Drought [Monstrous, Weather]
It's always shirtless weather when you're aroundPrerequisites: Ground or Fire Pokemon TraitsBenefit: The weather is always two stages hotter and drier within a 100' radius of you (doubled at 10 HD and increased to 500' at 20 HD). Everyone in the area gains a +4 bonus to Saving Throws against [Water] and [Ice] attacks, and all [Fire] attacks in the area deal an additional 1d6 damage (as do Burns and being on fire). It is also actually brighter during the day, being incredibly well lit even in caves and such. In a Pokemon Contest, all [Fire] moves gain a +2 and all [Water] and [Ice] moves have a -2, but if the [Ice] or [Water] move gains a Point, it's so refreshing that another Point is gained.
Special: No creature may have more than one [Weather] Feat at a time. If multiple [Weather] feats "collide", use the one belonging to the creature with more hit dice. If equal, they cancel each other out. The exception is Clear Sky, which always overrules the others.
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