Difference between revisions of "Human Flexibility (3.5e Feat)"
From Dungeons and Dragons Wiki
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|name=Human Flexibility | |name=Human Flexibility | ||
|types=Racial | |types=Racial | ||
− | |summary=Gain a racial feature from another | + | |summary=Gain a racial feature from another ECL 1 humanoid, and count as any humanoid subtype. |
|prereqs=Human | |prereqs=Human | ||
|fluff=You were trained by elves and can fit in any culture. | |fluff=You were trained by elves and can fit in any culture. | ||
− | |benefit=Choose an ECL | + | |benefit=Choose an ECL 1 humanoid creature. You gain one racial feature from the race, such as an dwarf's darkvision, an elf's weapon proficiencies, or a gnome's spell-like abilities. You also can count as any humanoid subtype when beneficial in addition to your original human subtype. |
|example= | |example= | ||
|normal= | |normal= |
Latest revision as of 06:57, 15 October 2020
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Human Flexibility [Racial]
You were trained by elves and can fit in any culture.Prerequisites: HumanBenefit: Choose an ECL 1 humanoid creature. You gain one racial feature from the race, such as an dwarf's darkvision, an elf's weapon proficiencies, or a gnome's spell-like abilities. You also can count as any humanoid subtype when beneficial in addition to your original human subtype.
Back to Main Page → 3.5e Homebrew → Character Options → Feats
Eiji-kunv |
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Facts about "Human Flexibility (3.5e Feat)"
Article Balance | Unquantifiable + |
Author | Eiji-kun + |
Identifier | 3.5e Feat + |
Prerequisite | Human + |
Rating | Unrated + |
Summary | Gain a racial feature from another ECL 1 humanoid, and count as any humanoid subtype. + |
Title | Human Flexibility + |
Type | Racial + |