Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Last Words (3.5e Spell) + (Give a dead creature time to speak.)
- Continuum Hypothesis (3.5e Maneuver) + (Give a target knowledge of true infinity, destroy, prevent resurrection.)
- Compassionate Hug (3.5e Skill Trick) + (Give a truly heart-felt hug and make someone feel better.)
- Ethereal Arming (3.5e Spell) + (Give allies the ability to defend against and attack ghosts for a round.)
- Empower Royal Kiss (3.5e Spell) + (Give aristocrat the ability to break an enchantment with a kiss)
- Concussive Blow (3.5e Feat) + (Give concussions to foes.)
- Ell's Erratic Lifespark (3.5e Spell) + (Give life to an object, which projects to move around randomly and without purpose.)
- Ghost of the Desert (3.5e Maneuver) + (Give life to sand and turn it into a creature to fight for you.)
- Cheerleader (3.5e Prestige Class) + (Give me a B! Give me an A! Give me an R! Give me a D! Bards who focus on supporting through dance and song can find their efforts rewarded as a cheerleader (or marching leader for a more manly look on it).)
- Harmony of Rest (4e Feat) + (Give more additional hit points with your Song of Rest.)
- Improved Rapid Natural Attack (3.5e Feat) + (Give natural weapons a full set of iterative attacks.)
- Rapid Natural Attack (3.5e Feat) + (Give natural weapons iterative attacks.)
- Aura of Poison (3.5e Power) + (Give off a poisonous aura which drains the health of those afflicted by it.)
- Helmet of Metal Feathers (3.5e Equipment) + (Give people headaches)
- We Chappy Few (3.5e Maneuver) + (Give some allies within 60 feet special bonuses which you may change for the situation.)
- Evince Lineage (3.5e Spell) + (Give someone a racial "half-" template.)
- Breath of Cleansing (3.5e Utterance) + (Give someone another chance at a save, or force another save against a dangerous effect.)
- False Dilemma (3.5e Maneuver) + (Give target two choices. They must take one of them.)
- Psychic Wellspring Warrior (3.5e Alternate Class Feature) + (Give the psychic warrior more power points, at the cost of health.)
- Hardness of Stone (3.5e Feat) + (Give up AC in exchange for DR and chance to nullify critical hits.)
- Variant Vow of Poverty (3.5e Feat) + (Give up material wealth, and the divines shall bless you with the power to carry on.)
- Poison Surprise (3.5e Feat) + (Give up sneak attack damage to increase poison DCs.)
- Spontaneous Domains (3.5e Variant Rule) + (Give up the bonus spell slots, but gain spontaneous casting for domain spells.)
- Headache (3.5e Spell) + (Give you target a pounding headache for a few rounds.)
- Backgrounds (3.5e Variant Rule) + (Give your characters flavorful and useful splashes of abilities, in a Bloodline-like form that is basically Gestalt Lite.)
- Divine Inspiration (3.5e Feat) + (Give your divine aura additional options.)
- Wild Fate (3.5e Spell) + (Give your enemy bad luck.)
- Fare Trade (3.5e Maneuver) + (Give your target the disease or poison in your own body. Gain bonus damage depending on relationship with target.)
- Positive Stream (3.5e Spell) + (Give your victim fast healing that overheals; if it gets too high, they drop to 1 hit point.)
- Plane of Life (3.5e Sourcebook)/Spells and Feats + (Protect your target from the plane of positive energy)
- Energize Weapon (3.5e Feat) + (Give your weapon Flaming or Frost or another energy buff. If they already have these buffs the buffs grow even stronger than before!)
- Dragonspit Organ (3.5e Equipment) + (Give yourself a weak splash breath weapon. It can synergize with actual breath weapons.)
- Ectoplasmic Scuttler (3.5e Power) + (Give yourself ectoplasmic legs which move you independently of your own movement.)
- Master of Weapons (3.5e Maneuver) + (Give yourself the effects of ''[[SRD:Greater Magic Weapon|greater magic weapon]]'' on all weapons you wield.)
- Beholder Eyestalk (3.5e Equipment) + (Give yourself the eyestalks of a beholder.)
- Mass Mage Armor (5e Spell) + (Gives ''Mage Armor'' to a number of creatures for 1 minute<br /><br />)
- Child of Night (3.5e Feat) + (Gives ''blur'' when not in full daylight.)
- Amulet of Devilbane (3.5e Equipment) + (Gives ''protection from law'' and ''protection from evil'' to the wearer, bonuses stack.)
- Bunny Hood (3.5e Equipment) + (Gives +2 Dexterity, increases base land speed by 30 feet, +10 competence bonus on Jump checks, jumps not limited by height.)
- Visions of Fresh Rubber (4e Feat) + (Gives Tremorsense in certain scenarios)
- Space Jump Boots (3.5e Equipment) + (Gives a bonus on Jump checks, no penalty for no running start. Part of the Chozo Warrior set.)
- Amulet of Words (3.5e Equipment) + (Gives a bonus to [[Truespeech (3.5e Skill)]] checks.)
- Luckstone (3.5e Equipment) + (Gives a luck bonus to various things 1/day.)
- Invigoration (3.5e Spell) + (Gives a single re-roll on a d20 roll used within 1 round.)
- Publication:Dread Codex/New Spells/Torpor + (Gives a single target a dexterity penalty.)
- Shadow of Azzagrat (3.5e Invocation) + (Gives an ''unseen servant''.)
- Belt of Great Prowess (3.5e Equipment) + (Gives an enhancement bonus to Strength, Dexterity and Constitution.)
- Arcane Cestus (3.5e Equipment) + (Gives an enhancement bonus to spell and spell-like ability touch attacks.)
- Extra Dark Invocation (3.5e Feat) + (Gives an invocater an extra dark invocation.)
- Truecenter Crystal (3.5e Equipment) + (Gives balance to yourself, preventing common mishaps and honing your skills.)
- Eyes of the Obyrith (3.5e Invocation) + (Gives benefits of ''see invisibility'' and ''discern lies''.)