Totemic Power (3.5e Spell)
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Note: This is a homebrew spell designed to replace Bull's Strength and assorted spells. You may be looking for the originals instead.
Transmutation | |
Level: | Blackguard 2, Cleric 2, Druid 2, Ki Master 2, Paladin 2, Sorcerer/Wizard 2 |
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Components: | V, S |
Casting time: | 1 Standard Action |
Range: | Touch |
Target: | Creature touched |
Duration: | 1 min./level (D) |
Saving Throw: | Yes (Harmless) |
Spell Resistance: | No |
When you cast this spell, choose an ability score. The target of this spell is granted a +4 enhancement bonus to that ability score.
You may cast this spell in higher level spell slots, increasing the ability score bonus or number of ability scores that benefits from the bonus.
- If cast in a 3rd level spell slot, this spell grants a +4 enhancement bonus to two ability scores.
- If cast in a 4th level spell slot, this spell grants a +6 enhancement bonus to two ability scores.
- If cast in a 5th level spell slot, this spell grants a +6 enhancement bonus to three ability scores.
- If cast in a 6th level spell slot, this spell grants a +8 enhancement bonus to three ability scores.
- If cast in a 7th level spell slot, this spell grants a +8 enhancement bonus to four ability scores.
- If cast in a 8th level spell slot, this spell grants a +10 enhancement bonus to four ability scores.
- If cast in a 9th level spell slot, this spell grants a +10 enhancement bonus to five ability scores.
If totemic power is placed on a permanent magic item or it effects is made longer than 10 minutes/level, the enhancement bonus it grants is halved.
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Leziadv |
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Article Balance | High + |
Author | Leziad + |
Component | V + and S + |
Identifier | 3.5e Spell + |
Level | Blackguard 2 +, Cleric 2 +, Druid 2 +, Ki Master 2 +, Paladin 2 + and Sorcerer/Wizard 2 + |
Range | Touch + |
Rating | Undiscussed + |
School | Transmutation + |
Summary | A replacement of the Animal's X spells, designed to be useful even at later level. + |
Title | Totemic Power + |