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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

Search by property

A list of all pages that have property "Summary" with value "You have mastered nerve strike techniques.". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

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List of results

  • Boneblade Master (3.5e Feat)  + (You have mastered the alchemic processes needed to create boneblades, as well as their use in combat.)
  • Tome of Necromancy (3.5e Sourcebook)/Necromancers with Style  + (You have partaken of the feast most foul and count yourself a king among the ghouls.)
  • Sense World (3.5e Feat)  + (You have mastered the art of searching your own feelings enough that you can know things to be true beyond just whether someone is lying.)
  • Store Magic (3.5e Feat)  + (You have mastered the secrets of storing your magic in external items, such as scrolls, potions, and wands.)
  • Extra Arms, Red Rob Version (3.5e Feat)  + (You have more arms than is normal for your race.)
  • Extra Arms (3.5e Feat)  + (You have more arms than normal.)
  • Extra Arms, Book of Elements (3.5e Feat)  + (You have more arms than normal.)
  • Deep Mind (3.5e Feat)  + (You have more power known and power points.)
  • Spontaneous Abundance (3.5e Feat)  + (You have more spells per day and spells known than most spontaneous caster.)
  • Leaf Bearer (3.5e Feat)  + (You have more vibrant foliage, and can heal yourself when exposed to sunlight and water.)
  • Extra Words (3.5e Feat)  + (You have more words per day than the average person of your caliber.)
  • Muted Emotion (3.5e Trait)  + (You have muted emotions, or at least a muted response to them.)
  • Privileged Youth (3.5e Flaw)  + (You have never known an existence other than privilege and abundance, almost assuredly spoiled rotten. You dress impeccably, always expect luxury and treat people of lower station either poorly or dismissively.)
  • Wanderer (3.5e Feat)  + (You have no home and wander the land; you are a drifter; a nomad; at home everywhere.)
  • Graveborn (4e Race)  + (You have no recollection of your former li
    You have no recollection of your former life... it's hard enough clinging to the memories you've made since your return. Upon arriving in the Shadowfell, you were overcome by terrible fear of the Unknown. What if your deeds were not enough to save you from oblivion? What if all you believed was a lie and you were headed toward certain doom? Through sheer force of will, you clawed your way back into the natural world and out of your shallow grave - a survivor haunted by unspeakable terror.
    a survivor haunted by unspeakable terror.)
  • Self-Taught Disciple (3.5e Flaw)  + (You have not been formally schooled in the sublime way, leading to your talents being severely limited.)
  • Improved Special Mount (3.5e Feat)  + (You have one Badass Special Horse (or other mount).)
  • True Form (3.5e Flaw)  + (You have one true form, maybe because of a curse or plain forgetfulness you always revert to it subconsciously.)
  • A Feast Unknown (3.5e Feat)  + (You have partaken of the feast most foul and count yourself a king among the ghouls.)
  • Codex Endurance (3.5e Feat)  + (You have peak level endurance.)
  • Circus Performer (3.5e Feat)  + (You have performed in a circus and have learned tricks of the trade, you have a large palette of skills and many abilities when dealing with perils.)
  • Spirit Host (3.5e Feat)  + (You have permitted yourself to host the spirit of an elemental or outsider, granting you various boons and banes.)
  • Half-Blind (3.5e Trait)  + (You have poor eyesight, which reduces your ability to fight with ranged weapons and makes seeing faraway objects much harder. However you got used to your bad eyesight, allowing you to move faster in a situation of poor visibility.)
  • Insomniac (3.5e Flaw)  + (You have poor sleep, which hampers your recovery and can leads you to become tired and not recover spells and similar resources.)