Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Torn From Within (3.5e Spell) + (Thorns tear apart the victims from within.)
- Brambleroot (3.5e Spell) + (Thorny bushes spring up, damaging and providing difficult terrain. If damaged, they explode into needles.)
- Five Point Exploding Heart (3.5e Spell) + (Those affected by this ability must not take action, or they die.)
- Spatial Shuffle (3.5e Spell) + (Those affected by this spell move around randomly at the start of their turns.)
- Curse of Spell Allergy (3.5e Spell) + (Those affected go into sneezing and coughing fits when around magic.)
- Sunvenom (3.5e Equipment) + (Those afflicted by this poison glow brightly, and eventually go blind!)
- Plaguehive (3.5e Template) + (Those afflicted with a incredibly severe case of fiendish disease usually simply die, but a rare unfortunate few not only survive, but come out tougher and yet more rotten for it.)
- Contagious Fireball (3.5e Spell) + (Those hit by this ''[[SRD:Fireball|fireball]]'' become explosive, and can detonate into other ''fireballs'' as well.)
- Spider Cocoon (3.5e Invocation) + (Those hit by your eldritch blasts risk entanglement, cocooning, and death.)
- Gord (3.5e Bloodline) + (Those of born into this bloodline are filled with great intelligence and charisma. It started with a human family and spread to the offspring of those married into it.)
- Warp Seeker (3.5e Feat) + (Those pesky teleporting demons and Wizards won't get away from you so easily.)
- Ape Warrior (3.5e Prestige Class) + (Those that attune themselves with the revered power of great apes gain the power to transform themselves into apes and retain some of their abilities.)
- Potion of Motion (3.5e Equipment) + (Those that drink this potion gain an extra move action each round that can only be used to move, but the user ''must'' move up to their full speed with this bonus action.)
- Vest of Phantom Limbs (3.5e Equipment) + (Those that wear this vest gain an extra pair of phantom arms which can be used to grasp and hold objects.)
- Balorscale (3.5e Equipment) + (Those wearing this armor can set themselves on fire to protect themselves from grapplers.)
- Capra Spawn (3.5e Prestige Class) + (Those who don the cursed mask of the capra demon can call on its power, and transform into something like a capra demon themselves.)
- Bloodcryst (3.5e Other) + (Those who get this fatal disease inevitably have their blood harden into crystalline form. Extremely contagious.)
- Necropolitan (3.5e Template) + (Those who have chosen to, or forced to take upon themselves the mantle of undeath.)
- Gildencursed (3.5e Template) + (Those who have lived steeped in greed for their entire lives are punished in the afterlife by being dipped in molten gold.)
- Godspark (3.5e Template) + (Those who have obtained a divine rank 0 possess the spark of divinity. While not much stronger initially, they can begin the process of rising through the ranks to a position of power.)
- Death Toller (3.5e Class) + (Those who hear the ringing never live past the night they hear it.)
- Publication:Unearthed Arcana/Live My Nightmare (Feat) + (Those who magically pry into your mind become privy to your most frightening dreams.)
- Improved Stench of the Dead (3.5e Feat) + (Those who persist in your stinking aura will become nauseated.)
- Whitechapel, the Blinded Truth (3.5e Vestige) + (Those who poke around forbidden tomes and … Those who poke around forbidden tomes and ancient evils usually end up dead or worse, and the wise leave such things well alone. One man was to be another of the unfortunate former group when equally unspoken forces spirited him away, but they left something behind...im away, but they left something behind...)
- Divetongue Casting (3.5e Feat) + (Those who speak Divetongue can vocalize, but not cast, underwater. This feat allows Divetongue to be the vocal components for spells, and thus permit underwater casting.)
- Empty Hands Curse (3.5e Maneuver) + (Those who strike or steal become supernaturally sick with guilt.)
- Caelistis (3.5e Campaign Setting)/Classes/Magi + (Those who study the limits of divine magic)
- Publication:Unearthed Arcana/False Pretenses (Feat) + (Those who try to charm you get an unpleasant surprise.)
- Berserker Torch (3.5e Equipment) + (Those who use this [[War Torch (3.5e Equipment)|war torch]] can let off a large number of attacks, but it leaves them open.)
- Publication:Unearthed Arcana/Ineluctable Echo (Feat) + (Those who use words of power around you hear the sound of their own voices.)
- Safehouse (3.5e Equipment) + (Those who wear this armor automatically be … Those who wear this armor automatically benefit from the effect of ''[[SRD:Sanctuary|sanctuary]]'' at the start of combat (even during a surprise round) with a DC of 11 + your highest mental ability modifier. In addition, over the course of 10 minutes, you can cause your armor to transform into a protective domicile from which you and others can rest.micile from which you and others can rest.)
- Shadowmorph (3.5e Template) + (Those whose souls have been tainted with the essence of "shadowstuff" find their spiritual powers as mailable as the Shadow Plane itself.)
- Reflecting Carapace, Tarrasque (3.5e Equipment) + (Those wielding this shield deflect all rays, lines, cones, and even magic missile spells.)
- Reflective Carapace, Lesser (3.5e Equipment) + (Those wielding this shield have a 20% chance to deflect any rays or ranged touch attacks away from them, as long as they benefit from their shield bonus and are not flatfooted.)
- Reflective Carapace, Greater (3.5e Equipment) + (Those wielding this shield have a 50% chance to deflect any rays or ranged touch attacks, as well as ''magic missile'' spells, away from them, as long as they benefit from their shield bonus and are not flatfooted.)
- Angel Disciple (3.5e Prestige Class) + (Those with angelic heritage can draw on their blood to transform into a higher power of good.)
- Dragonblooded (3.5e Class) + (Those with dragon blood awaken to their draconic natures.)
- Architecture (3.5e Cleric Domain) + (Those with this domain wish to help in the building and augmentation of nature into the civilized world.)
- Reborn Hero (3.5e Template) + (Those with this template are heroes (and villains) of ancient past reborn in new form, often to replay the events of their past yet again.)
- Lethargic Frame of Mind (3.5e Flaw) + (Those without sleep have to sleep, albeit less than the standard 8 hours.)
- Baneful Light (3.5e Maneuver) + (Those you strike begin to burn in the sunlight.)
- Adamantine Stomach (3.5e Feat) + (Those you swallow won't be getting out.)
- Hard Light Shield (3.5e Equipment) + (Though it appears to be made out of force, the hard light shield is a product of science which turns energy into a force able to stop attacks.)
- Eternal Shikai (3.5e Feat) + (Though sheer spiritual pressure, a harmonic connection, or other feat, it seems that you are always in shikai state even when relaxed.)
- Elvaan (3.5e Race) + (Though they appear similar to elves, they are strong instead of swift, and militaristic instead of peaceful.)
- Legacy of Darkness (3.5e Campaign Setting) + (Thousands of years ago, the world shattered, dividing into hundreds of tiny spheres. Now, under the yoke of the Palantium Empire, you must fulfill your destiny among the shards .)
- Threat (3.5e Class) + (A tall lithe man with dark seedy looking eyes and tassled brown hair, wearing a simple adventurer's garb, but overly decked out in pockets that seemed packed to the bring with every supply you could think of to get out of a tight spot.)
- Greater Versatile Spellcaster (3.5e Feat) + (Three 1st-level spell slots, when added together, equal Fireball. Boom.)
- Tin Soldier (5e) + (Three foot tall tin soldier that has been magically animated.)
- Additional Elemental Damage (3.5e Other) + (Three new types of elemental damage, Air, Earth and Water, to complement the traditional elements of D&D)
- Underworld Cerberus (5e) + (Three-headed canine monstrosity of the [[Underworld (5e)|Underworld]].)