Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Skindancer (3.5e Prestige Class) + (A unique type of assassin who wears the skins of his victims)
- Trumpet Cannon (3.5e Equipment) + (A unique weapon typically employed by bards, it can be used in hand but shows its true strength when deployed as a siege weapon.)
- Gauntlet of Light (3.5e Equipment) + (A unique white crystal gauntlet that functions more like a weapon augment crystal.)
- Mask of the Desert Night (3.5e Equipment) + (A unique wooden mask that transforms the wearer at night when worn.)
- Skeleton Key (3.5e Equipment) + (A universal, but one use, key that can open almost any door.)
- Dual Classing (3.5e Feat) + (A universally applicable multiclass feat.)
- Pale Master, Rebuild (3.5e Prestige Class) + (A updated version of the Pale Master from Libris Mortis.)
- Infinite (3.5e Equipment) + (A useable "infinite ammunition" enhancement.)
- Professional Knowledge (3.5e Variant Rule) + (A useful/balanced profession skill)
- Jolteon (3.5e Monster) + (A vaguely canine form covered in yellow spikes blurs into view. The air around it crackles with static discharge.)
- Rhyperior (3.5e Monster) + (A vaguely humanoid being, like a living tank made of stone, lumbers along. Its arms are hollow, and every so often it shoots rocks from them.)
- Sentient Conjuration (3.5e Race) + (A vaguely humanoid figure, made of constantly dripping material conjured from nothing.)
- Heavy Knight (3.5e Alternate Class Feature) + (A valiant fantassin is a heavily armored k … A valiant fantassin is a heavily armored knight who eschews the use of a mount to instead fight on-foot. These footsoldiers stand as champions amongst common soldiers, fighting in the fray alongside their men. Valiant fantassins are typically on the frontline as vanguard, and as last to leave.ontline as vanguard, and as last to leave.)
- Valkyrie Herald (3.5e Alternate Class Feature) + (A valkyrie herald is a mortal spiritualist … A valkyrie herald is a mortal spiritualist who acts as a living valkyrie, using her connection with the dead to connect with the valkyries beyond. Instead of binding a single phantom, the valkyrie herald enlist the service of one or more einherjar, deceased warriors who lives in spirit, to fight alongside her.o lives in spirit, to fight alongside her.)
- Tome of Necromancy (3.5e Sourcebook)/New Rules + (A revenant is the victim of a murder driven to avenge their own death.)
- Vampire, Tome (3.5e Template) + (A vampire is an unliving mockery of life that lives by cruelly consuming the blood of the innocent.)
- Blood Drinker Vampire (5e) + (A vampire that drinks blood.)
- Mind Drinker Vampire (5e) + (A vampire that drinks memories as well as blood.)
- Dire Reverend Vampire (3.5e Template) + (A vampire that is not incredibly powerful, and has 4 racial hit dice instead of +8 LA.)
- Thrombulan (5e Race) + (A vampiric ooze-like race of sentient blood, often hiding within other creatures.)
- Darklord Ruthven (3.5e NPC) + (A vampiric sorcerer from ancient past, a master of shadows and spells.)
- Nocturnus Initiate (3.5e Prestige Class) + (A vampiric version of dragon disciple, except it doesn't suck.)
- Maiden of the Crow (3.5e Prestige Class) + (A vampiric witch who seeks enlightenment)
- Vanguard Technician (3.5e Alternate Class Feature) + (A vanguard technician is a machine expert … A vanguard technician is a machine expert that isn’t afraid of being on the frontline. Some of them are hackers and saboteurs, fighting oppressive governments. Others might be actual professionals with some combat training, willing to put themselves in harm's way for their beliefs. A vanguard technician lacks the ability to delivers deadly blows, instead relying on skills to prevails.ws, instead relying on skills to prevails.)
- Varg Warrior (3.5e Alternate Class Feature) + (A varg warrior is a brigand with more in c … A varg warrior is a brigand with more in common with a barbarian than a thief. They fight their foes heads on, flying into rages, instead of relying on cheap hits. While capable fighters, the varg warrior isn’t of the same stock as barbarian, but more than makes up for it with their skills and tricks. They are especially talented outdoorsmen, capable of tracking their victims through the wilderness and setting up ambushes. Varg warriors often mix both melee and ranged combat, with many of them being talented at archery or throwing weapons.g talented at archery or throwing weapons.)
- Fey Light (3.5e Equipment) + (A variant ''continual flame'' that provides light friendly for plants.)
- Marathon (3.5e Power) + (Double overland speed.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Ultrametamagical Sorcerer (3.5e Alternate Class Feature) + (You sacrifice knowledge of higher level spells for extra levels of spell slots.)
- Grimoire Fighter (3.5e Alternate Class Feature) + (You learn to deal massive damage with weapons that you've mastered.)
- Mage Knight (3.5e Feat) + (You have learned the secrets to combining sword-work and sorcery.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Impressive Wordcasting (3.5e Feat) + (Your spells may not do more to any given target, but they sure are big.)
- Berserker (3.5e Class) + (An adrenaline-filled junkie who cares only about the next foe before him.)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- Cloud Control (3.5e Power) + (You manipulate the sky, producing weather to your specifications.)