Tetra Force (3.5e Spell)

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Author: Eiji-kun (talk)
Date Created: 6-22-18
Status: Complete
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Tetra Force
Evocation [Acid, Cold, Electricity, Fire]
Level: Druid 4
Components: V, S
Casting time: 1 standard action
Range: Long (400 ft. + 40 ft./level)
Area: Cylinder (20-ft. radius, 20 ft. high)
Duration: 4 rounds
Saving Throw: See text
Spell Resistance: Yes

You dare defy the master of the elements? You shall die!

This spell launches a blast of elemental energy out to range, where it forms a swirling storm of energy that wracks the landscape. Four effects occur one at a time over the duration in whichever order you wish.

Acid Rain: Creatures take 1d6 acid damage/2 levels (maximum 10d6 at 20th), and creatures take a -2 AC penalty for 1 round. A Fortitude save halves the damage.

Blizzard Howl: Creatures take 1d6 cold damage/2 levels (maximum 10d6 at 20th), and creatures reduce their movement speeds by 10 ft for 1 round. A Fortitude save halves the damage.

Lightning Storm: Creatures take 1d6 electricity damage/2 levels (maximum 10d6 at 20th), and creatures are deafened for 1 round. A Reflex save halves the damage.

Wildfire Vortex: Creatures take 1d6 fire damage/2 levels (maximum 10d6 at 20th), and that don't hold their breath are sickened for 1 round from the ash. A Reflex save halves the damage.


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Eiji-kun's Homebrew (5605 Articles)
Eiji-kunv
Article BalanceHigh +
AuthorEiji-kun +
ComponentV + and S +
DescriptorAcid +, Cold +, Electricity + and Fire +
Identifier3.5e Spell +
LevelDruid 4 +
RangeOther +
RatingUndiscussed +
SchoolEvocation +
SummaryA blast of fire, electricity, acid, and cold strikes an area and denies safe passage. +
TitleTetra Force +