Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Dragon Pantheon (5e) + (Dragon Gods)
- Elder Brain Dragon (5e) + (Dragon transformed by a parasitic Illithid [[Elder Brain (5e)|Elder Brain]] to become its host.)
- Dracon (3.5e Race) + (Dragon-centaurs from the Spelljammer setting, dracons are an honorable race of travelers with a herd mentality.)
- Chromatic Dragonborn (5e) + (Dragonborn race based on chromatic dragon heritage)
- Gem Dragonborn (5e) + (Dragonborn race based on gem dragon heritage)
- Metallic Dragonborn (5e) + (Dragonborn race based on metallic dragon heritage)
- Yellow Dragonborn (5e Subrace) + (Dragonborn with a Yellow Dragon ancestry)
- Dragon Theurge (3.5e Prestige Class) + (Dragonfire adept version of the eldritch theurge prestige class with spellcasting advancement.)
- Giant Dragonfly (5e) + (Dragonfly with the mass of a horse.)
- Skalebroniir (3.5e Race) + (Dragonkin from a desolate far-off world.)
- Dragon, Libram (3.5e Race) + (Dragons are mighty monsters whose physical and magical power is matched only by their ego and greed. They are often found scheming atop treasure hoards, kidnapping monarchs' children, or being ridden by powerful adventurers)
- Sabazios (3.5e Deity) + (Dragonslayer Sabazios is the god of honor, courage, battle, and strength. Born of contempt, he opposes Apollyon, Lord of the Infernal Host. His scion is the 6 Starlight Braves, heroes of lore.)
- Dragoon (3.5e Prestige Class) + (Dragoons specialize in fighting extremely large enemies. They prefer spears for this purpose because of the simplicity of use and the reach. With a bit of natural magic and a lot of hard work, they grow to be capable of incredible maneuvers.)
- Drain Heat (3.5e Invocation) + (Drain an opponent of heat to heal yourself.)
- Positive Stopper (3.5e Location) + (Drain of positive energy)
- Greater Vampiric Touch (3.5e Spell) + (Drain the life out of your foe and make it your own.)
- Ray of Dark Sacrifice (3.5e Spell) + (Drain the life out of your friends to fuel your death lasers.)
- Sating the Thirst (3.5e Spell) + (Drain water from a foe, dealing damage and causing fatigue while rejuvenating yourself.)
- Elush's Elemental Extraction (3.5e Spell) + (Drain water from target, create water elemental.)
- Dratoc (3.5e Deity) + (Dratoc is the architect of Fate, yet he is constantly changing, eternally undermining his own purpose in the universe.)
- Turncoat Takedown (3.5e Maneuver) + (Draw a weapon and attack with it for +5d8 damage and flatfooted. Deal another +3d8 damage if they are not your enemy.)
- Opportunistic Draw (3.5e Skill Trick) + (Draw a weapon when so you can make that attack of opportunity.)
- Hidden Draw (3.5e Maneuver) + (Draw an item, even a hidden or packed away item, as a swift action. Once per encounter this will also leave targets flatfooted.)
- Trance of Unhesitating Speed (3.5e Maneuver) + (Draw and attack with a firearm at the beginning of combat.)
- Crystallize Memory (3.5e Power) + (Draw out a creature's memories in the form of a crystal. Augmented versions can draw them out violently, or even steal memories right from someone's head.)
- SRD:Quick Draw + (Draw weapon as free action.)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Ultrametamagical Sorcerer (3.5e Alternate Class Feature) + (You sacrifice knowledge of higher level spells for extra levels of spell slots.)
- Grimoire Fighter (3.5e Alternate Class Feature) + (You learn to deal massive damage with weapons that you've mastered.)
- Mage Knight (3.5e Feat) + (You have learned the secrets to combining sword-work and sorcery.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Impressive Wordcasting (3.5e Feat) + (Your spells may not do more to any given target, but they sure are big.)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- Cloud Control (3.5e Power) + (You manipulate the sky, producing weather to your specifications.)
- Races of War (3.5e Sourcebook) + (No longer are we allowing our Fighting Men to go without a last name unless and until they get to fourth level without being eaten by an owlbear.)
- Tome of Fiends (3.5e Sourcebook) + (This is the second entry in our line of articles begun with the the Tome of Necromancy, which is a reflection of how the rules for fiends ought to function.)
- Races of War (3.5e Sourcebook)/Warriors with Style + (You don't have to ''see'' to kill.)
- Dirty Deeds Done Dirt Cheap (3.5e Feat) + (You can offer a discount on your Deeds since you get to do so many.)
- Bio (3.5e Spell) + (Target takes 1d6 damage/level (max 10d6), 2 Constitution damage.)
- Insightful Strikers (3.5e Optimized Character Build) + (You hack people down with inherent awesomeness.)
- Acquirer's Eye (3.5e Feat) + (You know what you want, even if other people have it right now.)