Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Mountain Dwarf (5e) + (These mountain-dwelling dwarves are trained in the use of [[SRD5:Armor|armor]].)
- Para-Matter (3.5e Monster) + (These odd, vaguely flower-esque orbs of paint-like matter don't appear to be anything of much significance... until they open up their single eye and charge right at you.)
- Orc Hand of Yurtrus (5e) + (These orcs wear white gloves and follow [[Yurtrus (5e)|Yurtrus]], the orc god of death and disease.)
- Asuta (3.5e Race) + (These outsiders are born of a fusion of fiendish and celestial bloodlines.)
- Oath of Glory (5e) + (These paladins espouse glory in heroism.)
- Oath of the Watchers (5e) + (These paladins protect against outsiders.)
- Daylight Pellet (4e Equipment) + (These pellets unleash a blinding flash of light when thrown.)
- Spicy Peppers (3.5e Equipment) + (These peppers can make you nauseous and vomit if you can't stomach the spice.)
- Beast Master (5e) + (These rangers cultivate friendships with [[SRD5:Beast|beast]]s)
- Fey Wanderer (5e) + (These rangers patrol the border between the [[SRD5:Feywild|Feywild]] and the [[SRD5:Material Plane|Material Plane]])
- Swarmkeeper (5e) + (These rangers shepherd a swarm of nature spirits.)
- Firmament Shield (3.5e Equipment) + (These rare, powerful shields put the power of the stars into their wielder's hands, empowering them with divine might and allowing them to navigate past any danger.)
- Red Long Stockings (3.5e Equipment) + (These red gossamer long stockings are stretchy and well-fitting.)
- Robes of the Enflamed Soul (3.5e Equipment) + (These robes give some protection against cold, but their real purpose is to ignite and power up your fire abilities.)
- Elemental Gate Rods (3.5e Equipment) + (These rods, actually more like pitons, are inserted into an elemental medium they are attuned to and open a passage between your current plane and an inner plane.)
- Arcane Trickster (One) + (These rogues have learned [[Arcane (One)|Arcane]] magic to augment their abilities.)
- Soulknife (5e) + (These rogues project blades of psychic energy)
- Arcane Trickster (5e) + (These rogues use [[SRD5:Enchantment|enchantment]] and [[SRD5:Illusion|illusion]] spells.)
- Phantom (5e) + (These rogues walk between life and death)
- Revised Overland Movement and Fatigue Rules (3.5e Variant Rule) + (These rules are intended to better model the unfortunate truth that is fatigue while also allowing for characters to exceed their normal limits as they grow in level.)
- Carrion Crawler (5e) + (These savaging worms appear as horse-sized caterpillars with tentacles surrounding a sharp mouth.)
- Cocoon Silk Robes (3.5e Equipment) + (These silk robes can create a protective cocoon from which you can seek shelter and rest. It activates automatically if you are dying or dead.)
- Ice Borer (3.5e Monster) + (These small creatures look like grubs composed of red ice.)
- Nidoran (3.5e Monster) + (These small, spiky, blue and purple rodents gnaw on the grass, like miniature porcupines.)
- Goblin, Hobnoblin (3.5e Race) + (These social, charismatic goblin creatures specialize in their tribes with several racial trait options. They make suitable adventurer PCs and disposable NPCs.)
- Phoenix Sorcery (5e) + (These sorcerers draw from the flame of the Phoenix)
- Lunar Magic (5e) + (These sorcerers draw magic of the moon(s))
- Psionic Soul (5e) + (These sorcerers draw on psychic energy)
- The Hexblade (5e) + (These sorcerers draw power from a force in the [[SRD5:Shadowfell|Shadowfell]])
- Mystic Geometrist (5e Sorcerous Origin) + (These sorcerers draw power from mystical geometries.)
- Sea Sorcery (5e) + (These sorcerers draw power from the sea.)
- Stone Sorcery (5e) + (These sorcerers draw their power from the [[SRD5:Elemental Plane of Earth|Elemental Plane of Earth]])
- SRD5:The Fiend + (These sorcerers have made a pact with a fiend from the lower planes of existence)
- Venerable Dragon (5e Otherworldly Patron) + (These sorcerers have made a pact with a powerful dragon)
- Wild Magic (5e) + (These sorcerers tap into the raw, unformed magic with unpredictable results.)
- Aberrant Mind (5e) + (These sorcerers tap power from the [[Far Realm (5e)|Far Realm]])
- Haint (5e) + (These sorrowful incorporeal undead, seek to reduce their sorrow by sharing it with others ("misery loves company"))
- Frog (3.5e Monster) + (These statistics describe a small frog about 2–5 inches in length such as a tree frog or a leopard frog.)
- Publication:Dread Codex 2/Magic and Cursed Items/Necromantic Ioun Stones + (These stones are much like normal ioun stones, though they have been created using necromantic powers.)
- Studded Harness (3.5e Equipment) + (These straps of studded leather provide a mount for armor spikes, pocket knives, and grenades.)
- Graverobber's Rags (3.5e Equipment) + (These tattered and disheveled clothes let graverobbers do their job.)
- Rags of Rot (3.5e Equipment) + (These tattered filth-soaked may be disgusting, but they also exposure attackers... and yourself... to deadly neurotoxin.)
- Replicant (3.5e Race) + (These terrifying machine are built to look exactly like a human or other humanoid, designed to infiltrate their society and dispose of troublesome elements.)
- Fey Troll (5e Monster) + (These trolls have so adapted themselves to the [[SRD5:Feywild|Feywild]] that they have become more fey than troll.)
- Unicorns, Variant (3.5e Race) + (These unicorns are based on those found in the land of Phaze, from Piers Anthony's Apprentice Adept series.)
- Polymel (3.5e Race) + (These unusual constructs are nearly a cross between a small humanoid and a bulbous spider-like body, their torsos branching with six multi-purpose limbs and a lashing whip-like tail.)
- Heatproof Gloves (3.5e Equipment) + (These utility oriented gloves are made of [[Gossamer (3.5e Equipment)|Gossamer]] and design to protect one's hand from dangerous heat.)
- Crepuscular Visage (3.5e Prestige Class) + (These warlocks gain power by mixing light and darkness, manipulating positive and negative energies to do their bidding.)
- The Celestial (5e) + (These warlocks have made a pact with a creature from a higher plane.)
- Starspawn Warlock (3.5e Alternate Class Feature) + (These warlocks, also known as starborn or cosmic warlocks, have an affinity with the multiverse, the night sky and forces and creatures from the Far Realm. They are renowned prophets and madmen.)
- Stormtamer (3.5e Prestige Class) + (These warriors attune with the storm insid … These warriors attune with the storm inside of them and dominate it to unlock their true power. They revere the Storm as driving force, that moves the arm, the blade and the arrow as one thing, one entity. They are elites rangers, fighters and scouts, maybe the three classes most attracted to the stormtamer. Contrary to the Storm's nature they must not be chaotic, lest they succumb to its sway.be chaotic, lest they succumb to its sway.)