Difference between revisions of "Mindrender (3.5e Class)"
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{{3.5e Class Data | {{3.5e Class Data | ||
− | |summary=A psionic class that | + | |summary=A psionic class that specializes in dealing terrible madness upon its foes. |
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|ability=Psionics | |ability=Psionics | ||
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− | In the terrifying | + | In the terrifying depths of a thousand psychic wars, a single depraved entity has emerged as the uncontested master of madness and fear. The Eldritch Unknowable is a inter-dimensional alien mind who is at best uncaring for human existence. It is a mindless being of pure knowledge whose reach causes those who tap into it to become maddened and distraught. However, a few manage to reach close and parasite some of its power for themselves. These psions are known as mindrenders, terrible masters of the art of telepathy who inflict madness and destruction upon their foes. |
− | Those | + | Those Mindrenders who survive quickly become a nexus of insanity and knowledge, and those who remain sane can become true masters of the eldritch. |
===Making a Mindrender=== | ===Making a Mindrender=== | ||
− | '''Abilities:''' A Mindrender | + | '''Abilities:''' A Mindrender needs a high [[Wisdom]] bonus to succeed in her endeavor, a good [[Constitution]] will also aid her survival. |
− | '''Races:''' Any races can become mindrenders, but psionic | + | '''Races:''' Any races can become mindrenders, but psionic races possess the natural talents to tap into the Eldritch Unknowable. |
'''Alignment:''' Any Non-Good. | '''Alignment:''' Any Non-Good. | ||
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All of the following are class features of the Mindrender. | All of the following are class features of the Mindrender. | ||
− | '''Weapon and Armor Proficiency:''' A Mindrender is proficient with all simple but no armor nor any shields. | + | '''Weapon and Armor Proficiency:''' A Mindrender is proficient with all simple weapons, but no armor nor any shields. |
'''{{Anchor|Power Points/Day}}:''' A Mindrender’s ability to manifest [[SRD:Powers|powers]] is limited by the [[SRD:Power Points|power points]] he has available. Her base daily allotment of [[SRD:Power Points|power points]] is given on [[#Table: Mindrender|Table: Mindrender]]. In addition, she receives bonus [[SRD:Power Points|power points]] per day if she has a high [[Wisdom]] score (see [[SRD:Ability Scores#Ability Modifiers and Bonus Power Points|Table: Ability Modifiers and Bonus Power Points]]). Her race may also provide bonus [[SRD:Power Points|power points]] per day, as may certain feats and items. | '''{{Anchor|Power Points/Day}}:''' A Mindrender’s ability to manifest [[SRD:Powers|powers]] is limited by the [[SRD:Power Points|power points]] he has available. Her base daily allotment of [[SRD:Power Points|power points]] is given on [[#Table: Mindrender|Table: Mindrender]]. In addition, she receives bonus [[SRD:Power Points|power points]] per day if she has a high [[Wisdom]] score (see [[SRD:Ability Scores#Ability Modifiers and Bonus Power Points|Table: Ability Modifiers and Bonus Power Points]]). Her race may also provide bonus [[SRD:Power Points|power points]] per day, as may certain feats and items. | ||
− | '''{{Anchor|Powers Known}}:''' A Mindrender | + | '''{{Anchor|Powers Known}}:''' A Mindrender selects her powers from the Psion/Wilder list, the Psychic Warrior list, and the Telepath List. However, she may only select powers from the [[SRD:Clairsentience Discipline|Clairsentience Discipline]], [[SRD:Psychoportation Discipline|Psychoportation Discipline]], and [[SRD:Telepathy Discipline|Telepathy Discipline]]. |
'''{{Anchor|Maximum Power Level Known}}:''' This column determines the highest level power a Mindrender can learn at this level. | '''{{Anchor|Maximum Power Level Known}}:''' This column determines the highest level power a Mindrender can learn at this level. | ||
− | To learn or manifest a power, a Mindrender must have | + | To learn or manifest a power, a Mindrender must have a [[Wisdom]] score of at least 10 + the power’s level. |
− | '''{{Anchor|Dark Knowledge}}:''' The link between a Mindrender and the Eldritch Unknowable | + | '''{{Anchor|Dark Knowledge}}:''' The link between a Mindrender and the Eldritch Unknowable grants her the [[Dark Knowledge (3.5e Feat)|Dark Knowledge]] feat as a bonus feat. |
− | '''{{Anchor|Eldritch Records}}:''' A 2nd level Mindrender has accessed the depth of much knowledge in her search for the Eldritch Unknowable. She may make all Knowledge checks untrained and gains half her class level as a bonus to all Knowledge checks and [[Intelligence]]-based [[Dark Insight (3.5e Variant Rule)|Dark Insight]] checks. | + | '''{{Anchor|Eldritch Records}}:''' A 2nd-level Mindrender has accessed the depth of much knowledge in her search for the Eldritch Unknowable. She may make all Knowledge checks untrained and gains half her class level as a bonus to all Knowledge checks and [[Intelligence]]-based [[Dark Insight (3.5e Variant Rule)|Dark Insight]] checks. |
− | '''{{Anchor|Mental Torment}} {{Su}}:''' A 1st level Mindrender can cause intense psychic pain to her prey. As a standard action she may cause a non-mindless creature to take 1d6 + her [[Wisdom]] modifier in nonlethal damage. She may expend her psionic focus as part of using this ability | + | '''{{Anchor|Mental Torment}} {{Su}}:''' A 1st-level Mindrender can cause intense psychic pain to her prey. As a standard action, she may cause a non-mindless creature to take 1d6 + her [[Wisdom]] modifier in nonlethal damage. She may expend her psionic focus as part of using this ability to increase the amount of damage by 1d6 per odd class level. |
− | If she | + | If she uses Mental Torment on a creature with [[Dark Insight (3.5e Variant Rule)|Dark Insight]] or [[Mindbreak (3.5e Variant Rule)|Madness]], she may deal lethal damage at her option. |
− | '''{{Anchor|Bonus Feat}}:''' At 2nd level, 4th level and each 4 | + | '''{{Anchor|Bonus Feat}}:''' At 2nd level, 4th level, and each 4 levels thereafter a Mindrender gains a bonus feat she qualifies for. This feat must be a [Psionic] feat, a [Metapsionic] feat, or be from the following list: Darkstalker<sup>LoM</sup>, [[Forbidden Knowledge (3.5e Feat)|Forbidden Knowledge]], [[Improved Live My Nightmare (3.5e Feat)|Improved Live My Nightmare]], [[Publication:Unearthed Arcana/Live My Nightmare (Feat)|Live My Nightmare]], [[Jaded Madness (3.5e Feat)|Jaded Madness]], [[SRD:Skill Focus|Skill Focus]] (Intimidate), or [[Reason within Madness (3.5e Feat)|Reason within Madness]]. |
− | '''{{Anchor|Enlightened Mind}} {{Ex}}:''' A 2nd level Mindrender is immune to [fear]-based effects as well as [[Mindbreak (3.5e Variant Rule)|Madness]] from sources whose CR is lower than | + | '''{{Anchor|Enlightened Mind}} {{Ex}}:''' A 2nd-level Mindrender is immune to [fear]-based effects as well as [[Mindbreak (3.5e Variant Rule)|Madness]] from sources whose CR is lower than her class level. |
− | '''{{Anchor|Granted Power}}:''' The mindrender's connection to the Eldritch Unknowable | + | '''{{Anchor|Granted Power}}:''' The mindrender's connection to the Eldritch Unknowable causes her to learn powers that otherwise would be unattainable to her. At 2nd level, she learns [[Destroy Sanity (3.5e Power)|''destroy sanity'']] as a 1st level power. |
− | At 7th level she | + | At 7th level, she learns [[Phantasmal Pursuer (3.5e Power)|''phantasmal pursuer'']] as a 3rd level power. |
− | At 10th level she | + | At 10th level, she learns [[Image of Fear (3.5e Power)|''image of fear'']] as a 4th level power. |
− | At 13th level she | + | At 13th level, she learns [[SRD:Insanity (Power)|''insanity'']] as a 5th level power; it behaves as the [[Insanity Variant (3.5e Spell)|''insanity variant'']] spell. |
− | At 15th level she | + | At 15th level, she learns [[SRD:Form of Doom|''form of doom'']] as a 5th level power. |
− | At 17th level she | + | At 17th level, she learns [[Alien Invasion (3.5e Power)|''alien invasion'']] as a 6th level power. |
− | Because those powers are granted by the Eldritch Unknowable they may not be selected by other psionic characters through the use of | + | Because those powers are granted by the Eldritch Unknowable, they may not be selected by other psionic characters through the use of feats or advanced learning. |
− | '''{{Anchor|Embrace the Unknowable}} {{Su}}:'''A 3rd level mindrender | + | '''{{Anchor|Embrace the Unknowable}} {{Su}}:''' A 3rd-level mindrender gains the ability to channel the Eldritch Unknowable to improve her manifesting. She may replicate the effect of the [[SRD:Overchannel|Overchannel]], except it inflicts [[Mindbreak (3.5e Variant Rule)|temporary madness]] on yourself equal to 1+ the level of the power overchanneled in instead of damage. At 6th level and each 6th level thereafter, you may increase the amount of temporary madness you take by 1 to increase the manifester level increase by the same number. |
− | {{sidebar|Temporary Madness|This class | + | {{sidebar|Temporary Madness|This class utilizes a variant of the Madness found in the [[Mindbreak (3.5e Variant Rule)|Mindbreak]] rule called Temporary Madness. It usually behaves just like madness, causing mindbreak as normal and stackimg with regular madness for inflicting mindbreak. However, unlike regular madness, temporary madness is removed at the rate of 1 per round as long as no temporary madness was inflicted on the creature since the start of its last turn. In essence, if not maintained, temporary madness vanishes very fast.}} |
− | '''{{Anchor|Induce Amnesia}}''' Whenever a 3rd level mindrender | + | '''{{Anchor|Induce Amnesia}}''' Whenever a 3rd-level mindrender causes a creature to mindbreak, it may have the damage dealt be non-lethal damage. If the creature is brought at 0 hit points or lower by a mindbreak, you may have it fall unconscious for 1 hour instead of it normal effect. When the creature awakens from their madness-induced coma, it does not remember anything that happened up to 10 minute/level before it was forced into unconsciousness. |
− | '''{{Anchor|Gaze of Madness}} {{Su}}:''' A Mindrender is capable of utterly disabling the mind of her foes using her psychic power and link to the Eldritch Unknowable. At 4th level she may place the gaze of the Eldritch Unknowable on a single creature with close range she has line of sight to. At the start of each of | + | '''{{Anchor|Gaze of Madness}} {{Su}}:''' A Mindrender is capable of utterly disabling the mind of her foes using her psychic power and link to the Eldritch Unknowable. At 4th level, she may place the gaze of the Eldritch Unknowable on a single creature with close range she has line of sight to. At the start of each of its turn, the creature gains 1 point of temporary madness. The creature is allowed a [[Will]] save as a standard action to end the effect; alternatively, if she stays out of line of sight of the Mindrender for more than 1 round, the gaze end. A Mindrender may only have one creature as the target of Gaze of Madness; if she changes her target, the previous effect ends. |
− | At 8th level the Mindrender may affect multiple creatures at the same time with her Gaze of Madness, she still only target one creature per swift action. At 16th level she | + | At 8th level the Mindrender may affect multiple creatures at the same time with her Gaze of Madness, she still only target one creature per swift action. At 16th level, she inflicts 2 madness instead of 1. |
− | '''{{Anchor|Dark Scholar}}''' A 5th level Mindrender's [[Dark Knowledge (3.5e Feat)|Dark Knowledge]] now cover 10 [[Dark Insight (3.5e Variant Rule)|Dark Insight]] instead of 5. You may take 10 on [[Intelligence]] and [[Wisdom]]-based [[Dark Insight (3.5e Variant Rule)|Dark Insight]] check. | + | '''{{Anchor|Dark Scholar}}:''' A 5th level Mindrender's [[Dark Knowledge (3.5e Feat)|Dark Knowledge]] now cover 10 [[Dark Insight (3.5e Variant Rule)|Dark Insight]] instead of 5. You may take 10 on [[Intelligence]] and [[Wisdom]]-based [[Dark Insight (3.5e Variant Rule)|Dark Insight]] check. |
'''{{Anchor|Impart Psychosis}} {{Ex}}''' Whenever a Mindrender of 6th level or higher cause a creature to mindbreak it also gain a Random Minor [[Psychosis (3.5e Condition)|Psychosis]] for 24 hours. This effect do not stack with multiple mindbreak. | '''{{Anchor|Impart Psychosis}} {{Ex}}''' Whenever a Mindrender of 6th level or higher cause a creature to mindbreak it also gain a Random Minor [[Psychosis (3.5e Condition)|Psychosis]] for 24 hours. This effect do not stack with multiple mindbreak. |
Revision as of 07:43, 8 December 2017
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A psionic class that specializes in dealing terrible madness upon its foes.
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Psionics
Mindrender
“ | Madness and Death upon you all! | ” |
—Zandra, Warforged Mindrender |
In the terrifying depths of a thousand psychic wars, a single depraved entity has emerged as the uncontested master of madness and fear. The Eldritch Unknowable is a inter-dimensional alien mind who is at best uncaring for human existence. It is a mindless being of pure knowledge whose reach causes those who tap into it to become maddened and distraught. However, a few manage to reach close and parasite some of its power for themselves. These psions are known as mindrenders, terrible masters of the art of telepathy who inflict madness and destruction upon their foes.
Those Mindrenders who survive quickly become a nexus of insanity and knowledge, and those who remain sane can become true masters of the eldritch.
Making a Mindrender
Abilities: A Mindrender needs a high Wisdom bonus to succeed in her endeavor, a good Constitution will also aid her survival.
Races: Any races can become mindrenders, but psionic races possess the natural talents to tap into the Eldritch Unknowable.
Alignment: Any Non-Good.
Starting Gold: As Psion.
Starting Age: Complex.
Level | Base Attack Bonus |
Saving Throws | Special | Power Points/Day |
Powers Known |
Maximum Power Level Known | |||||||||||||||||||||||||||||||||||
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Fort | Ref | Will | |||||||||||||||||||||||||||||||||||||||
1st | +0 | +0 | +0 | +2 | Dark Knowledge, Eldritch Records, Mental Torment | 0 | 1 | 1st | |||||||||||||||||||||||||||||||||
2nd | +1 | +0 | +0 | +3 | Bonus Feat, Enlightened Mind, Granted Power (Destroy Sanity) | 1 | 2 | 1st | |||||||||||||||||||||||||||||||||
3rd | +1 | +1 | +1 | +3 | Embrace the Unknowable, Induce Amnesia | 3 | 3 | 1st | |||||||||||||||||||||||||||||||||
4th | +2 | +1 | +1 | +4 | Bonus Feat, Gaze of Madness | 5 | 4 | 2nd | |||||||||||||||||||||||||||||||||
5th | +2 | +1 | +1 | +4 | Dark Scholar | 7 | 5 | 2nd | |||||||||||||||||||||||||||||||||
6th | +3 | +2 | +2 | +5 | Impart Psychosis | 11 | 6 | 2nd | |||||||||||||||||||||||||||||||||
7th | +3 | +2 | +2 | +5 | Brain Death, Granted Power (Phantasmal Pursuer) | 15 | 7 | 3rd | |||||||||||||||||||||||||||||||||
8th | +4 | +2 | +2 | +6 | Bonus Feat, Deep Hurting, Improved Gaze of Madness | 19 | 8 | 3rd | |||||||||||||||||||||||||||||||||
9th | +4 | +3 | +3 | +6 | Oblivion | 23 | 9 | 3rd | |||||||||||||||||||||||||||||||||
10th | +5 | +3 | +3 | +7 | Granted Power (Image of Fear) | 27 | 10 | 4th | |||||||||||||||||||||||||||||||||
11th | +5 | +3 | +3 | +7 | Aura of Madness | 35 | 11 | 4th | |||||||||||||||||||||||||||||||||
12th | +6/+1 | +4 | +4 | +8 | Bonus Feat, Impart Maddening Psychosis | 43 | 12 | 4th | |||||||||||||||||||||||||||||||||
13th | +6/+1 | +4 | +4 | +8 | Granted Power (Insanity), Peculiar Madness | 51 | 13 | 5th | |||||||||||||||||||||||||||||||||
14th | +7/+2 | +4 | +4 | +9 | Brain Explosion | 59 | 14 | 5th | |||||||||||||||||||||||||||||||||
15th | +7/+2 | +5 | +5 | +9 | Granted Power (Form of Doom) | 67 | 15 | 5th | |||||||||||||||||||||||||||||||||
16th | +8/+3 | +5 | +5 | +10 | Bonus Feat, Greater Gaze of Madness | 79 | 16 | 6th | |||||||||||||||||||||||||||||||||
17th | +8/+3 | +5 | +5 | +10 | Granted Power (Alien Invasion) | 91 | 17 | 6th | |||||||||||||||||||||||||||||||||
18th | +9/+4 | +6 | +6 | +11 | Immortality | 103 | 18 | 6th | |||||||||||||||||||||||||||||||||
19th | +9/+4 | +6 | +6 | +11 | Dark Child | 105 | 19 | 6th | |||||||||||||||||||||||||||||||||
20th | +10/+5 | +6 | +6 | +12 | Bonus Feat, Infinite Insight | 127 | 20 | 6th | |||||||||||||||||||||||||||||||||
Class Skills (4 + Int modifier per level, ×4 at 1st level) |
Class Features
All of the following are class features of the Mindrender.
Weapon and Armor Proficiency: A Mindrender is proficient with all simple weapons, but no armor nor any shields.
Power Points/Day: A Mindrender’s ability to manifest powers is limited by the power points he has available. Her base daily allotment of power points is given on Table: Mindrender. In addition, she receives bonus power points per day if she has a high Wisdom score (see Table: Ability Modifiers and Bonus Power Points). Her race may also provide bonus power points per day, as may certain feats and items.
Powers Known: A Mindrender selects her powers from the Psion/Wilder list, the Psychic Warrior list, and the Telepath List. However, she may only select powers from the Clairsentience Discipline, Psychoportation Discipline, and Telepathy Discipline.
Maximum Power Level Known: This column determines the highest level power a Mindrender can learn at this level.
To learn or manifest a power, a Mindrender must have a Wisdom score of at least 10 + the power’s level.
Dark Knowledge: The link between a Mindrender and the Eldritch Unknowable grants her the Dark Knowledge feat as a bonus feat.
Eldritch Records: A 2nd-level Mindrender has accessed the depth of much knowledge in her search for the Eldritch Unknowable. She may make all Knowledge checks untrained and gains half her class level as a bonus to all Knowledge checks and Intelligence-based Dark Insight checks.
Mental Torment (Su): A 1st-level Mindrender can cause intense psychic pain to her prey. As a standard action, she may cause a non-mindless creature to take 1d6 + her Wisdom modifier in nonlethal damage. She may expend her psionic focus as part of using this ability to increase the amount of damage by 1d6 per odd class level.
If she uses Mental Torment on a creature with Dark Insight or Madness, she may deal lethal damage at her option.
Bonus Feat: At 2nd level, 4th level, and each 4 levels thereafter a Mindrender gains a bonus feat she qualifies for. This feat must be a [Psionic] feat, a [Metapsionic] feat, or be from the following list: DarkstalkerLoM, Forbidden Knowledge, Improved Live My Nightmare, Live My Nightmare, Jaded Madness, Skill Focus (Intimidate), or Reason within Madness.
Enlightened Mind (Ex): A 2nd-level Mindrender is immune to [fear]-based effects as well as Madness from sources whose CR is lower than her class level.
Granted Power: The mindrender's connection to the Eldritch Unknowable causes her to learn powers that otherwise would be unattainable to her. At 2nd level, she learns destroy sanity as a 1st level power.
At 7th level, she learns phantasmal pursuer as a 3rd level power.
At 10th level, she learns image of fear as a 4th level power.
At 13th level, she learns insanity as a 5th level power; it behaves as the insanity variant spell.
At 15th level, she learns form of doom as a 5th level power.
At 17th level, she learns alien invasion as a 6th level power.
Because those powers are granted by the Eldritch Unknowable, they may not be selected by other psionic characters through the use of feats or advanced learning.
Embrace the Unknowable (Su): A 3rd-level mindrender gains the ability to channel the Eldritch Unknowable to improve her manifesting. She may replicate the effect of the Overchannel, except it inflicts temporary madness on yourself equal to 1+ the level of the power overchanneled in instead of damage. At 6th level and each 6th level thereafter, you may increase the amount of temporary madness you take by 1 to increase the manifester level increase by the same number.
Temporary Madness |
This class utilizes a variant of the Madness found in the Mindbreak rule called Temporary Madness. It usually behaves just like madness, causing mindbreak as normal and stackimg with regular madness for inflicting mindbreak. However, unlike regular madness, temporary madness is removed at the rate of 1 per round as long as no temporary madness was inflicted on the creature since the start of its last turn. In essence, if not maintained, temporary madness vanishes very fast. |
Induce Amnesia Whenever a 3rd-level mindrender causes a creature to mindbreak, it may have the damage dealt be non-lethal damage. If the creature is brought at 0 hit points or lower by a mindbreak, you may have it fall unconscious for 1 hour instead of it normal effect. When the creature awakens from their madness-induced coma, it does not remember anything that happened up to 10 minute/level before it was forced into unconsciousness.
Gaze of Madness (Su): A Mindrender is capable of utterly disabling the mind of her foes using her psychic power and link to the Eldritch Unknowable. At 4th level, she may place the gaze of the Eldritch Unknowable on a single creature with close range she has line of sight to. At the start of each of its turn, the creature gains 1 point of temporary madness. The creature is allowed a Will save as a standard action to end the effect; alternatively, if she stays out of line of sight of the Mindrender for more than 1 round, the gaze end. A Mindrender may only have one creature as the target of Gaze of Madness; if she changes her target, the previous effect ends.
At 8th level the Mindrender may affect multiple creatures at the same time with her Gaze of Madness, she still only target one creature per swift action. At 16th level, she inflicts 2 madness instead of 1.
Dark Scholar: A 5th level Mindrender's Dark Knowledge now cover 10 Dark Insight instead of 5. You may take 10 on Intelligence and Wisdom-based Dark Insight check.
Impart Psychosis (Ex) Whenever a Mindrender of 6th level or higher cause a creature to mindbreak it also gain a Random Minor Psychosis for 24 hours. This effect do not stack with multiple mindbreak.
At 12th level she may cause a creature she mindbreak to gain either one Random Major Psychosis or two minor Psychosis. This effect still last for 24 hours and do not stack with multiple mindbreak.
Brain Death (Ex) Whenever a Mindrender of 7th level or higher cause a creature to mindbreak into 0 hit points or below, instead rendering insane she may have it have die. It brain burn, explode or liquidize, leaving a corpse unusable for raise dead.
At 14th level she may have a the head of the creature slain through brain death explode violently, leaving gore in it natural reach (treat as a grease spell until cleaned). All creature who were within the creature's natural reach on it death immediately take 2 points of madness.
Deep Hurting (Su) A 8th level Mindrender can inflict a single point of Madness (not temporary madness) whenever a creature fail a Will save against any of the mindrender's telepathy power.
Oblivion (Ex): Whenever a 9th level Mindrender slay a creature through Brain Death she may obliterate it soul. The creature's soul is destroyed and it do not reach it destined afterlife. The creature may still be brought back to life, although doing so require an opposing manifester/caster level check. The soul can also be restored by a restoration spell cast on the corpse or stronger effect.
Aura of Madness (Su) A 11th level Mindrender spread madness all around her by expanding the gaze of the Eldritch Unknowable upon all around her. She may focus her Gaze of Madness ability on herself, causing all creatures within 30 feet with line of sight to her to take 1 point of madness at the start of each of their turn. An adjacent creature take 3 points of temporary madness instead. This count as a gaze attack and can be averted as such.
A Mindrender may only use this ability for a number of round equal to her class level + her Wisdom modifier per day, use need not to be continuous. She cannot use Gaze of Madness on other creatures while this ability is active.
Peculiar Madness (Ex): Whenever a 13th level mindrender cause a creature to gain a Major Psychosis she may have the creature gain a Dark Psychosis drawn from the table below instead.
d10 | Condition | Description |
---|---|---|
1 | Alien Landscape | The creature see the land around itself become weird and alien in appearance. This cause extreme distress and the creature will not want to stay more than 1 round adjacent to a wall or other obstacle. |
2 | Curse of Worms | The creature believe that it is slowly being devoured by small worms who crawls beneath it skin. The creature will scratch at itself in an attempt to get the worms out. As time goes on the feeling worsen and the creature may take more radical actions against the vermins crawling beneath it skin. |
3 | Fade Away | The creature believe it is slowly vanishing and will soon be completely obliviated. It see it own pictures fade, believe other are forgetting it name and feel it body becoming lighter and transparent. |
4 | Inspired | The creature is now fanatical to all creature it was previously friendly too. It take it devotion to them to an incredibly unhealthy level and would gladly die for them. |
5 | Macabre | The creature become obsessed with death and gruesome display. While it the way it act does not change, it will always take at least 1 round to observe a dead body or terrible injury unless it life is threatened. The creature also find itself unable to deal non-lethal damage. |
6 | Mechanical | The creature cease behaving like a living being and instead start acting like a machine. It is still capable of thoughts and is sapient, but it apply it cognitive abilities in an extremely literal and mechanical fashion. |
7 | Nihilism | The creature is overwhelmed by nihilism, seeing no point in most actions. The creature will cease acting in accordance to it belief and instead is only going to act in self-interest. |
8 | Rotten World | The creature start to believe that the entire world is rotting away, at first figuratively, as it see the institutions and people becoming corrupt and broken. Over time it will start seeing actual patches of rot starting to grow all over the world as it start to think the entire world is actually rotting away. |
9 | The Darkness | The creature believe that extreme danger lurk unseen in the darkness, and will attempt to stay in the light at all cost. The creature is At Bay from area with shadowy illumination or darker. |
10 | World Upside Down | The creature see the world upside down, walking the ceiling of rooms instead of the floor. The only things preventing it to fall into the sky are nonexistent shaky platforms. The creature will be extremely hesitant to fight in area with open sky and is At Bay from such area. |
Immortality (Ex) A 18th level Mindrender's type change to Aberration and she become biologically immortal. If she is killed and her body is left unobserved for 1 minute it vanishes alongside any equipment on it. The Mindrender will come back to life 1d4+1 week after it initial death at a location of her choice within 100 miles, alongside any equipment she had on her body when it vanished.
The Mindrender is slain for good if the body is destroyed while observed or if she is slain with a Germanium Alloy weapon.
Dark Child: A 19th level Mindrender is not anything even remotely human anymore. Although it may still look like one, it is one of the creature beyond walking in the skin of an human. The Mindrender gain the PseudonaturalLoM template with no level adjustment. Her Gaze of Madness and Aura of Madness inflict Madness instead of Temporary Madness.
Infinite Insight: A 20th level Mindrender has managed to commune with the Eldritch Unknowable, even for a brief faint moment, and became a nexus of blasphemous and sordid knowledge. Her Dark Knowledge feat now cover 20 Dark Insight instead of 10 and she become completely immune to Madness and [Mind-Affecting] effects.
Back to Main Page → 3.5e Homebrew → Classes → Base Classes
Leziadv |
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Article Balance | Very High + |
Author | Leziad + |
Base Attack Bonus Progression | Poor + |
Class Ability | Psionics + |
Fortitude Save Progression | Poor + |
Identifier | 3.5e Class + |
Length | 20 + |
Minimum Level | 1 + |
Rated By | SecondDeath777 + and The bluez in the dungeon + |
Rating | Rating Pending + |
Reflex Save Progression | Poor + |
Skill | Autohypnosis +, Balance +, Bluff +, Climb +, Concentration +, Control Shape +, Craft +, Decipher Script +, Disguise +, Escape Artist +, Heal +, Hide +, Intimidate +, Jump +, Knowledge +, Listen +, Martial Lore +, Move Silently +, Open Lock +, Profession +, Psicraft +, Search +, Sense Motive +, Speak Language +, Spot +, Swim +, Tumble + and Use Psionic Device + |
Skill Points | 4 + |
Summary | A psionic class that specializes in dealing terrible madness upon its foes. + |
Title | Mindrender + |
Will Save Progression | Good + |