True Genesis (3.5e Feat)

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Author: Havvy (talk)
Date Created: February 21st, 2011
Status: Second Draft
Editing: Clarity edits only please
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True Genesis [General] Prerequisites: Cha 31, Able to use Genesis RitualBenefit: When you use the Genesis Ritual multiple times, it works as the spell describes as long as you use the ritual at most, once a day. Normal: If the Genesis Ritual is cast again, the original demiplane is destroyed and creatures within it are expelled where the original Genesis spell was originally cast.



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Havvy's Homebrew (191 Articles)
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Article BalanceUnquantifiable +
AuthorHavvy +
Identifier3.5e Feat +
PrerequisiteCha 31 + and Able to use Genesis Ritual +
RatingUndiscussed +
SummaryEffects of Genesis Ritual stack. +
TitleTrue Genesis +
TypeGeneral +