Drought [Monstrous, Weather]
It's always shirtless weather when you're around.Prerequisites: [Earth] or [Fire] subtype, or Knowledge Nature 6 ranks and Ignan or Terran language knownBenefit: The weather is always two stages hotter and drier within a 100' radius of you (doubled at 10 HD and increased to 500' at 20 HD). Everyone in the area gains a +4 bonus to Saving Throws against [Water] and [Cold] attacks, and all [Fire] damage in the area deal an additional 1d6 damage. It is also actually brighter during the day, increasing the local light level by one step.
Special: If using Pokemon d20, the pre-requisite is "Ground or Fire Pokemon Traits". In a Pokemon Contest, all [Fire] moves gain a +2 and all [Water] and [Ice] moves have a -2, but if the [Ice] or [Water] move gains a Point, it's so refreshing that another Point is gained. If multiple [Weather] feats "collide", use the one belonging to the creature with more hit dice. If equal, they cancel each other out. The exception is Clear Sky, which always overrules the others.
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Eiji-kun's Homebrew (5657 Articles)
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