Improved Spell Capacity | This feat needs a summary. | Ability to cast spells of the normal maximum spell level in at least one spellcasting class. |
Improved Spell Resistance | Must have spell resistance from a feat; class feature; or other permanent effect. | |
Improved Stunning Fist | Your stunning fist stuns more often. | Dex 19, Wis 19, Improved Unarmed Strike, Stunning Fist. |
Improved Whirlwind Attack | Int 13, Dex 23, Combat Expertise, Dodge, Mobility, Spring Attack, Whirlwind Attack. | |
Incite Rage | Incite rage into allies within 60 feet. | Cha 25, greater rage class feature. |
Infinite Deflection | You may deflect an unlimited number of arrows each round. | Dex 25, Combat Reflexes, Deflect Arrows, Improved Unarmed Strike |
Inspire Excellence | ||
Instant Reload | This feat needs a summary. | Quick Draw, Rapid Reload, Weapon Focus (crossbow type to be selected). |
Intensify Spell | Variable, numeric effects of spell are maximized, then doubled. | Empower Spell, Maximize Spell, Spellcraft 30 ranks, ability to cast 9th-level arcane or divine spells. |
Intuitive Trapfinding | Find traps without looking | Search 25 ranks, Spot 25 ranks, trapfinding class ability. |
Keen Strike | Str 23, Wis 23, Improved Critical (unarmed strike), Improved Unarmed Strike, Stunning Fist, ki strike (adamantine). | |
Lasting Inspiration | Perform 25 ranks, bardic music class feature. | |
Legendary Climber | This feat needs a summary. | Dex 21, Balance 12 ranks, Climb 24 ranks. |
Legendary Commander | Gain additional followers. | Cha 25, Epic Leadership, Leadership, Diplomacy 30 ranks, must rule own kingdom and have a stronghold. |
Legendary Leaper | Make a running jump without a running start. | Jump 24 ranks. |
Legendary Rider | This feat needs a summary. | Ride 24 ranks. |
Legendary Tracker | This feat needs a summary. | Wis 25, Track, Knowledge (nature) 30 ranks, Survival 30 ranks. |
Legendary Wrestler | Str 21, Dex 21, Improved Unarmed Strike, Escape Artist 15 ranks | |
Lingering Damage | Sneak attack damage occurs on opponent's turn in addition. | Sneak attack +8d6, crippling strike class feature. |
Magical Beast Companion | Gain a magical beast companion. | Knowledge (nature) 24 ranks, wild shape 6/day. |
Magical Beast Wild Shape | Wildshape into Magical Beasts | Wis 25, Knowledge (nature) 27 ranks, wild shape 6/day. |
Master Staff | Use a spell slot instead of a charge. | Craft Staff, Spellcraft 15 ranks. |
Master Wand | Use spell slot instead of a wand charge. | Craft Wand, Spellcraft 15 ranks. |
Mighty Rage | Double benefits to rage. | Str 21, Con 21, greater rage class feature, rage 5/day. |
Mobile Defense | Dex 15, Dodge, Mobility, Spring Attack, defensive stance 3/day class feature | |
Multispell | This feat needs a summary. | Quicken Spell, ability to cast 9th-level arcane or divine spells. |
Multiweapon Rend | Rend automatically when you hit multiple times. | Dex 15, base attack bonus +9, three or more hands, Multiweapon Fighting. |
Music of the Gods | Cha 25, Perform 30 ranks, bardic music class feature. | |
Negative Energy Burst | Use rebuke attempt to deal negative energy damage. | Cha 25, ability to rebuke or command undead, ability to cast inflict critical wounds, any evil alignment. |
Overwhelming Critical | You deal extra bonus damage on a critical hit. | Str 23, Cleave, Great Cleave, Improved Critical (chosen weapon), Power Attack, Weapon Focus (chosen weapon). |
Penetrate Damage Reduction | None | |
Perfect Health | Con 25, Great Fortitude | |
Perfect Multiweapon Fighting | Attack with full BAB with each weapon. | Dex 25, three or more hands, Greater Multiweapon Fighting, Multiweapon Fighting. |
Perfect Two-Weapon Fighting | Attack with off-hand weapon as many times as primary weapon attacks without penalty. | Dex 25, Greater Two-Weapon Fighting, Improved Two-Weapon Fighting, Two-Weapon Fighting. |
Permanent Emanation | This feat needs a summary. | Spellcraft 25 ranks, ability to cast the spell to be made permanent. |
Planar Turning | Turn outsiders as if they were undead. | Wis 25, Cha 25, ability to turn or rebuke undead. |
Plant Wild Shape | Become nature itself. | Knowledge (nature) 24 ranks, wild shape 4/day. |
Polyglot | This feat needs a summary. | Int 25, Speak Language (five languages). |
Positive Energy Aura | Deal automatic turn attempts to nearby weak undead. | Cha 25, ability to turn undead, ability to cast dispel evil. |
Power Knowledge | You add two additional powers to your list of powers known. | Character level 21st, ability to manifest powers of the normal maximum power level in at least one psionic class. |
Psicrystal Power | Your psicrystal can manifest a power. | Character level 21st, Intelligence 25 or Charisma 25 (depending on which is your key ability score for manifesting). |
Ranged Inspiration | ||
Rapid Inspiration | ||
Reactive Countersong | Combat Reflexes, Perform 30 ranks, bardic music class feature. | |
Reflect Arrows | Dex 25, Deflect Arrows, Improved Unarmed Strike | |
Righteous Strike | Wis 19, Improved Unarmed Strike, Stunning Fist, any lawful alignment. | |
Ruinous Rage | Ignore hardness while in rage. | Str 25, Improved Sunder, Power Attack, rage 5/day. |
Scribe Epic Scroll | Scribe scrolls that exceed the normal limits. | Scribe Scroll, Knowledge (arcana) 24 ranks, Spellcraft 24 ranks. |
Self-Concealment | Dex 30, Hide 30 ranks, Tumble 30 ranks, improved evasion | |
Shattering Strike | ||
Sneak Attack of Opportunity | Add sneak attack damage to attacks of opportunity. | Sneak attack +8d6, opportunist class feature. |
Spectral Strike | Ignore incorporeal miss chance. | Wis 19, ability to turn or rebuke undead. |
Spell Knowledge | You know additional spells. | Ability to cast spells of the maximum normal spell level of an arcane spellcasting class. |
Spell Opportunity | Provoking an AoO allows you to cast a touch spell against the provoker. | Combat Casting, Combat Reflexes, Quicken Spell, Spellcraft 25 ranks. |
Spell Stowaway | This feat needs a summary. | Spellcraft 24 ranks, caster level 12th. |
Spellcasting Harrier | Casting defensively provokes an AoO for you. | Combat Reflexes. |
Spontaneous Domain Access | Cast domain spells spontaneously. | Wis 25, Spellcraft 30 ranks, ability to cast 9th-level divine spells. |
Spontaneous Spell | This feat needs a summary. | Spellcraft 25 ranks, ability to cast the maximum normal spell level of at least one spell-casting class. |
Storm of Throws | Throw a light weapon at each enemy within 30 feet. | Dex 23, Point Blank Shot, Quick Draw, Rapid Shot. |
Superior Initiative | Act sooner in combat. | Improved Initiative. |
Swarm of Arrows | Dex 23, Point Blank Shot, Rapid Shot, Weapon Focus (type of bow used). | |
Tenacious Magic | Chosen spell can only be suppressed, not dispelled. | Spellcraft 15 ranks. |
Terrifying Rage | Panic or shaken enemies whom view you in a rage. | Intimidate 25 ranks, rage 5/day |
Thundering Rage | Weapons have the thundering enhancement while you rage. | Str 25, rage 5/day. |
Two-Weapon Rend | Automatically rend when you hit an enemy with both weapons. | Dex 15, base attack bonus +9, Improved Two-Weapon Fighting, Two-Weapon Fighting. |
Uncanny Accuracy | Ignore miss chance caused by concealment. | Dex 21, base attack bonus +11, Point Blank Shot, Precise Shot, Improved Precise Shot, Spot 20 ranks. |
Undead Mastery | Command more undead. | Cha 21, ability to rebuke or command undead. |
Unholy Strike | Wielded weapons are treated as unholy. | Smite good class feature, any evil alignment. |
Vermin Wild Shape | Wildshape into Vermin creatures. | Knowledge (nature) 24 ranks, wild shape 6/day. |
Vorpal Strike | Str 25, Wis 25, Improved Critical (unarmed strike), Improved Unarmed Strike, Keen Strike, Stunning Fist, ki strike (adamantine). | |
Widen Aura of Courage | Your presence calms people further away from you. | Cha 25, aura of courage class ability. |
Widen Aura of Despair | Wider Aura of Despair. | Cha 25, aura of despair class ability. |
Zone of Animation | Animate nearby corpses. | Cha 25, Undead Mastery, ability to rebuke or command undead. |
Epic Homebrew Feats[edit]
Homebrew feats using this type appear below. These are not part of the SRD, and are presented for ease of reference only. Click "Show" below to view them.
Feat | Summary | Prerequisites |
---|---|---|
Access Domain | You gain an additional domain. | Knowledge Religion (24 ranks), able to cast 9th-level divine spells. |
Additional Magic Item Space-CE | Double the amount of magic item slots you possess. | None |
Armor Skin-CE | Gain a scaling enhancement bonus to natural armor. | None |
Automatic Quicken Spell-CE | Quicken your spells automatically with no level adjustment. | Quicken Spell, Spellcraft 28 ranks, ability to cast the highest level spells in your spellcasting class. |
Automatic Silent Spell-CE | Silence your spells automatically with no level adjustment. | Silent Spell, Spellcraft 24 ranks, ability to cast the highest level spells in your spellcasting class. |
Automatic Still Spell-CE | Still your spells automatically with no level adjustment. | Still Spell, Spellcraft 24 ranks, ability to cast the highest level spells in your spellcasting class. |
Bane of Enemies-CE | Your weapons are bane weapons against any creature you have favored enemy against. | Five or more favored enemies. |
Banefire | You have hellfire on steroids. | Pyromaniac 20th |
Believe in the Me Who Believes in You | Go beyond the impossible and kick reason to the curb! | Possession of an Encased Titan |
Blinding Speed, Balmz | Move faster then before | Must have one of the scores at 25, dexterity, strength, Constitution |
Blinding Speed-CE | Grant yourself the effects of haste for 1 round per HD you possess. | Dex 25 |
Certain Power | Increases the save DC to infinite. | Any one metapower feat |
Certain Spell | Increases the save DC to infinite. | Any one metamagic feat |
Contractual Boss Immunity | You easily shrug off debuffs, instant death, poison, and pretty much everything a person could throw at you to try to take you down without breaking a sweat. You're only going to die at the end of a long, grueling battle – no way in hell you're letting your foes take the easy way out! | Character level 30th, 5 levels in Boss, Endurance, Diehard, Great Fortitude, Lightning Reflexes, Iron Will |
Damage Reduction-CE | Gain DR/-, or increase your current damage reduction. | Con 21 or damage reduction |
Death of Enemies-CE | When you confirm a critical hit against your favored enemy, they must make a save vs death. | Bane of EnemiesCE, Survival 27 ranks, five or more favored enemies |
Devastating Critical-CE | When you confirm a critical hit with your weapon, they must make a save vs becoming helpless. | Str 25, Improved Critical (chosen weapon), Overwhelming Critical (chosen weapon)CE, Power Attack, Weapon Focus (chosen weapon) |
Dire Charge-CE | Make a full attack at the end of a charge. | None |
Elder Brain's Will | Your base will save becomes 1/2 your HD +2. | Iron Will |
Energy Resistance-CE | Gain energy resistance, or possibly energy immunity. | None |
Epic Blitz | Your mastery of combat allow you to perform actions extremely quickly. | Bab 23+, Combat Reflexes, Run |
Epic Dodge-CE | Perfect dodge one attack each round. | Dex 25, Dodge, Tumble 28 ranks, improved evasion, defensive roll class feature. |
Epic Inspiration-CE | Increase your bardic song abilities by +1. | Cha 25, Perform 24 ranks, bardic music class feature. |
Epic Life Force | +70 lifeforce | Life Force class feature, Knowledge (the planes) 24 ranks. |
Epic Mending | Heal 1d20 at a time. | Life Spring (5/day) class feature. |
Epic Prowess-CE | Gain a bonus on attack and damage for all of your weapons. | None |
Epic Range | Increase the range of your abilities, and greatly increase the range of a single ability. | None |
Epic Shadow Manifestation | A Vampire Wraith with Shadow Manifestation can manifest on the material plane indefinitely. | Lengthy Shadow Manifestation taken at least two times, Shadow Manifestation |
Epic Skill Focus-CE | Gain +10 to a skill, take 10, and critical (and fumble) on skills. | 20 ranks in the skill selected. |
Epic Speed-CE | Run twice as fast as you did before. | Dex 21, Run |
Epic Spell Focus-CE | Increase the potency of your spell focus. | Greater Spell Focus and Spell Focus in the school selected, ability to cast the highest level spells in your spellcasting class |
Epic Spell Penetration-CE | Bypass spell resistance easier. | Greater Spell Penetration, Spell Penetration |
Epic Telekinetic Champion | Telekinetic Champion | |
Epic Trainee | Your skills are developed to an utterly legendary degree. You blow your less diligent peers out of the water. | Intelligence 20, Wisdom 13, Charisma 13, Excellent Trainee, Exceptional Trainee, at least three Skill Focus feats |
Epic Truespeech | Add one epic phrase to your lexicon | Ability to speak 9th-level phrases |
Epic Vow of Poverty | You have renewed your vow to forswear material possessions. | Sacred Vow, Vow of Poverty |
Epic Weapon Focus-CE | Gain a +2 bonus on attack rolls, avoid fumbles, and auto-hit more often with a certain weapon. | Greater Weapon Focus, Weapon Focus |
Epic Weapon Specialization-CE | Deal an extra +4 damage with your weapon, and damage now affects maximum hp. | Greater Weapon Specialization, Weapon Specialization |
Epic Wordcasting | You can cast word spells of preposterous length and power. | Wordcasting level 21 |
Exceptional Deflection-CE | Deflect anything. Yes, anything. | Dex 17, Wis 17, Deflect Arrows |
Extended Life Span-CE | Become immortal, are easier to revive, and don't need to eat, sleep, or breath to live anymore. | None |
Extra Dark Invocation | Gives an invocater an extra dark invocation. | Must be able to cast dark invocations; Character Level 21 |
Familiar Spell-CE | Your familiar can cast spells in your stead. | A familiar, Casting Ability Score 25 (Int, Wis, or Cha), Spellcraft 24 ranks |
Fast Healing-CE | Gain fast healing, or improve fast healing you already possess. | Con 25 |
Great Charisma-CE | Improve your Charisma score by +2. | None |
Great Constitution-CE | Improve your Constitution score by +2. | None |
Great Dexterity-CE | Improve your Dexterity score by +2. | None |
Great Intelligence-CE | Improve your Intelligence score by +2. | None |
Great Smiting-CE | Your smites last much longer, or they deal double damage. | Cha 25, smite ability (from class feature or domain granted power). |
Great Strength-CE | Improve your Strength score by +2. | None |
Great Wisdom-CE | Improve your Wisdom score by +2. | None |
Group Inspiration-CE | The number of allies you can affect with your inspire competence or inspire greatness bardic music ability doubles. | Perform 9 ranks, bardic music class feature. |
Heighten Senses | Your extra senses are more powerful than most. | Must possess an alternative sense such as Scent, Blindsense, Blindsight, or Tremorsense |
Hidden Power | Turn your virtual size increases into real ones, somewhat. | Must have a virtual size increase. |
Hindering Song-CE | Hinder the casting of enemy spellcasters with your bardic music. | Deafening SongCE, Perform 12 ranks, bardic music class feature. |
Holy Strike-CE | Your weapons are holy weapons for fighting evil. | Smite evil class feature, any good alignment |
Ignore Material Components-CE | Ignore material and focus components to your spells. | Eschew Materials, Spellcraft 24 ranks, ability to cast the highest level spells in your spellcasting class |
Improved Alignment-Based Casting-CE | Align your spells to your domain, and use your aligned domain spells as special spell-like abilities. | Access to domain of Chaos, Evil, Good, or Law, alignment must match domain chosen, ability to cast the highest level spells in your spellcasting class |
Improved Aura Of Courage-CE | All allies in your aura of courage are now immune to fear. | Cha 21, aura of courage class ability. |
Improved Aura of Despair-CE | All enemies in your aura of despair take a -4 penalty and lose immunity to fear. | Cha 21, aura of despair class ability. |
Improved Combat Casting-CE | You don’t incur attacks of opportunity for casting spells when threatened, and concentrate better. | Combat Casting, Concentration 24 ranks |
Improved Favored Enemy-CE | All your favored enemies are set to maximum, taking the benefit of your strongest favored enemy. | Three or more favored enemies |
Improved Ki Strike-CE | Bypass all sorts of damage reduction with your bare fists. | Wis 21, Ki strike (adamantine). |
Improved Metamagic-CE | Decrease the level adjustment of using metamagic effects by 1. | Four metamagic feats, Spellcraft 24 ranks. |
Improved Metapsionics-CE | Metapsionic powers you manifest cost 2 power points less than normal (to a minimum of 1 power point). | Four metapsionic feats, Psicraft 24 ranks. |
Improved Partial Wild Shape | You can partial wild shape into sizes beyond your natural size. | Wis 25, Knowledge (nature) 24 ranks, wild shape 6/day. |
Improved Sneak Attack-CE | Increase the damage die of your sneak attack. | Sneak attack +7d6 |
Improved Spell Resistance-CE | Improve your spell resistance by +5, to a maximum of 16 + your HD. | Must have spell resistance from a feat, class feature, or other permanent effect. |
Improved Stunning Fist-CE | Your stunning fist partly works on creatures which are immune, and those it stuns it leaves vulnerable to further unarmed blows. You can change what ability to use for the DC. | Improved Unarmed Strike, Stunning Fist |
Improved Whirlwind Attack-CE | Make a full attack against each target of your whirlwind attack. | Whirlwind Attack |
Infinite Range | Your range increment is your line of sight. | Dex 25, Far Shot, Spot 24 ranks |
Inspire Excellence-CE | Use your bardic music to give your allies a +4 competence bonus to an ability score. | Perform 24 ranks, bardic music class feature |
Invincible Demeanor | You are much tougher to kill while you have temporary hit points. | Toughness |
Lasting Inspiration-CE | Your bardic music abilities last forever... at least until you use another song. | Perform 24 ranks, bardic music class feature |
LeShay's Reflexes | Your base reflex save becomes 1/2 your HD +2. | Lightning Reflexes |
Legendary Manifestation | Epic powers are hard. Not so much for you, though. | Psicraft 30 ranks, Knowledge (psionics) 30 ranks, Epic Manifestation |
Legendary Prowess | Your perception and skill in combat are the stuff of legend. | Epic Prowess |
Legendary Spellcasting | Epic spells are hard. Not so much for you, though. | Epic Spellcasting, Knowledge (arcana), Knowledge (religion), Spellcraft 30 ranks, or Knowledge (nature) 30 ranks |
Legendary Wrestler-CE | You gain a bonus on all grapple checks equal to 1/2 your HD. You can also grapple a creature of any size. | Str 21, Improved Grapple |
Magical Beast Wild Shape-CE | You can wild shape into magical beasts. | Wis 25, Knowledge (nature) 24 ranks, wild shape 6/day. |
Mighty Rage-CE | Increase your barbarian rage by +2 Str and Con and +1 Will saves. | Str 21, Con 21, greater rage class feature, rage 3/day. |
Multifocus | You can use and regain your psionic focus quickly enough to use it multiple times. | Epic Psionic Focus, Psionic Meditation, Concentration 24 Ranks, Character level 21st, ability to manifest powers of the normal maximum power level in at least one psionic class |
Negative Energy Burst-CE | You can use one rebuke or command undead attempt to deal 1d4 negative levels in a 60-foot-burst. | Cha 25, ability to rebuke or command undead, ability to cast inflict critical wounds, any evil alignment |
Open Prime Chakra | You open up one of your body’s centers of power, allowing you to bind a soulmeld or a magic item to that chakra. | Con 19, character level 21st |
Overwhelming Critical-CE | You deal extra bonus damage on a critical hit based on your BAB. | Str 23, Improved Critical (chosen weapon), Power Attack, Weapon Focus (chosen weapon) |
Penetrate Damage Reduction-CE | You can bypass material, alignment, or essence. | None |
Pluck from the Abyss | You are better at raising people with Return from Death | Life Bond class feature, Knowledge (the planes) 24 ranks. |
Positive Energy Aura-CE | You automatically turn undead in a 15 foot range without a turning check or use of turn undead, with limitations. | Cha 21, ability to turn undead, ability to cast dispel evil |
Psicrystal Power-CE | Your psicrystal can manifest powers in your steed. | A psicrystal, Manifesting Ability Score 25 (Int, Wis, or Cha), Psicraft 24 ranks |
Reactive Countersong-CE | You can begin a countersong at any time, even when it isn’t your turn. | Perform 24 ranks, bardic music class feature. |
Reflective Resistance | Turn your spell resistance into an offensive force. | Spellcraft 23 ranks, Spell Resistance 31+ |
Self-Concealment-CE | Attacks against you have a 10% (or greater) miss chance. | Dex 30, Hide 24 ranks, Tumble 24 ranks, improved evasion |
Severing Strike | Lop off limbs by taking a -10 penalty to hit. | BAB +20, Character level 25+ |
Spontaneous Domain Access-CE | Spontaneously cast your domain spells with your normal spell slots, just as a cleric channels energy to convert spells into cure spells. | Wis 25, Spellcraft 24 ranks, ability to cast the highest level spells in your spellcasting class |
Strategic Spell | You greatly increase the size of an area of effect spell. | Widen Spell |
Superior Initiative-CE | Roll for initiative twice, with a +4 bonus, and act in a surprise round. | Dex 15, Improved Initiative |
Supreme Uncanny Dodge | Even when you can’t dodge things, you can dodge things... at least partially. | Uncanny dodge, improved uncanny dodge, Dex 22, Escape Artist 27 ranks, Tumble 27 ranks |
Tarrasque's Fortitude | Your base fortitude save becomes 1/2 your HD +2. | Great Fortitude |
Thundering Rage-CE | While in a rage, your weapon is a better version of a thundering weapon. | Str 25, rage 5/day |
Ultimate Find the Weak Spot | You are able to find the weak spot on non-living entity allowing you to critically damage it. | Base Attack Bonus +21, Find the Weak Spot, Improved Find the Weak Spot, Greater Find the Weak Spot |
Uncanny Accuracy-CE | Your ranged attacks ignore the miss chance granted to targets by total concealment, and any other miss chance. | Dex 21, Point Blank Shot, Precise Shot, Improved Precise Shot, Spot 20 ranks |
Unholy Strike-CE | Your weapons are unholy weapons for fighting good. | Smite good class feature, any evil alignment |
Upgrade | Gain +1 to all ability scores. | None |
Vorpal Strike-CE | Your have vorpal unarmed strike, and kick off people's heads. | Improved Critical (unarmed strike), Improved Unarmed Strike, Keen StrikeCE, ki strike (adamantine) |
Wild Versatility | This feat changes to feat specially tailored for your Wildshape | Wis 23, Alternate Form Special Ability (such as Wild Shape) |
Zone of Animation-CE | Animate undead with your rebuke undead ability. | 12 HD, Cha 15, ability to rebuke or command undead |
Back to Main Page → System Reference Document → Feats
Identifier | Feat Type + |
Summary | Epic feats are intended for characters of level 21 and above. + |
Title | Epic + |