Wild Child (3.5e Feat)
From Dungeons and Dragons Wiki
| |||||||||
| |||||||||
Rate this article Discuss this article |
Wild Child [General]
Prerequisites: Arcane caster level 1st.Benefit: When using a spell, spell-like ability or magical item that requires you to roll a die to determine an outcome (such as prismatic spray or a rod of wonder), you may roll twice and choose the most favorable outcome. This feat may only be used to determine the effect of the spell or item, and cannot influence attack rolls, damage, or saving throws.
Normal: You may only roll once on such effects.
Back to Main Page → 3.5e Homebrew → Character Options → Feats
ThunderGod Cidv [Expand] |
---|
Facts about "Wild Child (3.5e Feat)"
Article Balance | Very High + |
Author | ThunderGod Cid + |
Identifier | 3.5e Feat + |
Prerequisite | Arcane caster level 1st. + |
Rating | Undiscussed + |
Summary | You are tuned in to the forces of wild magic and are able to manipulate magic that is based on chance. + |
Title | Wild Child + |
Type | General + |