True Dodge (3.5e Spell)

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Author: Eiji-kun (talk)
Date Created: 7-17-14
Status: Complete
Editing: Clarity edits only please
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True Dodge
Divination
Level: Duskblade 1, Ki Master 1, Sorcerer/Wizard 1
Components: V, F
Casting time: 1 standard action; see text
Range: Personal
Target: Self
Duration: See text
Saving Throw: None
Spell Resistance: No

MISS!

You gain temporary, intuitive insight into the immediate future to help you avoid the next attack roll. Against the next single attack roll (if it is made before the end of the next round) you gain a +20 insight bonus to AC, and any miss chances you possess apply even if a creature would otherwise ignore them (such as using true strike).

If being attacked by a creature using true strike you may cast this as an immediate action. This spell also counts as true strike for the purposes of counterspelling (and vice versa).

Focus: A small wooden replica of a broken archery target.



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsDuskblade
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsKi Master
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

Eiji-kun's Homebrew (5608 Articles)
Eiji-kunv
Article BalanceModerate +
AuthorEiji-kun +
ComponentV + and F +
Identifier3.5e Spell +
LevelDuskblade 1 +, Ki Master 1 + and Sorcerer/Wizard 1 +
RangePersonal +
RatingUnrated +
SchoolDivination +
SummaryThe counterpart to true strike, this makes it easy to dodge one single attack. +
TitleTrue Dodge +