Difference between revisions of "Essentia Infusion (3.5e Feat)"

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|name=Essentia Infusion
 
|name=Essentia Infusion
 
|types=Item Creation
 
|types=Item Creation
|fluff=By channeling incarnum into an item while creating it, you can increase is effectiveness when you or someone else invest essentia in it later.
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|fluff=By channeling incarnum into an item while creating it, you can increase its effectiveness when you or someone else invests essentia in it later.
 
|prereqs=Essentia Pool 1, Any Item Creation Feat.
 
|prereqs=Essentia Pool 1, Any Item Creation Feat.
|benefit=When creating a magic item, you may choose to make that item into an essentia receptacle. This increases the market price of the item by 10%, with a corresponding increase to the gold and experience cost to create it it. Items modified in this way can be invested with essentia{{cite|MoI3}}, the maximum amount of essentia that can be invest in the item depend on his minimum caster level as follow:
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|benefit=When creating a magic item, you may choose to make that item into an essentia receptacle. This increases the market price of the item by 10%, with a corresponding increase to the gold and experience cost to create it. Items modified in this way can be invested with essentia{{cite|MoI3}}; the maximum amount of essentia that can be invested in the item depends on its minimum caster level, as follows:
  
 
{{:Essentia Infusion (3.5e Feat)/table}}
 
{{:Essentia Infusion (3.5e Feat)/table}}
  
Investing essentia into an [[SRD:Magic Items|item]] increases that item's effective [[SRD:Caster Level|caster level]] for the purpose of determining his resistance to ''[[SRD:Dispel Magic|dispel magic]]'' and, for items that duplicate spell effects such as [[SRD:potions|potions]], [[SRD:scrolls|scrolls]], [[SRD:wands|wands]], and [[SRD:staffs|staffs]], it increase the effect of the spell according to this new effective [[SRD:Caster Level|caster level]].
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Investing essentia into an [[SRD:Magic Items|item]] increases that item's effective [[SRD:Caster Level|caster level]] for the purpose of determining its resistance to ''[[SRD:Dispel Magic|dispel magic]]'' and, for items that duplicate spell effects (such as [[SRD:potions|potions]], [[SRD:scrolls|scrolls]], [[SRD:wands|wands]], and [[SRD:staffs|staffs]]), it increases the effect of the spell according to this new effective [[SRD:Caster Level|caster level]].
  
Only the creature using the item can invest it with essentia.  The essentia remain in the item until either the user divests it, the item is no longer in the creature's possession, or the item is destroyed, such as after using a [[SRD:Scrolls|scroll]].
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Only the creature using the item can invest it with essentia.  The essentia remains in the item until either the user divests it, the item is no longer in the creature's possession, or the item is destroyed, such as after using a [[SRD:Scrolls|scroll]].
  
Any creature with an essentia pool instinctively know that they can invest essentia into the item if they hold it for, at least, one minute.
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Any creature with an essentia pool instinctively knows that they can invest essentia into the item if they hold it for, at least, one minute.
|example=A [[SRD:Scrolls|scroll]] of ''[[SRD:fireball|fireball]]'' has a minimum [[SRD:Caster Level|caster level]] of 5th, and create a [[SRD:fireball|fireball]] dealing 5d6 points of damage. if the [[SRD:Scrolls|scroll]] was created using this feat, you could invest one point of essentia into it, increasing its effective [[SRD:Caster Level|caster level]] to 6th and when used, create a fireball dealing 6d6 points of damage.
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|example=A [[SRD:Scrolls|scroll]] of ''[[SRD:fireball|fireball]]'' has a minimum [[SRD:Caster Level|caster level]] of 5th, and creates a [[SRD:fireball|fireball]] dealing 5d6 points of damage. If the [[SRD:Scrolls|scroll]] was created using this feat, you could invest one point of essentia into it, increasing its effective [[SRD:Caster Level|caster level]] to 6th and, when used, creating a fireball dealing 6d6 points of damage.
 
|special=
 
|special=
|summary=You can create magic item that gain in effectiveness if essentia is invest into them.
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|summary=You can create magic items that gain in effectiveness if essentia is invested into them.
 
}}</onlyinclude>
 
}}</onlyinclude>
  
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{{3.5e Feats Breadcrumb}}
 
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Latest revision as of 18:51, 11 October 2015

Homebrew.png
Author: zagan
Date Created: February 26th, 2011
Status: Transferred
Editing: Clarity edits only please
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Essentia Infusion [Item Creation] By channeling incarnum into an item while creating it, you can increase its effectiveness when you or someone else invests essentia in it later.Prerequisites: Essentia Pool 1, Any Item Creation Feat.Benefit: When creating a magic item, you may choose to make that item into an essentia receptacle. This increases the market price of the item by 10%, with a corresponding increase to the gold and experience cost to create it. Items modified in this way can be invested with essentiaMoI; the maximum amount of essentia that can be invested in the item depends on its minimum caster level, as follows:

Caster Level Essentia Capacity
1st - 5th 1
6th - 11th 2
12th - 17th 3
18th+ 4

Investing essentia into an item increases that item's effective caster level for the purpose of determining its resistance to dispel magic and, for items that duplicate spell effects (such as potions, scrolls, wands, and staffs), it increases the effect of the spell according to this new effective caster level.

Only the creature using the item can invest it with essentia. The essentia remains in the item until either the user divests it, the item is no longer in the creature's possession, or the item is destroyed, such as after using a scroll.

Any creature with an essentia pool instinctively knows that they can invest essentia into the item if they hold it for, at least, one minute. Example: A scroll of fireball has a minimum caster level of 5th, and creates a fireball dealing 5d6 points of damage. If the scroll was created using this feat, you could invest one point of essentia into it, increasing its effective caster level to 6th and, when used, creating a fireball dealing 6d6 points of damage.



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zagan's Incarnum Themed Feats
zagan's Incarnum Themed Featsv
Feats None
Source
Article BalanceUnquantifiable +
Identifier3.5e Feat +
PrerequisiteEssentia Pool 1 + and Any Item Creation Feat. +
RatingUndiscussed +
SummaryYou can create magic items that gain in effectiveness if essentia is invested into them. +
TitleEssentia Infusion +
TypeItem Creation +