Unicorn Horn (3.5e Equipment)
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Unlike most grafts, this doesn't replace anything but instead adds the horn of a unicorn to the middle of your forehead. Sometimes a dying unicorn will willingly bequeath its horn to science the cause of good and allow its horn to be removed after death. Then there are some who obtain their horns in less than kind means. Either way, it is a potent magical tool which many desire.
The horn grants the ability to use the following spell-like abilities: At will-detect evil; 3/day-cure light wounds; 1/day-cure moderate wounds. Caster level is equal to character level, and the save DCs are Charisma based.
You also gain a gore attack, which deals 1d8 points of damage.
Graft Flesh (Any), cure light wounds, cure moderate wounds, detect evil; Price 6,200
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