Versipellis Seed (3.5e Maneuver)

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Author: Eiji-kun (talk)
Date Created: 6-12-11
Status: Complete
Editing: Clarity edits only please
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Versipellis Seed
Wild Moon (Strike)
Level: 8
Prerequisite: Need two Wild Moon maneuvers
Initiation Action: Standard Action
Range: Touch
Target: One Living Corporeal Creature
Duration: 1 round and 1 round/level; see text
Saving Throw: Fortitude partial; see text


The enemies watch in horror as the claws come from inside their body, tearing them apart!

You make a touch attack against any corporeal living creature, causing parts of their body to briefly undergo the lycanthropic curse and start developing incomplete teeth, claws, and muscles which twitch and quiver and try to tear their way out of the body. Your touch deals 1d6 points of damage per level, and the target must make a Fortitude save or become nauseated for 1 round, DC 18 + Str modifier. On a successful save, they are instead sickened. If this damage kills them, the mutation completes all the way and 1d4 versipellis burst from their body, under your control as if you used summon monster. Their bodies are unstable however, and the conjured versipellis only remain for 1 round/level before collapsing into piles of skin and mush.

This maneuver is a supernatural ability. It requires access to natural or magical shapeshifting.



Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesWild Moon


Eiji-kun's Homebrew (4985 Articles)
Eiji-kunv
AuthorEiji-kun +
DisciplineWild Moon +
Identifier3.5e Maneuver +
Level8 +
RatingUndiscussed +
SummaryClaws tear up their insides. If they perish from it their body bursts into versipelli warriors under your command. +
TitleVersipellis Seed +
TypeStrike +