Shooting Star Launcher (3.5e Maneuver)
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Setting Sun (Strike) | |
Level: | 7 |
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Prerequisite: | Two Setting Sun Maneuvers |
Initiation Action: | Standard Action |
Range: | Melee Attack |
Target: | One Creature |
Duration: | Instantaneous |
You won't need this sword. Into the trash it goes.
Make a melee attack with at least one hand free. You deal normal damage and may immediately make a disarm attempt with a +4 bonus without provoking. On a successful disarm you may then immediately throw the weapon up to Medium range (100 ft + 10 ft/level) in a line, making a single attack roll with the stolen weapon against all creatures in the line.
Even if your disarm attempt fails, you loosen their grip on their blade causing them to suffer a -4 penalty to attack for 1 round.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Setting Sun
Eiji-kunv |
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Facts about "Shooting Star Launcher (3.5e Maneuver)"
Article Balance | High + |
Author | Eiji-kun + |
Discipline | Setting Sun + |
Identifier | 3.5e Maneuver + |
Level | 7 + |
Rating | Undiscussed + |
Summary | Strike your opponent, disarm them, and throw their weapon away all in one swift motion. + |
Title | Shooting Star Launcher + |
Type | Strike + |