Wild Blood (3.5e Feat)
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This feat is intended to be used with the Wild Magic Variant Rules, and makes reference to materials contained therein.
Wild Blood [Wild Magic]
You were born with raw magic in the blood giving you an edge of surprise and access to wonderus powers.Prerequisites: Spontaneous Arcane Caster level 3rdBenefit: Whenever you cast a spell you get a special modificer to your Caster Level equal to +1d6-3.
In addition, you add the following spells to your spell list and Known spells as soon as you are able to cast them;
3rd Fool’s Speech
4th Wild Fate
5th Nahal’s Vortex
8th Nahal’s Wildzone
9th Nahal’s Wildfire
Special: You gain a wild dice, so every time you cast a arcane spell or use a spell-like ability you roll a d20 and if you roll 13 you cause a wild surge instead of casting your spell.
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Wildstuffv | ||
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Basis | Wild Magic, Wild Magic Areas +Da Great Surge Table | |
Wild Feats | Wild Mage, Wild Blood, Wild Born, Wild Mage Artist | |
Wild Prestige Classes | Master Wild Mage, Wild Magic Paragon | |
Wild Spells | Nahal’s Reckless Dweomer, Hornung’s Chaos Shield, Fool’s Speech, Wild Fate, Nahal’s Vortex, Nahal’s Wildstrike, Hornung’s Surge Selector, Nahal’s Wildzone, Nahal’s Wildfire | |
Wild Other | Wild plague |
Article Balance | Very High + |
Author | Wildmage + |
Identifier | 3.5e Feat + |
Prerequisite | Spontaneous Arcane Caster level 3rd + |
Rating | Undiscussed + |
Summary | You have traded your control of magic for the gift of surprise and access to wonderus powers. + |
Title | Wild Blood + |
Type | Wild Magic + |